cbe8b6fb93
* use TimeLine data memeber instead pointer to prevent leaking * only setTransformed() if there's really a current animation, not if "a window we know is mapped" * therefore use a poperty to know whether the effect manages a deleted window * set the TRANSFORMED flag in prePaintWindow as it should be CCBUG: 242693 svn path=/trunk/KDE/kdebase/workspace/; revision=1192388
196 lines
5.6 KiB
C++
196 lines
5.6 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2007 Philip Falkner <philip.falkner@gmail.com>
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Copyright (C) 2009 Martin Gräßlin <kde@martin-graesslin.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "sheet.h"
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#include <kconfiggroup.h>
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// Effect is based on fade effect by Philip Falkner
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namespace KWin
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{
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KWIN_EFFECT( sheet, SheetEffect )
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KWIN_EFFECT_SUPPORTED( sheet, SheetEffect::supported() )
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static const int IsSheetWindow = 0x22A982D5;
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SheetEffect::SheetEffect()
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{
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reconfigure( ReconfigureAll );
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}
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bool SheetEffect::supported()
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{
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return effects->compositingType() == OpenGLCompositing;
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}
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void SheetEffect::reconfigure( ReconfigureFlags )
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{
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KConfigGroup conf = effects->effectConfig( "Sheet" );
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duration = animationTime( conf, "AnimationTime", 500 );
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}
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void SheetEffect::prePaintScreen( ScreenPrePaintData& data, int time )
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{
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if( !windows.isEmpty() )
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{
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data.mask |= PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS;
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screenTime = time;
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}
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effects->prePaintScreen( data, time );
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}
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void SheetEffect::prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time )
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{
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InfoMap::iterator info = windows.find( w );
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if( info != windows.end() )
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{
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data.setTransformed();
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if( info->added )
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info->timeLine.addTime( screenTime );
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else if( info->closed )
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{
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info->timeLine.removeTime( screenTime );
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if( info->deleted )
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w->enablePainting( EffectWindow::PAINT_DISABLED_BY_DELETE );
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}
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}
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effects->prePaintWindow( w, data, time );
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// if the window isn't to be painted, then let's make sure
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// to track its progress
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if( info != windows.end() && !w->isPaintingEnabled() && !effects->activeFullScreenEffect() )
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w->addRepaintFull();
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}
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void SheetEffect::paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data )
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{
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InfoMap::const_iterator info = windows.find( w );
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if( info != windows.constEnd() )
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{
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const double progress = info->timeLine.value();
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RotationData rot;
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rot.axis = RotationData::XAxis;
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rot.angle = 60.0 * ( 1.0 - progress );
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data.rotation = &rot;
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data.yScale *= progress;
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data.zScale *= progress;
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data.yTranslate -= (w->y() - info->parentY) * ( 1.0 - progress );
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}
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effects->paintWindow( w, mask, region, data );
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}
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void SheetEffect::postPaintWindow( EffectWindow* w )
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{
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InfoMap::iterator info = windows.find( w );
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if( info != windows.end() )
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{
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if( info->added && info->timeLine.value() == 1.0 )
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{
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windows.remove( w );
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effects->addRepaintFull();
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}
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else if( info->closed && info->timeLine.value() == 0.0 )
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{
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info->closed = false;
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if( info->deleted )
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{
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windows.remove( w );
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w->unrefWindow();
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}
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effects->addRepaintFull();
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}
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if( info->added || info->closed )
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w->addRepaintFull();
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}
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effects->postPaintWindow( w );
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}
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void SheetEffect::windowAdded( EffectWindow* w )
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{
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if( !isSheetWindow( w ) )
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return;
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w->setData( IsSheetWindow, true );
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InfoMap::iterator it = windows.find( w );
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WindowInfo *info = ( it == windows.end() ) ? &windows[w] : &it.value();
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info->added = true;
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info->closed = false;
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info->deleted = false;
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info->timeLine.setDuration( duration );
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const EffectWindowList stack = effects->stackingOrder();
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// find parent
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foreach( EffectWindow* window, stack )
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{
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if( window->findModal() == w )
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{
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info->parentY = window->y();
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break;
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}
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}
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w->addRepaintFull();
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}
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void SheetEffect::windowClosed( EffectWindow* w )
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{
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if( !isSheetWindow( w ) )
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return;
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w->refWindow();
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InfoMap::iterator it = windows.find( w );
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WindowInfo *info = ( it == windows.end() ) ? &windows[w] : &it.value();
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info->added = false;
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info->closed = true;
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info->deleted = true;
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info->timeLine.setDuration( duration );
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info->timeLine.setProgress( 1.0 );
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bool found = false;
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// find parent
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const EffectWindowList stack = effects->stackingOrder();
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foreach( EffectWindow* window, stack )
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{
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if( window->findModal() == w )
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{
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info->parentY = window->y();
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found = true;
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break;
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}
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}
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if( !found )
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info->parentY = 0;
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w->addRepaintFull();
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}
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void SheetEffect::windowDeleted( EffectWindow* w )
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{
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windows.remove( w );
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}
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bool SheetEffect::isSheetWindow( EffectWindow* w )
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{
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return ( w->isModal() || w->data( IsSheetWindow ).toBool() );
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}
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} // namespace
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