e24ee60bb2
It reduces the amount of boilerplate code and makes startup sequence in autotests similar to the one in kwin_wayland.
176 lines
6.1 KiB
C++
176 lines
6.1 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2019 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "kwin_wayland_test.h"
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#include "composite.h"
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#include "effectloader.h"
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#include "effects.h"
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#include "platform.h"
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#include "renderbackend.h"
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#include "wayland_server.h"
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#include "window.h"
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#include "workspace.h"
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#include <KWayland/Client/plasmashell.h>
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#include <KWayland/Client/plasmawindowmanagement.h>
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#include <KWayland/Client/surface.h>
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using namespace KWin;
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static const QString s_socketName = QStringLiteral("wayland_test_effects_minimize_animation-0");
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class MinimizeAnimationTest : public QObject
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{
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Q_OBJECT
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private Q_SLOTS:
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void initTestCase();
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void init();
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void cleanup();
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void testMinimizeUnminimize_data();
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void testMinimizeUnminimize();
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};
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void MinimizeAnimationTest::initTestCase()
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{
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qputenv("XDG_DATA_DIRS", QCoreApplication::applicationDirPath().toUtf8());
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qRegisterMetaType<KWin::Window *>();
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QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
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QVERIFY(applicationStartedSpy.isValid());
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kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
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QVERIFY(waylandServer()->init(s_socketName));
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auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
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KConfigGroup plugins(config, QStringLiteral("Plugins"));
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const auto builtinNames = EffectLoader().listOfKnownEffects();
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for (const QString &name : builtinNames) {
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plugins.writeEntry(name + QStringLiteral("Enabled"), false);
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}
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config->sync();
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kwinApp()->setConfig(config);
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qputenv("KWIN_COMPOSE", QByteArrayLiteral("O2"));
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qputenv("KWIN_EFFECTS_FORCE_ANIMATIONS", QByteArrayLiteral("1"));
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kwinApp()->start();
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QVERIFY(applicationStartedSpy.wait());
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QCOMPARE(Compositor::self()->backend()->compositingType(), KWin::OpenGLCompositing);
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}
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void MinimizeAnimationTest::init()
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{
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QVERIFY(Test::setupWaylandConnection(
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Test::AdditionalWaylandInterface::PlasmaShell | Test::AdditionalWaylandInterface::WindowManagement));
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}
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void MinimizeAnimationTest::cleanup()
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{
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auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
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QVERIFY(effectsImpl);
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effectsImpl->unloadAllEffects();
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QVERIFY(effectsImpl->loadedEffects().isEmpty());
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Test::destroyWaylandConnection();
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}
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void MinimizeAnimationTest::testMinimizeUnminimize_data()
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{
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QTest::addColumn<QString>("effectName");
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QTest::newRow("Magic Lamp") << QStringLiteral("magiclamp");
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QTest::newRow("Squash") << QStringLiteral("kwin4_effect_squash");
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}
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void MinimizeAnimationTest::testMinimizeUnminimize()
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{
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// This test verifies that a minimize effect tries to animate a window
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// when it's minimized or unminimized.
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using namespace KWayland::Client;
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QSignalSpy plasmaWindowCreatedSpy(Test::waylandWindowManagement(), &PlasmaWindowManagement::windowCreated);
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QVERIFY(plasmaWindowCreatedSpy.isValid());
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// Create a panel at the top of the screen.
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const QRect panelRect = QRect(0, 0, 1280, 36);
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std::unique_ptr<KWayland::Client::Surface> panelSurface(Test::createSurface());
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QVERIFY(panelSurface != nullptr);
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std::unique_ptr<Test::XdgToplevel> panelShellSurface(Test::createXdgToplevelSurface(panelSurface.get()));
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QVERIFY(panelShellSurface != nullptr);
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std::unique_ptr<PlasmaShellSurface> plasmaPanelShellSurface(Test::waylandPlasmaShell()->createSurface(panelSurface.get()));
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QVERIFY(plasmaPanelShellSurface != nullptr);
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plasmaPanelShellSurface->setRole(PlasmaShellSurface::Role::Panel);
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plasmaPanelShellSurface->setPosition(panelRect.topLeft());
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plasmaPanelShellSurface->setPanelBehavior(PlasmaShellSurface::PanelBehavior::AlwaysVisible);
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Window *panel = Test::renderAndWaitForShown(panelSurface.get(), panelRect.size(), Qt::blue);
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QVERIFY(panel);
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QVERIFY(panel->isDock());
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QCOMPARE(panel->frameGeometry(), panelRect);
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QVERIFY(plasmaWindowCreatedSpy.wait());
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QCOMPARE(plasmaWindowCreatedSpy.count(), 1);
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// Create the test window.
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std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
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QVERIFY(surface != nullptr);
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std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
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QVERIFY(shellSurface != nullptr);
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Window *window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::red);
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QVERIFY(window);
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QVERIFY(plasmaWindowCreatedSpy.wait());
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QCOMPARE(plasmaWindowCreatedSpy.count(), 2);
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// We have to set the minimized geometry because the squash effect needs it,
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// otherwise it won't start animation.
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auto plasmaWindow = plasmaWindowCreatedSpy.last().first().value<PlasmaWindow *>();
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QVERIFY(plasmaWindow);
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const QRect iconRect = QRect(0, 0, 42, 36);
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plasmaWindow->setMinimizedGeometry(panelSurface.get(), iconRect);
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Test::flushWaylandConnection();
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QTRY_COMPARE(window->iconGeometry(), iconRect.translated(panel->frameGeometry().topLeft().toPoint()));
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// Load effect that will be tested.
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QFETCH(QString, effectName);
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auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
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QVERIFY(effectsImpl);
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QVERIFY(effectsImpl->loadEffect(effectName));
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QCOMPARE(effectsImpl->loadedEffects().count(), 1);
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QCOMPARE(effectsImpl->loadedEffects().first(), effectName);
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Effect *effect = effectsImpl->findEffect(effectName);
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QVERIFY(effect);
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QVERIFY(!effect->isActive());
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// Start the minimize animation.
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window->minimize();
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QVERIFY(effect->isActive());
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// Eventually, the animation will be complete.
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QTRY_VERIFY(!effect->isActive());
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// Start the unminimize animation.
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window->unminimize();
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QVERIFY(effect->isActive());
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// Eventually, the animation will be complete.
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QTRY_VERIFY(!effect->isActive());
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// Destroy the panel.
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panelSurface.reset();
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QVERIFY(Test::waitForWindowDestroyed(panel));
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// Destroy the test window.
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surface.reset();
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QVERIFY(Test::waitForWindowDestroyed(window));
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}
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WAYLANDTEST_MAIN(MinimizeAnimationTest)
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#include "minimize_animation_test.moc"
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