kwin/lib/kwinglobals.h
Davide Bettio 45bcf3173a * Removed "Advanced Button" from screensaver kcm.
* Screensaver screen edges settings have been merged with kwin screen edges settings.
* Removed screensaver priority configuration: we assume that users don't need to change screensaver priority.
REVIEWBOARD: http://reviewboard.kde.org/r/3240/

svn path=/trunk/KDE/kdebase/workspace/; revision=1101792
2010-03-10 22:25:20 +00:00

188 lines
5.5 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_LIB_KWINGLOBALS_H
#define KWIN_LIB_KWINGLOBALS_H
#include <QtGui/QX11Info>
#include <QtCore/QPoint>
#include <QtGui/QRegion>
#include <kdemacros.h>
#include <X11/Xlib.h>
#include <fixx11h.h>
#include <kwinconfig.h>
#define KWIN_EXPORT KDE_EXPORT
namespace KWin
{
enum CompositingType
{
NoCompositing = 0,
OpenGLCompositing,
XRenderCompositing
};
enum clientAreaOption
{
PlacementArea, // geometry where a window will be initially placed after being mapped
MovementArea, // ??? window movement snapping area? ignore struts
MaximizeArea, // geometry to which a window will be maximized
MaximizeFullArea, // like MaximizeArea, but ignore struts - used e.g. for topmenu
FullScreenArea, // area for fullscreen windows
// these below don't depend on xinerama settings
WorkArea, // whole workarea (all screens together)
FullArea, // whole area (all screens together), ignore struts
ScreenArea // one whole screen, ignore struts
};
enum ElectricBorder
{
ElectricTop,
ElectricTopRight,
ElectricRight,
ElectricBottomRight,
ElectricBottom,
ElectricBottomLeft,
ElectricLeft,
ElectricTopLeft,
ELECTRIC_COUNT,
ElectricNone
};
enum ElectricMaximizingMode
{
ElectricMaximizeMode,
ElectricLeftMode,
ElectricRightMode
};
enum QuickTileMode
{
QuickTileNone,
QuickTileLeft,
QuickTileRight
};
// TODO: Hardcoding is bad, need to add some way of registering global actions to these.
// When designing the new system we must keep in mind that we have conditional actions
// such as "only when moving windows" desktop switching that the current global action
// system doesn't support.
enum ElectricBorderAction
{
ElectricActionNone, // No special action, not set, desktop switch or an effect
ElectricActionDashboard, // Launch the Plasma dashboard
ElectricActionShowDesktop, // Show desktop or restore
ElectricActionLockScreen, // Lock screen
ElectricActionPreventScreenLocking,
ELECTRIC_ACTION_COUNT
};
// DesktopMode and WindowsMode are based on the order in which the desktop
// or window were viewed.
// DesktopListMode lists them in the order created.
enum TabBoxMode
{
TabBoxDesktopMode, // Focus chain of desktops
TabBoxDesktopListMode, // Static desktop order
TabBoxWindowsMode, // Primary window switching mode
TabBoxWindowsAlternativeMode // Secondary window switching mode
};
inline
KWIN_EXPORT Display* display()
{
return QX11Info::display();
}
inline
KWIN_EXPORT Window rootWindow()
{
return QX11Info::appRootWindow();
}
inline
KWIN_EXPORT Window xTime()
{
return QX11Info::appTime();
}
inline
KWIN_EXPORT int displayWidth()
{
return XDisplayWidth( display(), DefaultScreen( display()));
}
inline
KWIN_EXPORT int displayHeight()
{
return XDisplayHeight( display(), DefaultScreen( display()));
}
/** @internal */
class KWIN_EXPORT Extensions
{
public:
static void init();
static bool shapeAvailable() { return shape_version > 0; }
static bool shapeInputAvailable();
static int shapeNotifyEvent();
static bool hasShape( Window w );
static bool randrAvailable() { return has_randr; }
static int randrNotifyEvent();
static bool damageAvailable() { return has_damage; }
static int damageNotifyEvent();
static bool compositeAvailable() { return composite_version > 0; }
static bool compositeOverlayAvailable();
static bool renderAvailable() { return render_version > 0; }
static bool fixesAvailable() { return fixes_version > 0; }
static bool fixesRegionAvailable();
static bool glxAvailable() { return has_glx; }
static bool syncAvailable() { return has_sync; }
static int syncAlarmNotifyEvent();
static void fillExtensionsData( const char**& extensions, int& nextensions, int*&majors, int*& error_bases );
private:
static void addData( const char* name );
static int shape_version;
static int shape_event_base;
static bool has_randr;
static int randr_event_base;
static bool has_damage;
static int damage_event_base;
static int composite_version;
static int render_version;
static int fixes_version;
static bool has_glx;
static bool has_sync;
static int sync_event_base;
static const char* data_extensions[ 32 ];
static int data_nextensions;
static int data_opcodes[ 32 ];
static int data_error_bases[ 32 ];
};
} // namespace
#endif