kwin/src/virtualkeyboard_dbus.cpp
Aleix Pol 006ee8b87a inputmethod: Allow forcing the display of the input method
This makes it possible to show the input method when using a client that
doesn't support Wayland input methods (e.g. Xwayland).

This adds 2 dbus API entry points:
- activeClientSupported property: That tells us if the current client
doesn't support text-input-v*
- forceActivate method: forces the activation of the input method. This
configures the input method in a state that we can use to forward the
input method's keystrokes to the client, emulating a hardware keyboard.

BUG: 4399911
2022-09-08 23:30:16 +02:00

75 lines
2.2 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2017 Martin Flöser <mgraesslin@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "virtualkeyboard_dbus.h"
#include <QDBusConnection>
namespace KWin
{
VirtualKeyboardDBus::VirtualKeyboardDBus(InputMethod *parent)
: QObject(parent)
, m_inputMethod(parent)
{
QDBusConnection::sessionBus().registerObject(QStringLiteral("/VirtualKeyboard"), this,
QDBusConnection::ExportAllProperties | QDBusConnection::ExportScriptableContents | // qdbuscpp2xml doesn't support yet properties with NOTIFY
QDBusConnection::ExportAllSlots);
connect(parent, &InputMethod::activeChanged, this, &VirtualKeyboardDBus::activeChanged);
connect(parent, &InputMethod::enabledChanged, this, &VirtualKeyboardDBus::enabledChanged);
connect(parent, &InputMethod::visibleChanged, this, &VirtualKeyboardDBus::visibleChanged);
connect(parent, &InputMethod::availableChanged, this, &VirtualKeyboardDBus::availableChanged);
connect(parent, &InputMethod::activeClientSupportsTextInputChanged, this, &VirtualKeyboardDBus::activeClientSupportsTextInputChanged);
}
VirtualKeyboardDBus::~VirtualKeyboardDBus() = default;
bool VirtualKeyboardDBus::isActive() const
{
return m_inputMethod->isActive();
}
void VirtualKeyboardDBus::setEnabled(bool enabled)
{
m_inputMethod->setEnabled(enabled);
}
void VirtualKeyboardDBus::setActive(bool active)
{
m_inputMethod->setActive(active);
}
bool VirtualKeyboardDBus::isEnabled() const
{
return m_inputMethod->isEnabled();
}
bool VirtualKeyboardDBus::isVisible() const
{
return m_inputMethod->isVisible();
}
bool VirtualKeyboardDBus::isAvailable() const
{
return m_inputMethod->isAvailable();
}
bool VirtualKeyboardDBus::activeClientSupportsTextInput() const
{
return m_inputMethod->activeClientSupportsTextInput();
}
bool VirtualKeyboardDBus::willShowOnActive() const
{
return isAvailable() && isEnabled() && m_inputMethod->shouldShowOnActive();
}
void VirtualKeyboardDBus::forceActivate()
{
m_inputMethod->forceActivate();
}
}