Add ExplosionEffect which makes the windows blow up into small pieces when they're closed. In the future this could be used only when user kills (an unresponsive) window. svn path=/branches/work/kwin_composite/; revision=643135
5 lines
88 B
GLSL
5 lines
88 B
GLSL
void main()
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{
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gl_TexCoord[0] = gl_MultiTexCoord0;
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gl_Position = ftransform();
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}
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