kwin/plugins/scenes/opengl
Vlad Zahorodnii 7d4471eba6 Rename geometry property to frameGeometry
Summary:
In order to properly implement xdg_surface.set_window_geometry we need
two kinds of geometry - frame and buffer. The frame geometry specifies
visible bounds of the client on the screen, excluding client-side drop
shadows. The buffer geometry specifies rectangle on the screen that the
attached buffer or x11 pixmap occupies on the screen.

This change renames the geometry property to frameGeometry in order to
reflect the new meaning assigned to it as well to make it easier to
differentiate between frame geometry and buffer geometry in the future.

Reviewers: #kwin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D24334
2019-10-02 11:46:37 +03:00
..
shaders
CMakeLists.txt
lanczosfilter.cpp
lanczosfilter.h
opengl.json
resources.qrc
scene_opengl.cpp Rename geometry property to frameGeometry 2019-10-02 11:46:37 +03:00
scene_opengl.h [libkwineffects] Introduce API to easily show a QtQuick scene in an effect 2019-09-27 16:11:05 +01:00