kwin/autotests/integration/kwin_wayland_test.cpp
Vlad Zahorodnii cf3fe003e6 Move ownership of Session to Application
The Session can be useful not only to the platform backend but also
input backends and for things such as vt switching, etc. Therefore it's
better to have the Application own the Session.
2022-07-24 19:14:26 +03:00

202 lines
6.2 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2015 Martin Gräßlin <mgraesslin@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "kwin_wayland_test.h"
#include "backends/virtual/virtual_backend.h"
#include "composite.h"
#include "effects.h"
#include "inputmethod.h"
#include "platform.h"
#include "pluginmanager.h"
#include "session.h"
#include "utils/xcbutils.h"
#include "wayland_server.h"
#include "workspace.h"
#include "xwayland/xwayland.h"
#include <KPluginMetaData>
#include <QAbstractEventDispatcher>
#include <QPluginLoader>
#include <QSocketNotifier>
#include <QThread>
#include <QtConcurrentRun>
// system
#include <iostream>
#include <sys/socket.h>
#include <unistd.h>
Q_IMPORT_PLUGIN(KWinIntegrationPlugin)
Q_IMPORT_PLUGIN(KGlobalAccelImpl)
Q_IMPORT_PLUGIN(KWindowSystemKWinPlugin)
Q_IMPORT_PLUGIN(KWinIdleTimePoller)
namespace KWin
{
WaylandTestApplication::WaylandTestApplication(OperationMode mode, int &argc, char **argv)
: Application(mode, argc, argv)
{
QStandardPaths::setTestModeEnabled(true);
// TODO: add a test move to kglobalaccel instead?
QFile{QStandardPaths::locate(QStandardPaths::ConfigLocation, QStringLiteral("kglobalshortcutsrc"))}.remove();
QIcon::setThemeName(QStringLiteral("breeze"));
#if KWIN_BUILD_ACTIVITIES
setUseKActivities(false);
#endif
qputenv("KWIN_COMPOSE", QByteArrayLiteral("Q"));
qputenv("XDG_CURRENT_DESKTOP", QByteArrayLiteral("KDE"));
qunsetenv("XKB_DEFAULT_RULES");
qunsetenv("XKB_DEFAULT_MODEL");
qunsetenv("XKB_DEFAULT_LAYOUT");
qunsetenv("XKB_DEFAULT_VARIANT");
qunsetenv("XKB_DEFAULT_OPTIONS");
auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
KConfigGroup windowsGroup = config->group("Windows");
windowsGroup.writeEntry("Placement", Placement::policyToString(Placement::Smart));
windowsGroup.sync();
setConfig(config);
const auto ownPath = libraryPaths().last();
removeLibraryPath(ownPath);
addLibraryPath(ownPath);
setSession(Session::create(Session::Type::Noop));
setPlatform(std::make_unique<VirtualBackend>());
WaylandServer::create(this);
setProcessStartupEnvironment(QProcessEnvironment::systemEnvironment());
}
WaylandTestApplication::~WaylandTestApplication()
{
setTerminating();
// need to unload all effects prior to destroying X connection as they might do X calls
// also before destroy Workspace, as effects might call into Workspace
if (effects) {
static_cast<EffectsHandlerImpl *>(effects)->unloadAllEffects();
}
delete m_xwayland;
m_xwayland = nullptr;
destroyVirtualInputDevices();
destroyWorkspace();
destroyInputMethod();
destroyCompositor();
destroyInput();
}
void WaylandTestApplication::createVirtualInputDevices()
{
m_virtualKeyboard.reset(new Test::VirtualInputDevice());
m_virtualKeyboard->setName(QStringLiteral("Virtual Keyboard 1"));
m_virtualKeyboard->setKeyboard(true);
m_virtualPointer.reset(new Test::VirtualInputDevice());
m_virtualPointer->setName(QStringLiteral("Virtual Pointer 1"));
m_virtualPointer->setPointer(true);
m_virtualTouch.reset(new Test::VirtualInputDevice());
m_virtualTouch->setName(QStringLiteral("Virtual Touch 1"));
m_virtualTouch->setTouch(true);
input()->addInputDevice(m_virtualPointer.get());
input()->addInputDevice(m_virtualTouch.get());
input()->addInputDevice(m_virtualKeyboard.get());
}
void WaylandTestApplication::destroyVirtualInputDevices()
{
input()->removeInputDevice(m_virtualPointer.get());
input()->removeInputDevice(m_virtualTouch.get());
input()->removeInputDevice(m_virtualKeyboard.get());
}
void WaylandTestApplication::performStartup()
{
if (!m_inputMethodServerToStart.isEmpty()) {
createInputMethod();
if (m_inputMethodServerToStart != QStringLiteral("internal")) {
inputMethod()->setInputMethodCommand(m_inputMethodServerToStart);
inputMethod()->setEnabled(true);
}
}
// first load options - done internally by a different thread
createOptions();
if (!platform()->initialize()) {
std::exit(1);
}
waylandServer()->initPlatform();
createColorManager();
// try creating the Wayland Backend
createInput();
createVirtualInputDevices();
if (!platform()->enabledOutputs().isEmpty()) {
continueStartupWithScreens();
} else {
connect(platform(), &Platform::screensQueried, this, &WaylandTestApplication::continueStartupWithScreens);
}
}
void WaylandTestApplication::continueStartupWithScreens()
{
disconnect(kwinApp()->platform(), &Platform::screensQueried, this, &WaylandTestApplication::continueStartupWithScreens);
WaylandCompositor::create();
connect(Compositor::self(), &Compositor::sceneCreated, this, &WaylandTestApplication::continueStartupWithScene);
}
void WaylandTestApplication::finalizeStartup()
{
if (m_xwayland) {
disconnect(m_xwayland, &Xwl::Xwayland::errorOccurred, this, &WaylandTestApplication::finalizeStartup);
disconnect(m_xwayland, &Xwl::Xwayland::started, this, &WaylandTestApplication::finalizeStartup);
}
notifyStarted();
}
void WaylandTestApplication::continueStartupWithScene()
{
disconnect(Compositor::self(), &Compositor::sceneCreated, this, &WaylandTestApplication::continueStartupWithScene);
createWorkspace();
createPlugins();
if (!waylandServer()->start()) {
qFatal("Failed to initialize the Wayland server, exiting now");
}
if (operationMode() == OperationModeWaylandOnly) {
finalizeStartup();
return;
}
m_xwayland = new Xwl::Xwayland(this);
connect(m_xwayland, &Xwl::Xwayland::errorOccurred, this, &WaylandTestApplication::finalizeStartup);
connect(m_xwayland, &Xwl::Xwayland::started, this, &WaylandTestApplication::finalizeStartup);
m_xwayland->start();
}
Test::VirtualInputDevice *WaylandTestApplication::virtualPointer() const
{
return m_virtualPointer.get();
}
Test::VirtualInputDevice *WaylandTestApplication::virtualKeyboard() const
{
return m_virtualKeyboard.get();
}
Test::VirtualInputDevice *WaylandTestApplication::virtualTouch() const
{
return m_virtualTouch.get();
}
}