kwin/autotests/integration/input_stacking_order.cpp
Vlad Zahorodnii d1b35f306d Introduce started signal in Application
The new signal is emitted when the Application has fully been initialized.

It allows us to change the startup sequence, for example create workspace
before starting the Xwayland server, without making any adjustments in our
test suit.
2020-07-17 09:10:51 +00:00

186 lines
6.5 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2016 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "kwin_wayland_test.h"
#include "platform.h"
#include "abstract_client.h"
#include "cursor.h"
#include "deleted.h"
#include "screenedge.h"
#include "screens.h"
#include "wayland_server.h"
#include "workspace.h"
#include <kwineffects.h>
#include <KWayland/Client/connection_thread.h>
#include <KWayland/Client/compositor.h>
#include <KWayland/Client/event_queue.h>
#include <KWayland/Client/registry.h>
#include <KWayland/Client/pointer.h>
#include <KWayland/Client/seat.h>
#include <KWayland/Client/shm_pool.h>
#include <KWayland/Client/surface.h>
#include <KWaylandServer/seat_interface.h>
namespace KWin
{
static const QString s_socketName = QStringLiteral("wayland_test_kwin_input_stacking_order-0");
class InputStackingOrderTest : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void cleanup();
void testPointerFocusUpdatesOnStackingOrderChange_data();
void testPointerFocusUpdatesOnStackingOrderChange();
private:
void render(KWayland::Client::Surface *surface);
};
void InputStackingOrderTest::initTestCase()
{
qRegisterMetaType<KWin::AbstractClient*>();
qRegisterMetaType<KWin::Deleted*>();
QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
QVERIFY(applicationStartedSpy.isValid());
kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
QVERIFY(waylandServer()->init(s_socketName.toLocal8Bit()));
QMetaObject::invokeMethod(kwinApp()->platform(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(int, 2));
kwinApp()->start();
QVERIFY(applicationStartedSpy.wait());
QCOMPARE(screens()->count(), 2);
QCOMPARE(screens()->geometry(0), QRect(0, 0, 1280, 1024));
QCOMPARE(screens()->geometry(1), QRect(1280, 0, 1280, 1024));
setenv("QT_QPA_PLATFORM", "wayland", true);
waylandServer()->initWorkspace();
}
void InputStackingOrderTest::init()
{
using namespace KWayland::Client;
QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Seat));
QVERIFY(Test::waitForWaylandPointer());
screens()->setCurrent(0);
Cursors::self()->mouse()->setPos(QPoint(640, 512));
}
void InputStackingOrderTest::cleanup()
{
Test::destroyWaylandConnection();
}
void InputStackingOrderTest::render(KWayland::Client::Surface *surface)
{
Test::render(surface, QSize(100, 50), Qt::blue);
Test::flushWaylandConnection();
}
void InputStackingOrderTest::testPointerFocusUpdatesOnStackingOrderChange_data()
{
QTest::addColumn<Test::XdgShellSurfaceType>("type");
QTest::newRow("xdgWmBase") << Test::XdgShellSurfaceType::XdgShellStable;
}
void InputStackingOrderTest::testPointerFocusUpdatesOnStackingOrderChange()
{
// this test creates two windows which overlap
// the pointer is in the overlapping area which means the top most window has focus
// as soon as the top most window gets lowered the window should lose focus and the
// other window should gain focus without a mouse event in between
using namespace KWayland::Client;
// create pointer and signal spy for enter and leave signals
auto pointer = Test::waylandSeat()->createPointer(Test::waylandSeat());
QVERIFY(pointer);
QVERIFY(pointer->isValid());
QSignalSpy enteredSpy(pointer, &Pointer::entered);
QVERIFY(enteredSpy.isValid());
QSignalSpy leftSpy(pointer, &Pointer::left);
QVERIFY(leftSpy.isValid());
// now create the two windows and make them overlap
QSignalSpy clientAddedSpy(waylandServer(), &WaylandServer::shellClientAdded);
QVERIFY(clientAddedSpy.isValid());
Surface *surface1 = Test::createSurface(Test::waylandCompositor());
QVERIFY(surface1);
QFETCH(Test::XdgShellSurfaceType, type);
XdgShellSurface *shellSurface1 = Test::createXdgShellSurface(type, surface1, surface1);
QVERIFY(shellSurface1);
render(surface1);
QVERIFY(clientAddedSpy.wait());
AbstractClient *window1 = workspace()->activeClient();
QVERIFY(window1);
Surface *surface2 = Test::createSurface(Test::waylandCompositor());
QVERIFY(surface2);
XdgShellSurface *shellSurface2 = Test::createXdgShellSurface(type, surface2, surface2);
QVERIFY(shellSurface2);
render(surface2);
QVERIFY(clientAddedSpy.wait());
AbstractClient *window2 = workspace()->activeClient();
QVERIFY(window2);
QVERIFY(window1 != window2);
// now make windows overlap
window2->move(window1->pos());
QCOMPARE(window1->frameGeometry(), window2->frameGeometry());
// enter
kwinApp()->platform()->pointerMotion(QPointF(25, 25), 1);
QVERIFY(enteredSpy.wait());
QCOMPARE(enteredSpy.count(), 1);
// window 2 should have focus
QCOMPARE(pointer->enteredSurface(), surface2);
// also on the server
QCOMPARE(waylandServer()->seat()->focusedPointerSurface(), window2->surface());
// raise window 1 above window 2
QVERIFY(leftSpy.isEmpty());
workspace()->raiseClient(window1);
// should send leave to window2
QVERIFY(leftSpy.wait());
QCOMPARE(leftSpy.count(), 1);
// and an enter to window1
QCOMPARE(enteredSpy.count(), 2);
QCOMPARE(pointer->enteredSurface(), surface1);
QCOMPARE(waylandServer()->seat()->focusedPointerSurface(), window1->surface());
// let's destroy window1, that should pass focus to window2 again
QSignalSpy windowClosedSpy(window1, &Toplevel::windowClosed);
QVERIFY(windowClosedSpy.isValid());
surface1->deleteLater();
QVERIFY(windowClosedSpy.wait());
QVERIFY(enteredSpy.wait());
QCOMPARE(enteredSpy.count(), 3);
QCOMPARE(pointer->enteredSurface(), surface2);
QCOMPARE(waylandServer()->seat()->focusedPointerSurface(), window2->surface());
}
}
WAYLANDTEST_MAIN(KWin::InputStackingOrderTest)
#include "input_stacking_order.moc"