kwin/pointer_input.cpp
Vlad Zahorodnii a17a86999b Emit clientAdded for wayland clients
Emit the clientAdded() signal also for Wayland clients in order to unify
the API of the Workspace class for different client types.
2020-07-27 15:01:07 +00:00

1480 lines
48 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2013, 2016 Martin Gräßlin <mgraesslin@kde.org>
Copyright (C) 2018 Roman Gilg <subdiff@gmail.com>
Copyright (C) 2019 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "pointer_input.h"
#include "platform.h"
#include "x11client.h"
#include "effects.h"
#include "input_event.h"
#include "input_event_spy.h"
#include "osd.h"
#include "screens.h"
#include "wayland_server.h"
#include "workspace.h"
#include "decorations/decoratedclient.h"
// KDecoration
#include <KDecoration2/Decoration>
// KWayland
#include <KWaylandServer/buffer_interface.h>
#include <KWaylandServer/datadevice_interface.h>
#include <KWaylandServer/display.h>
#include <KWaylandServer/pointerconstraints_interface.h>
#include <KWaylandServer/seat_interface.h>
#include <KWaylandServer/surface_interface.h>
// screenlocker
#include <KScreenLocker/KsldApp>
#include <KLocalizedString>
#include <QHoverEvent>
#include <QWindow>
#include <QPainter>
// Wayland
#include <wayland-cursor.h>
#include <linux/input.h>
namespace KWin
{
static const QHash<uint32_t, Qt::MouseButton> s_buttonToQtMouseButton = {
{ BTN_LEFT , Qt::LeftButton },
{ BTN_MIDDLE , Qt::MiddleButton },
{ BTN_RIGHT , Qt::RightButton },
// in QtWayland mapped like that
{ BTN_SIDE , Qt::ExtraButton1 },
// in QtWayland mapped like that
{ BTN_EXTRA , Qt::ExtraButton2 },
{ BTN_BACK , Qt::BackButton },
{ BTN_FORWARD , Qt::ForwardButton },
{ BTN_TASK , Qt::TaskButton },
// mapped like that in QtWayland
{ 0x118 , Qt::ExtraButton6 },
{ 0x119 , Qt::ExtraButton7 },
{ 0x11a , Qt::ExtraButton8 },
{ 0x11b , Qt::ExtraButton9 },
{ 0x11c , Qt::ExtraButton10 },
{ 0x11d , Qt::ExtraButton11 },
{ 0x11e , Qt::ExtraButton12 },
{ 0x11f , Qt::ExtraButton13 },
};
uint32_t qtMouseButtonToButton(Qt::MouseButton button)
{
return s_buttonToQtMouseButton.key(button);
}
static Qt::MouseButton buttonToQtMouseButton(uint32_t button)
{
// all other values get mapped to ExtraButton24
// this is actually incorrect but doesn't matter in our usage
// KWin internally doesn't use these high extra buttons anyway
// it's only needed for recognizing whether buttons are pressed
// if multiple buttons are mapped to the value the evaluation whether
// buttons are pressed is correct and that's all we care about.
return s_buttonToQtMouseButton.value(button, Qt::ExtraButton24);
}
static bool screenContainsPos(const QPointF &pos)
{
for (int i = 0; i < screens()->count(); ++i) {
if (screens()->geometry(i).contains(pos.toPoint())) {
return true;
}
}
return false;
}
static QPointF confineToBoundingBox(const QPointF &pos, const QRectF &boundingBox)
{
return QPointF(
qBound(boundingBox.left(), pos.x(), boundingBox.right() - 1.0),
qBound(boundingBox.top(), pos.y(), boundingBox.bottom() - 1.0)
);
}
PointerInputRedirection::PointerInputRedirection(InputRedirection* parent)
: InputDeviceHandler(parent)
, m_cursor(nullptr)
, m_supportsWarping(Application::usesLibinput())
{
}
PointerInputRedirection::~PointerInputRedirection() = default;
void PointerInputRedirection::init()
{
Q_ASSERT(!inited());
m_cursor = new CursorImage(this);
setInited(true);
InputDeviceHandler::init();
connect(m_cursor, &CursorImage::changed, Cursors::self()->mouse(), [this] {
auto cursor = Cursors::self()->mouse();
cursor->updateCursor(m_cursor->image(), m_cursor->hotSpot());
});
emit m_cursor->changed();
connect(Cursors::self()->mouse(), &Cursor::rendered, m_cursor, &CursorImage::markAsRendered);
connect(screens(), &Screens::changed, this, &PointerInputRedirection::updateAfterScreenChange);
if (waylandServer()->hasScreenLockerIntegration()) {
connect(ScreenLocker::KSldApp::self(), &ScreenLocker::KSldApp::lockStateChanged, this,
[this] {
waylandServer()->seat()->cancelPointerPinchGesture();
waylandServer()->seat()->cancelPointerSwipeGesture();
update();
}
);
}
connect(workspace(), &QObject::destroyed, this, [this] { setInited(false); });
connect(waylandServer(), &QObject::destroyed, this, [this] { setInited(false); });
connect(waylandServer()->seat(), &KWaylandServer::SeatInterface::dragEnded, this,
[this] {
// need to force a focused pointer change
waylandServer()->seat()->setFocusedPointerSurface(nullptr);
setFocus(nullptr);
update();
}
);
// connect the move resize of all window
auto setupMoveResizeConnection = [this] (AbstractClient *c) {
connect(c, &AbstractClient::clientStartUserMovedResized, this, &PointerInputRedirection::updateOnStartMoveResize);
connect(c, &AbstractClient::clientFinishUserMovedResized, this, &PointerInputRedirection::update);
};
const auto clients = workspace()->allClientList();
std::for_each(clients.begin(), clients.end(), setupMoveResizeConnection);
connect(workspace(), &Workspace::clientAdded, this, setupMoveResizeConnection);
// warp the cursor to center of screen
warp(screens()->geometry().center());
updateAfterScreenChange();
}
void PointerInputRedirection::updateOnStartMoveResize()
{
breakPointerConstraints(focus() ? focus()->surface() : nullptr);
disconnectPointerConstraintsConnection();
setFocus(nullptr);
waylandServer()->seat()->setFocusedPointerSurface(nullptr);
}
void PointerInputRedirection::updateToReset()
{
if (internalWindow()) {
disconnect(m_internalWindowConnection);
m_internalWindowConnection = QMetaObject::Connection();
QEvent event(QEvent::Leave);
QCoreApplication::sendEvent(internalWindow().data(), &event);
setInternalWindow(nullptr);
}
if (decoration()) {
QHoverEvent event(QEvent::HoverLeave, QPointF(), QPointF());
QCoreApplication::instance()->sendEvent(decoration()->decoration(), &event);
setDecoration(nullptr);
}
if (focus()) {
if (AbstractClient *c = qobject_cast<AbstractClient*>(focus().data())) {
c->leaveEvent();
}
disconnect(m_focusGeometryConnection);
m_focusGeometryConnection = QMetaObject::Connection();
breakPointerConstraints(focus()->surface());
disconnectPointerConstraintsConnection();
setFocus(nullptr);
}
waylandServer()->seat()->setFocusedPointerSurface(nullptr);
}
void PointerInputRedirection::processMotion(const QPointF &pos, uint32_t time, LibInput::Device *device)
{
processMotion(pos, QSizeF(), QSizeF(), time, 0, device);
}
class PositionUpdateBlocker
{
public:
PositionUpdateBlocker(PointerInputRedirection *pointer)
: m_pointer(pointer)
{
s_counter++;
}
~PositionUpdateBlocker() {
s_counter--;
if (s_counter == 0) {
if (!s_scheduledPositions.isEmpty()) {
const auto pos = s_scheduledPositions.takeFirst();
m_pointer->processMotion(pos.pos, pos.delta, pos.deltaNonAccelerated, pos.time, pos.timeUsec, nullptr);
}
}
}
static bool isPositionBlocked() {
return s_counter > 0;
}
static void schedulePosition(const QPointF &pos, const QSizeF &delta, const QSizeF &deltaNonAccelerated, uint32_t time, quint64 timeUsec) {
s_scheduledPositions.append({pos, delta, deltaNonAccelerated, time, timeUsec});
}
private:
static int s_counter;
struct ScheduledPosition {
QPointF pos;
QSizeF delta;
QSizeF deltaNonAccelerated;
quint32 time;
quint64 timeUsec;
};
static QVector<ScheduledPosition> s_scheduledPositions;
PointerInputRedirection *m_pointer;
};
int PositionUpdateBlocker::s_counter = 0;
QVector<PositionUpdateBlocker::ScheduledPosition> PositionUpdateBlocker::s_scheduledPositions;
void PointerInputRedirection::processMotion(const QPointF &pos, const QSizeF &delta, const QSizeF &deltaNonAccelerated, uint32_t time, quint64 timeUsec, LibInput::Device *device)
{
if (!inited()) {
return;
}
if (PositionUpdateBlocker::isPositionBlocked()) {
PositionUpdateBlocker::schedulePosition(pos, delta, deltaNonAccelerated, time, timeUsec);
return;
}
PositionUpdateBlocker blocker(this);
updatePosition(pos);
MouseEvent event(QEvent::MouseMove, m_pos, Qt::NoButton, m_qtButtons,
input()->keyboardModifiers(), time,
delta, deltaNonAccelerated, timeUsec, device);
event.setModifiersRelevantForGlobalShortcuts(input()->modifiersRelevantForGlobalShortcuts());
update();
input()->processSpies(std::bind(&InputEventSpy::pointerEvent, std::placeholders::_1, &event));
input()->processFilters(std::bind(&InputEventFilter::pointerEvent, std::placeholders::_1, &event, 0));
}
void PointerInputRedirection::processButton(uint32_t button, InputRedirection::PointerButtonState state, uint32_t time, LibInput::Device *device)
{
QEvent::Type type;
switch (state) {
case InputRedirection::PointerButtonReleased:
type = QEvent::MouseButtonRelease;
break;
case InputRedirection::PointerButtonPressed:
type = QEvent::MouseButtonPress;
update();
break;
default:
Q_UNREACHABLE();
return;
}
updateButton(button, state);
MouseEvent event(type, m_pos, buttonToQtMouseButton(button), m_qtButtons,
input()->keyboardModifiers(), time, QSizeF(), QSizeF(), 0, device);
event.setModifiersRelevantForGlobalShortcuts(input()->modifiersRelevantForGlobalShortcuts());
event.setNativeButton(button);
input()->processSpies(std::bind(&InputEventSpy::pointerEvent, std::placeholders::_1, &event));
if (!inited()) {
return;
}
input()->processFilters(std::bind(&InputEventFilter::pointerEvent, std::placeholders::_1, &event, button));
if (state == InputRedirection::PointerButtonReleased) {
update();
}
}
void PointerInputRedirection::processAxis(InputRedirection::PointerAxis axis, qreal delta, qint32 discreteDelta,
InputRedirection::PointerAxisSource source, uint32_t time, LibInput::Device *device)
{
update();
emit input()->pointerAxisChanged(axis, delta);
WheelEvent wheelEvent(m_pos, delta, discreteDelta,
(axis == InputRedirection::PointerAxisHorizontal) ? Qt::Horizontal : Qt::Vertical,
m_qtButtons, input()->keyboardModifiers(), source, time, device);
wheelEvent.setModifiersRelevantForGlobalShortcuts(input()->modifiersRelevantForGlobalShortcuts());
input()->processSpies(std::bind(&InputEventSpy::wheelEvent, std::placeholders::_1, &wheelEvent));
if (!inited()) {
return;
}
input()->processFilters(std::bind(&InputEventFilter::wheelEvent, std::placeholders::_1, &wheelEvent));
}
void PointerInputRedirection::processSwipeGestureBegin(int fingerCount, quint32 time, KWin::LibInput::Device *device)
{
Q_UNUSED(device)
if (!inited()) {
return;
}
input()->processSpies(std::bind(&InputEventSpy::swipeGestureBegin, std::placeholders::_1, fingerCount, time));
input()->processFilters(std::bind(&InputEventFilter::swipeGestureBegin, std::placeholders::_1, fingerCount, time));
}
void PointerInputRedirection::processSwipeGestureUpdate(const QSizeF &delta, quint32 time, KWin::LibInput::Device *device)
{
Q_UNUSED(device)
if (!inited()) {
return;
}
update();
input()->processSpies(std::bind(&InputEventSpy::swipeGestureUpdate, std::placeholders::_1, delta, time));
input()->processFilters(std::bind(&InputEventFilter::swipeGestureUpdate, std::placeholders::_1, delta, time));
}
void PointerInputRedirection::processSwipeGestureEnd(quint32 time, KWin::LibInput::Device *device)
{
Q_UNUSED(device)
if (!inited()) {
return;
}
update();
input()->processSpies(std::bind(&InputEventSpy::swipeGestureEnd, std::placeholders::_1, time));
input()->processFilters(std::bind(&InputEventFilter::swipeGestureEnd, std::placeholders::_1, time));
}
void PointerInputRedirection::processSwipeGestureCancelled(quint32 time, KWin::LibInput::Device *device)
{
Q_UNUSED(device)
if (!inited()) {
return;
}
update();
input()->processSpies(std::bind(&InputEventSpy::swipeGestureCancelled, std::placeholders::_1, time));
input()->processFilters(std::bind(&InputEventFilter::swipeGestureCancelled, std::placeholders::_1, time));
}
void PointerInputRedirection::processPinchGestureBegin(int fingerCount, quint32 time, KWin::LibInput::Device *device)
{
Q_UNUSED(device)
if (!inited()) {
return;
}
update();
input()->processSpies(std::bind(&InputEventSpy::pinchGestureBegin, std::placeholders::_1, fingerCount, time));
input()->processFilters(std::bind(&InputEventFilter::pinchGestureBegin, std::placeholders::_1, fingerCount, time));
}
void PointerInputRedirection::processPinchGestureUpdate(qreal scale, qreal angleDelta, const QSizeF &delta, quint32 time, KWin::LibInput::Device *device)
{
Q_UNUSED(device)
if (!inited()) {
return;
}
update();
input()->processSpies(std::bind(&InputEventSpy::pinchGestureUpdate, std::placeholders::_1, scale, angleDelta, delta, time));
input()->processFilters(std::bind(&InputEventFilter::pinchGestureUpdate, std::placeholders::_1, scale, angleDelta, delta, time));
}
void PointerInputRedirection::processPinchGestureEnd(quint32 time, KWin::LibInput::Device *device)
{
Q_UNUSED(device)
if (!inited()) {
return;
}
update();
input()->processSpies(std::bind(&InputEventSpy::pinchGestureEnd, std::placeholders::_1, time));
input()->processFilters(std::bind(&InputEventFilter::pinchGestureEnd, std::placeholders::_1, time));
}
void PointerInputRedirection::processPinchGestureCancelled(quint32 time, KWin::LibInput::Device *device)
{
Q_UNUSED(device)
if (!inited()) {
return;
}
update();
input()->processSpies(std::bind(&InputEventSpy::pinchGestureCancelled, std::placeholders::_1, time));
input()->processFilters(std::bind(&InputEventFilter::pinchGestureCancelled, std::placeholders::_1, time));
}
bool PointerInputRedirection::areButtonsPressed() const
{
for (auto state : m_buttons) {
if (state == InputRedirection::PointerButtonPressed) {
return true;
}
}
return false;
}
bool PointerInputRedirection::focusUpdatesBlocked()
{
if (!inited()) {
return true;
}
if (waylandServer()->seat()->isDragPointer()) {
// ignore during drag and drop
return true;
}
if (waylandServer()->seat()->isTouchSequence()) {
// ignore during touch operations
return true;
}
if (input()->isSelectingWindow()) {
return true;
}
if (areButtonsPressed()) {
return true;
}
return false;
}
void PointerInputRedirection::cleanupInternalWindow(QWindow *old, QWindow *now)
{
disconnect(m_internalWindowConnection);
m_internalWindowConnection = QMetaObject::Connection();
if (old) {
// leave internal window
QEvent leaveEvent(QEvent::Leave);
QCoreApplication::sendEvent(old, &leaveEvent);
}
if (now) {
m_internalWindowConnection = connect(internalWindow().data(), &QWindow::visibleChanged, this,
[this] (bool visible) {
if (!visible) {
update();
}
}
);
}
}
void PointerInputRedirection::cleanupDecoration(Decoration::DecoratedClientImpl *old, Decoration::DecoratedClientImpl *now)
{
disconnect(m_decorationGeometryConnection);
m_decorationGeometryConnection = QMetaObject::Connection();
workspace()->updateFocusMousePosition(position().toPoint());
if (old) {
// send leave event to old decoration
QHoverEvent event(QEvent::HoverLeave, QPointF(), QPointF());
QCoreApplication::instance()->sendEvent(old->decoration(), &event);
}
if (!now) {
// left decoration
return;
}
waylandServer()->seat()->setFocusedPointerSurface(nullptr);
auto pos = m_pos - now->client()->pos();
QHoverEvent event(QEvent::HoverEnter, pos, pos);
QCoreApplication::instance()->sendEvent(now->decoration(), &event);
now->client()->processDecorationMove(pos.toPoint(), m_pos.toPoint());
m_decorationGeometryConnection = connect(decoration()->client(), &AbstractClient::frameGeometryChanged, this,
[this] {
// ensure maximize button gets the leave event when maximizing/restore a window, see BUG 385140
const auto oldDeco = decoration();
update();
if (oldDeco &&
oldDeco == decoration() &&
!decoration()->client()->isMove() &&
!decoration()->client()->isResize() &&
!areButtonsPressed()) {
// position of window did not change, we need to send HoverMotion manually
const QPointF p = m_pos - decoration()->client()->pos();
QHoverEvent event(QEvent::HoverMove, p, p);
QCoreApplication::instance()->sendEvent(decoration()->decoration(), &event);
}
}, Qt::QueuedConnection);
}
static bool s_cursorUpdateBlocking = false;
void PointerInputRedirection::focusUpdate(Toplevel *focusOld, Toplevel *focusNow)
{
if (AbstractClient *ac = qobject_cast<AbstractClient*>(focusOld)) {
ac->leaveEvent();
breakPointerConstraints(ac->surface());
disconnectPointerConstraintsConnection();
}
disconnect(m_focusGeometryConnection);
m_focusGeometryConnection = QMetaObject::Connection();
if (AbstractClient *ac = qobject_cast<AbstractClient*>(focusNow)) {
ac->enterEvent(m_pos.toPoint());
workspace()->updateFocusMousePosition(m_pos.toPoint());
}
if (internalWindow()) {
// enter internal window
const auto pos = at()->pos();
QEnterEvent enterEvent(pos, pos, m_pos);
QCoreApplication::sendEvent(internalWindow().data(), &enterEvent);
}
auto seat = waylandServer()->seat();
if (!focusNow || !focusNow->surface() || decoration()) {
// Clean up focused pointer surface if there's no client to take focus,
// or the pointer is on a client without surface or on a decoration.
warpXcbOnSurfaceLeft(nullptr);
seat->setFocusedPointerSurface(nullptr);
return;
}
// TODO: add convenient API to update global pos together with updating focused surface
warpXcbOnSurfaceLeft(focusNow->surface());
// TODO: why? in order to reset the cursor icon?
s_cursorUpdateBlocking = true;
seat->setFocusedPointerSurface(nullptr);
s_cursorUpdateBlocking = false;
seat->setPointerPos(m_pos.toPoint());
seat->setFocusedPointerSurface(focusNow->surface(), focusNow->inputTransformation());
m_focusGeometryConnection = connect(focusNow, &Toplevel::inputTransformationChanged, this,
[this] {
// TODO: why no assert possible?
if (!focus()) {
return;
}
// TODO: can we check on the client instead?
if (workspace()->moveResizeClient()) {
// don't update while moving
return;
}
auto seat = waylandServer()->seat();
if (focus()->surface() != seat->focusedPointerSurface()) {
return;
}
seat->setFocusedPointerSurfaceTransformation(focus()->inputTransformation());
}
);
m_constraintsConnection = connect(focusNow->surface(), &KWaylandServer::SurfaceInterface::pointerConstraintsChanged,
this, &PointerInputRedirection::updatePointerConstraints);
m_constraintsActivatedConnection = connect(workspace(), &Workspace::clientActivated,
this, &PointerInputRedirection::updatePointerConstraints);
updatePointerConstraints();
}
void PointerInputRedirection::breakPointerConstraints(KWaylandServer::SurfaceInterface *surface)
{
// cancel pointer constraints
if (surface) {
auto c = surface->confinedPointer();
if (c && c->isConfined()) {
c->setConfined(false);
}
auto l = surface->lockedPointer();
if (l && l->isLocked()) {
l->setLocked(false);
}
}
disconnectConfinedPointerRegionConnection();
m_confined = false;
m_locked = false;
}
void PointerInputRedirection::disconnectConfinedPointerRegionConnection()
{
disconnect(m_confinedPointerRegionConnection);
m_confinedPointerRegionConnection = QMetaObject::Connection();
}
void PointerInputRedirection::disconnectLockedPointerAboutToBeUnboundConnection()
{
disconnect(m_lockedPointerAboutToBeUnboundConnection);
m_lockedPointerAboutToBeUnboundConnection = QMetaObject::Connection();
}
void PointerInputRedirection::disconnectPointerConstraintsConnection()
{
disconnect(m_constraintsConnection);
m_constraintsConnection = QMetaObject::Connection();
disconnect(m_constraintsActivatedConnection);
m_constraintsActivatedConnection = QMetaObject::Connection();
}
template <typename T>
static QRegion getConstraintRegion(Toplevel *t, T *constraint)
{
const QRegion windowShape = t->inputShape();
const QRegion windowRegion = windowShape.isEmpty() ? QRegion(0, 0, t->clientSize().width(), t->clientSize().height()) : windowShape;
const QRegion intersected = constraint->region().isEmpty() ? windowRegion : windowRegion.intersected(constraint->region());
return intersected.translated(t->pos() + t->clientPos());
}
void PointerInputRedirection::setEnableConstraints(bool set)
{
if (m_enableConstraints == set) {
return;
}
m_enableConstraints = set;
updatePointerConstraints();
}
void PointerInputRedirection::updatePointerConstraints()
{
if (focus().isNull()) {
return;
}
const auto s = focus()->surface();
if (!s) {
return;
}
if (s != waylandServer()->seat()->focusedPointerSurface()) {
return;
}
if (!supportsWarping()) {
return;
}
const bool canConstrain = m_enableConstraints && focus() == workspace()->activeClient();
const auto cf = s->confinedPointer();
if (cf) {
if (cf->isConfined()) {
if (!canConstrain) {
cf->setConfined(false);
m_confined = false;
disconnectConfinedPointerRegionConnection();
}
return;
}
const QRegion r = getConstraintRegion(focus().data(), cf.data());
if (canConstrain && r.contains(m_pos.toPoint())) {
cf->setConfined(true);
m_confined = true;
m_confinedPointerRegionConnection = connect(cf.data(), &KWaylandServer::ConfinedPointerInterface::regionChanged, this,
[this] {
if (!focus()) {
return;
}
const auto s = focus()->surface();
if (!s) {
return;
}
const auto cf = s->confinedPointer();
if (!getConstraintRegion(focus().data(), cf.data()).contains(m_pos.toPoint())) {
// pointer no longer in confined region, break the confinement
cf->setConfined(false);
m_confined = false;
} else {
if (!cf->isConfined()) {
cf->setConfined(true);
m_confined = true;
}
}
}
);
return;
}
} else {
m_confined = false;
disconnectConfinedPointerRegionConnection();
}
const auto lock = s->lockedPointer();
if (lock) {
if (lock->isLocked()) {
if (!canConstrain) {
const auto hint = lock->cursorPositionHint();
lock->setLocked(false);
m_locked = false;
disconnectLockedPointerAboutToBeUnboundConnection();
if (! (hint.x() < 0 || hint.y() < 0) && focus()) {
processMotion(focus()->pos() - focus()->clientContentPos() + hint, waylandServer()->seat()->timestamp());
}
}
return;
}
const QRegion r = getConstraintRegion(focus().data(), lock.data());
if (canConstrain && r.contains(m_pos.toPoint())) {
lock->setLocked(true);
m_locked = true;
// The client might cancel pointer locking from its side by unbinding the LockedPointerInterface.
// In this case the cached cursor position hint must be fetched before the resource goes away
m_lockedPointerAboutToBeUnboundConnection = connect(lock.data(), &KWaylandServer::LockedPointerInterface::aboutToBeUnbound, this,
[this, lock]() {
const auto hint = lock->cursorPositionHint();
if (hint.x() < 0 || hint.y() < 0 || !focus()) {
return;
}
auto globalHint = focus()->pos() - focus()->clientContentPos() + hint;
// When the resource finally goes away, reposition the cursor according to the hint
connect(lock.data(), &KWaylandServer::LockedPointerInterface::unbound, this,
[this, globalHint]() {
processMotion(globalHint, waylandServer()->seat()->timestamp());
});
}
);
// TODO: connect to region change - is it needed at all? If the pointer is locked it's always in the region
}
} else {
m_locked = false;
disconnectLockedPointerAboutToBeUnboundConnection();
}
}
void PointerInputRedirection::warpXcbOnSurfaceLeft(KWaylandServer::SurfaceInterface *newSurface)
{
auto xc = waylandServer()->xWaylandConnection();
if (!xc) {
// No XWayland, no point in warping the x cursor
return;
}
const auto c = kwinApp()->x11Connection();
if (!c) {
return;
}
static bool s_hasXWayland119 = xcb_get_setup(c)->release_number >= 11900000;
if (s_hasXWayland119) {
return;
}
if (newSurface && newSurface->client() == xc) {
// new window is an X window
return;
}
auto s = waylandServer()->seat()->focusedPointerSurface();
if (!s || s->client() != xc) {
// pointer was not on an X window
return;
}
// warp pointer to 0/0 to trigger leave events on previously focused X window
xcb_warp_pointer(c, XCB_WINDOW_NONE, kwinApp()->x11RootWindow(), 0, 0, 0, 0, 0, 0),
xcb_flush(c);
}
QPointF PointerInputRedirection::applyPointerConfinement(const QPointF &pos) const
{
if (!focus()) {
return pos;
}
auto s = focus()->surface();
if (!s) {
return pos;
}
auto cf = s->confinedPointer();
if (!cf) {
return pos;
}
if (!cf->isConfined()) {
return pos;
}
const QRegion confinementRegion = getConstraintRegion(focus().data(), cf.data());
if (confinementRegion.contains(pos.toPoint())) {
return pos;
}
QPointF p = pos;
// allow either x or y to pass
p = QPointF(m_pos.x(), pos.y());
if (confinementRegion.contains(p.toPoint())) {
return p;
}
p = QPointF(pos.x(), m_pos.y());
if (confinementRegion.contains(p.toPoint())) {
return p;
}
return m_pos;
}
void PointerInputRedirection::updatePosition(const QPointF &pos)
{
if (m_locked) {
// locked pointer should not move
return;
}
// verify that at least one screen contains the pointer position
QPointF p = pos;
if (!screenContainsPos(p)) {
const QRectF unitedScreensGeometry = screens()->geometry();
p = confineToBoundingBox(p, unitedScreensGeometry);
if (!screenContainsPos(p)) {
const QRectF currentScreenGeometry = screens()->geometry(screens()->number(m_pos.toPoint()));
p = confineToBoundingBox(p, currentScreenGeometry);
}
}
p = applyPointerConfinement(p);
if (p == m_pos) {
// didn't change due to confinement
return;
}
// verify screen confinement
if (!screenContainsPos(p)) {
return;
}
m_pos = p;
emit input()->globalPointerChanged(m_pos);
}
void PointerInputRedirection::updateButton(uint32_t button, InputRedirection::PointerButtonState state)
{
m_buttons[button] = state;
// update Qt buttons
m_qtButtons = Qt::NoButton;
for (auto it = m_buttons.constBegin(); it != m_buttons.constEnd(); ++it) {
if (it.value() == InputRedirection::PointerButtonReleased) {
continue;
}
m_qtButtons |= buttonToQtMouseButton(it.key());
}
emit input()->pointerButtonStateChanged(button, state);
}
void PointerInputRedirection::warp(const QPointF &pos)
{
if (supportsWarping()) {
kwinApp()->platform()->warpPointer(pos);
processMotion(pos, waylandServer()->seat()->timestamp());
}
}
bool PointerInputRedirection::supportsWarping() const
{
if (!inited()) {
return false;
}
if (m_supportsWarping) {
return true;
}
if (kwinApp()->platform()->supportsPointerWarping()) {
return true;
}
return false;
}
void PointerInputRedirection::updateAfterScreenChange()
{
if (!inited()) {
return;
}
if (screenContainsPos(m_pos)) {
// pointer still on a screen
return;
}
// pointer no longer on a screen, reposition to closes screen
const QPointF pos = screens()->geometry(screens()->number(m_pos.toPoint())).center();
// TODO: better way to get timestamps
processMotion(pos, waylandServer()->seat()->timestamp());
}
QPointF PointerInputRedirection::position() const
{
return m_pos.toPoint();
}
void PointerInputRedirection::setEffectsOverrideCursor(Qt::CursorShape shape)
{
if (!inited()) {
return;
}
// current pointer focus window should get a leave event
update();
m_cursor->setEffectsOverrideCursor(shape);
}
void PointerInputRedirection::removeEffectsOverrideCursor()
{
if (!inited()) {
return;
}
// cursor position might have changed while there was an effect in place
update();
m_cursor->removeEffectsOverrideCursor();
}
void PointerInputRedirection::setWindowSelectionCursor(const QByteArray &shape)
{
if (!inited()) {
return;
}
// send leave to current pointer focus window
updateToReset();
m_cursor->setWindowSelectionCursor(shape);
}
void PointerInputRedirection::removeWindowSelectionCursor()
{
if (!inited()) {
return;
}
update();
m_cursor->removeWindowSelectionCursor();
}
CursorImage::CursorImage(PointerInputRedirection *parent)
: QObject(parent)
, m_pointer(parent)
{
connect(waylandServer()->seat(), &KWaylandServer::SeatInterface::focusedPointerChanged, this, &CursorImage::update);
connect(waylandServer()->seat(), &KWaylandServer::SeatInterface::dragStarted, this, &CursorImage::updateDrag);
connect(waylandServer()->seat(), &KWaylandServer::SeatInterface::dragEnded, this,
[this] {
disconnect(m_drag.connection);
reevaluteSource();
}
);
if (waylandServer()->hasScreenLockerIntegration()) {
connect(ScreenLocker::KSldApp::self(), &ScreenLocker::KSldApp::lockStateChanged, this, &CursorImage::reevaluteSource);
}
connect(m_pointer, &PointerInputRedirection::decorationChanged, this, &CursorImage::updateDecoration);
// connect the move resize of all window
auto setupMoveResizeConnection = [this] (AbstractClient *c) {
connect(c, &AbstractClient::moveResizedChanged, this, &CursorImage::updateMoveResize);
connect(c, &AbstractClient::moveResizeCursorChanged, this, &CursorImage::updateMoveResize);
};
const auto clients = workspace()->allClientList();
std::for_each(clients.begin(), clients.end(), setupMoveResizeConnection);
connect(workspace(), &Workspace::clientAdded, this, setupMoveResizeConnection);
loadThemeCursor(Qt::ArrowCursor, &m_fallbackCursor);
m_surfaceRenderedTimer.start();
connect(&m_waylandImage, &WaylandCursorImage::themeChanged, this, [this] {
loadThemeCursor(Qt::ArrowCursor, &m_fallbackCursor);
updateDecorationCursor();
updateMoveResize();
// TODO: update effects
});
}
CursorImage::~CursorImage() = default;
void CursorImage::markAsRendered()
{
if (m_currentSource == CursorSource::DragAndDrop) {
// always sending a frame rendered to the drag icon surface to not freeze QtWayland (see https://bugreports.qt.io/browse/QTBUG-51599 )
if (auto ddi = waylandServer()->seat()->dragSource()) {
if (auto s = ddi->icon()) {
s->frameRendered(m_surfaceRenderedTimer.elapsed());
}
}
auto p = waylandServer()->seat()->dragPointer();
if (!p) {
return;
}
auto c = p->cursor();
if (!c) {
return;
}
auto cursorSurface = c->surface();
if (cursorSurface.isNull()) {
return;
}
cursorSurface->frameRendered(m_surfaceRenderedTimer.elapsed());
return;
}
if (m_currentSource != CursorSource::LockScreen && m_currentSource != CursorSource::PointerSurface) {
return;
}
auto p = waylandServer()->seat()->focusedPointer();
if (!p) {
return;
}
auto c = p->cursor();
if (!c) {
return;
}
auto cursorSurface = c->surface();
if (cursorSurface.isNull()) {
return;
}
cursorSurface->frameRendered(m_surfaceRenderedTimer.elapsed());
}
void CursorImage::update()
{
if (s_cursorUpdateBlocking) {
return;
}
using namespace KWaylandServer;
disconnect(m_serverCursor.connection);
auto p = waylandServer()->seat()->focusedPointer();
if (p) {
m_serverCursor.connection = connect(p, &PointerInterface::cursorChanged, this, &CursorImage::updateServerCursor);
} else {
m_serverCursor.connection = QMetaObject::Connection();
reevaluteSource();
}
}
void CursorImage::updateDecoration()
{
disconnect(m_decorationConnection);
auto deco = m_pointer->decoration();
AbstractClient *c = deco.isNull() ? nullptr : deco->client();
if (c) {
m_decorationConnection = connect(c, &AbstractClient::moveResizeCursorChanged, this, &CursorImage::updateDecorationCursor);
} else {
m_decorationConnection = QMetaObject::Connection();
}
updateDecorationCursor();
}
void CursorImage::updateDecorationCursor()
{
m_decorationCursor = {};
auto deco = m_pointer->decoration();
if (AbstractClient *c = deco.isNull() ? nullptr : deco->client()) {
loadThemeCursor(c->cursor(), &m_decorationCursor);
if (m_currentSource == CursorSource::Decoration) {
emit changed();
}
}
reevaluteSource();
}
void CursorImage::updateMoveResize()
{
m_moveResizeCursor = {};
if (AbstractClient *c = workspace()->moveResizeClient()) {
loadThemeCursor(c->cursor(), &m_moveResizeCursor);
if (m_currentSource == CursorSource::MoveResize) {
emit changed();
}
}
reevaluteSource();
}
void CursorImage::updateServerCursor()
{
m_serverCursor.cursor = {};
reevaluteSource();
const bool needsEmit = m_currentSource == CursorSource::LockScreen || m_currentSource == CursorSource::PointerSurface;
auto p = waylandServer()->seat()->focusedPointer();
if (!p) {
if (needsEmit) {
emit changed();
}
return;
}
auto c = p->cursor();
if (!c) {
if (needsEmit) {
emit changed();
}
return;
}
auto cursorSurface = c->surface();
if (cursorSurface.isNull()) {
if (needsEmit) {
emit changed();
}
return;
}
auto buffer = cursorSurface.data()->buffer();
if (!buffer) {
if (needsEmit) {
emit changed();
}
return;
}
m_serverCursor.cursor.hotspot = c->hotspot();
m_serverCursor.cursor.image = buffer->data().copy();
m_serverCursor.cursor.image.setDevicePixelRatio(cursorSurface->bufferScale());
if (needsEmit) {
emit changed();
}
}
void CursorImage::setEffectsOverrideCursor(Qt::CursorShape shape)
{
loadThemeCursor(shape, &m_effectsCursor);
if (m_currentSource == CursorSource::EffectsOverride) {
emit changed();
}
reevaluteSource();
}
void CursorImage::removeEffectsOverrideCursor()
{
reevaluteSource();
}
void CursorImage::setWindowSelectionCursor(const QByteArray &shape)
{
if (shape.isEmpty()) {
loadThemeCursor(Qt::CrossCursor, &m_windowSelectionCursor);
} else {
loadThemeCursor(shape, &m_windowSelectionCursor);
}
if (m_currentSource == CursorSource::WindowSelector) {
emit changed();
}
reevaluteSource();
}
void CursorImage::removeWindowSelectionCursor()
{
reevaluteSource();
}
void CursorImage::updateDrag()
{
using namespace KWaylandServer;
disconnect(m_drag.connection);
m_drag.cursor = {};
reevaluteSource();
if (auto p = waylandServer()->seat()->dragPointer()) {
m_drag.connection = connect(p, &PointerInterface::cursorChanged, this, &CursorImage::updateDragCursor);
} else {
m_drag.connection = QMetaObject::Connection();
}
updateDragCursor();
}
void CursorImage::updateDragCursor()
{
m_drag.cursor = {};
const bool needsEmit = m_currentSource == CursorSource::DragAndDrop;
QImage additionalIcon;
if (auto ddi = waylandServer()->seat()->dragSource()) {
if (auto dragIcon = ddi->icon()) {
if (auto buffer = dragIcon->buffer()) {
additionalIcon = buffer->data().copy();
additionalIcon.setOffset(dragIcon->offset());
}
}
}
auto p = waylandServer()->seat()->dragPointer();
if (!p) {
if (needsEmit) {
emit changed();
}
return;
}
auto c = p->cursor();
if (!c) {
if (needsEmit) {
emit changed();
}
return;
}
auto cursorSurface = c->surface();
if (cursorSurface.isNull()) {
if (needsEmit) {
emit changed();
}
return;
}
auto buffer = cursorSurface.data()->buffer();
if (!buffer) {
if (needsEmit) {
emit changed();
}
return;
}
m_drag.cursor.hotspot = c->hotspot();
if (additionalIcon.isNull()) {
m_drag.cursor.image = buffer->data().copy();
m_drag.cursor.image.setDevicePixelRatio(cursorSurface->bufferScale());
} else {
QRect cursorRect = buffer->data().rect();
QRect iconRect = additionalIcon.rect();
if (-m_drag.cursor.hotspot.x() < additionalIcon.offset().x()) {
iconRect.moveLeft(m_drag.cursor.hotspot.x() - additionalIcon.offset().x());
} else {
cursorRect.moveLeft(-additionalIcon.offset().x() - m_drag.cursor.hotspot.x());
}
if (-m_drag.cursor.hotspot.y() < additionalIcon.offset().y()) {
iconRect.moveTop(m_drag.cursor.hotspot.y() - additionalIcon.offset().y());
} else {
cursorRect.moveTop(-additionalIcon.offset().y() - m_drag.cursor.hotspot.y());
}
m_drag.cursor.image = QImage(cursorRect.united(iconRect).size(), QImage::Format_ARGB32_Premultiplied);
m_drag.cursor.image.setDevicePixelRatio(cursorSurface->bufferScale());
m_drag.cursor.image.fill(Qt::transparent);
QPainter p(&m_drag.cursor.image);
p.drawImage(iconRect, additionalIcon);
p.drawImage(cursorRect, buffer->data());
p.end();
}
if (needsEmit) {
emit changed();
}
// TODO: add the cursor image
}
void CursorImage::loadThemeCursor(CursorShape shape, WaylandCursorImage::Image *image)
{
m_waylandImage.loadThemeCursor(shape, image);
}
void CursorImage::loadThemeCursor(const QByteArray &shape, WaylandCursorImage::Image *image)
{
m_waylandImage.loadThemeCursor(shape, image);
}
WaylandCursorImage::WaylandCursorImage(QObject *parent)
: QObject(parent)
{
Cursor *pointerCursor = Cursors::self()->mouse();
connect(pointerCursor, &Cursor::themeChanged, this, &WaylandCursorImage::invalidateCursorTheme);
connect(screens(), &Screens::maxScaleChanged, this, &WaylandCursorImage::invalidateCursorTheme);
}
bool WaylandCursorImage::ensureCursorTheme()
{
if (!m_cursorTheme.isEmpty()) {
return true;
}
const Cursor *pointerCursor = Cursors::self()->mouse();
const qreal targetDevicePixelRatio = screens()->maxScale();
m_cursorTheme = KXcursorTheme::fromTheme(pointerCursor->themeName(), pointerCursor->themeSize(),
targetDevicePixelRatio);
if (!m_cursorTheme.isEmpty()) {
return true;
}
m_cursorTheme = KXcursorTheme::fromTheme(Cursor::defaultThemeName(), Cursor::defaultThemeSize(),
targetDevicePixelRatio);
if (!m_cursorTheme.isEmpty()) {
return true;
}
return false;
}
void WaylandCursorImage::invalidateCursorTheme()
{
m_cursorTheme = KXcursorTheme();
}
void WaylandCursorImage::loadThemeCursor(const CursorShape &shape, Image *cursorImage)
{
loadThemeCursor(shape.name(), cursorImage);
}
void WaylandCursorImage::loadThemeCursor(const QByteArray &name, Image *cursorImage)
{
if (!ensureCursorTheme()) {
return;
}
if (loadThemeCursor_helper(name, cursorImage)) {
return;
}
const auto alternativeNames = Cursor::cursorAlternativeNames(name);
for (const QByteArray &alternativeName : alternativeNames) {
if (loadThemeCursor_helper(alternativeName, cursorImage)) {
return;
}
}
qCWarning(KWIN_CORE) << "Failed to load theme cursor for shape" << name;
}
bool WaylandCursorImage::loadThemeCursor_helper(const QByteArray &name, Image *cursorImage)
{
const QVector<KXcursorSprite> sprites = m_cursorTheme.shape(name);
if (sprites.isEmpty()) {
return false;
}
cursorImage->image = sprites.first().data();
cursorImage->image.setDevicePixelRatio(m_cursorTheme.devicePixelRatio());
cursorImage->hotspot = sprites.first().hotspot();
return true;
}
void CursorImage::reevaluteSource()
{
if (waylandServer()->seat()->isDragPointer()) {
// TODO: touch drag?
setSource(CursorSource::DragAndDrop);
return;
}
if (waylandServer()->isScreenLocked()) {
setSource(CursorSource::LockScreen);
return;
}
if (input()->isSelectingWindow()) {
setSource(CursorSource::WindowSelector);
return;
}
if (effects && static_cast<EffectsHandlerImpl*>(effects)->isMouseInterception()) {
setSource(CursorSource::EffectsOverride);
return;
}
if (workspace() && workspace()->moveResizeClient()) {
setSource(CursorSource::MoveResize);
return;
}
if (!m_pointer->decoration().isNull()) {
setSource(CursorSource::Decoration);
return;
}
if (!m_pointer->focus().isNull() && waylandServer()->seat()->focusedPointer()) {
setSource(CursorSource::PointerSurface);
return;
}
setSource(CursorSource::Fallback);
}
void CursorImage::setSource(CursorSource source)
{
if (m_currentSource == source) {
return;
}
m_currentSource = source;
emit changed();
}
QImage CursorImage::image() const
{
switch (m_currentSource) {
case CursorSource::EffectsOverride:
return m_effectsCursor.image;
case CursorSource::MoveResize:
return m_moveResizeCursor.image;
case CursorSource::LockScreen:
case CursorSource::PointerSurface:
// lockscreen also uses server cursor image
return m_serverCursor.cursor.image;
case CursorSource::Decoration:
return m_decorationCursor.image;
case CursorSource::DragAndDrop:
return m_drag.cursor.image;
case CursorSource::Fallback:
return m_fallbackCursor.image;
case CursorSource::WindowSelector:
return m_windowSelectionCursor.image;
default:
Q_UNREACHABLE();
}
}
QPoint CursorImage::hotSpot() const
{
switch (m_currentSource) {
case CursorSource::EffectsOverride:
return m_effectsCursor.hotspot;
case CursorSource::MoveResize:
return m_moveResizeCursor.hotspot;
case CursorSource::LockScreen:
case CursorSource::PointerSurface:
// lockscreen also uses server cursor image
return m_serverCursor.cursor.hotspot;
case CursorSource::Decoration:
return m_decorationCursor.hotspot;
case CursorSource::DragAndDrop:
return m_drag.cursor.hotspot;
case CursorSource::Fallback:
return m_fallbackCursor.hotspot;
case CursorSource::WindowSelector:
return m_windowSelectionCursor.hotspot;
default:
Q_UNREACHABLE();
}
}
InputRedirectionCursor::InputRedirectionCursor(QObject *parent)
: Cursor(parent)
, m_currentButtons(Qt::NoButton)
{
Cursors::self()->setMouse(this);
connect(input(), SIGNAL(globalPointerChanged(QPointF)), SLOT(slotPosChanged(QPointF)));
connect(input(), SIGNAL(pointerButtonStateChanged(uint32_t,InputRedirection::PointerButtonState)),
SLOT(slotPointerButtonChanged()));
#ifndef KCMRULES
connect(input(), &InputRedirection::keyboardModifiersChanged,
this, &InputRedirectionCursor::slotModifiersChanged);
#endif
}
InputRedirectionCursor::~InputRedirectionCursor()
{
}
void InputRedirectionCursor::doSetPos()
{
if (input()->supportsPointerWarping()) {
input()->warpPointer(currentPos());
}
slotPosChanged(input()->globalPointer());
emit posChanged(currentPos());
}
void InputRedirectionCursor::slotPosChanged(const QPointF &pos)
{
const QPoint oldPos = currentPos();
updatePos(pos.toPoint());
emit mouseChanged(pos.toPoint(), oldPos, m_currentButtons, m_currentButtons,
input()->keyboardModifiers(), input()->keyboardModifiers());
}
void InputRedirectionCursor::slotModifiersChanged(Qt::KeyboardModifiers mods, Qt::KeyboardModifiers oldMods)
{
emit mouseChanged(currentPos(), currentPos(), m_currentButtons, m_currentButtons, mods, oldMods);
}
void InputRedirectionCursor::slotPointerButtonChanged()
{
const Qt::MouseButtons oldButtons = m_currentButtons;
m_currentButtons = input()->qtButtonStates();
const QPoint pos = currentPos();
emit mouseChanged(pos, pos, m_currentButtons, oldButtons, input()->keyboardModifiers(), input()->keyboardModifiers());
}
void InputRedirectionCursor::doStartCursorTracking()
{
#ifndef KCMRULES
// connect(Cursors::self(), &Cursors::currentCursorChanged, this, &Cursor::cursorChanged);
#endif
}
void InputRedirectionCursor::doStopCursorTracking()
{
#ifndef KCMRULES
// disconnect(kwinApp()->platform(), &Platform::cursorChanged, this, &Cursor::cursorChanged);
#endif
}
}