kwin/platform.cpp
Martin Gräßlin d1de6899fd Move querying the egl extensions into the AbstractEglBackend
Summary:
Instead of having the egl extensions in the global kwinglutils lib it
becomes private to the AbstractEglBackend. Just like on glx the
glxextensions are moved into the platform.

The extensions are queried from initEglAPI, that is as early as possible
after initializing the EGLDisplay. This ensures that any implementing
subclass can access the extensions early enough.

As a note: the EglOnXBackend had a potentially wrong sequence for
initializing the buffer age extension. It is now moved to the correct
place where the result is needed for the first time.

From the global API eglExtensions are removed from hasGLExtension and
the eglExtensions function is dropped. As by that initEGL did not do
anything it is also dropped.

Test Plan:
Tested nested kwin on Wayland, still works, extensions shown
in debug console

Reviewers: #kwin, #plasma

Subscribers: plasma-devel, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D3396
2016-11-17 13:00:29 +01:00

380 lines
8.5 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "platform.h"
#include <config-kwin.h>
#include "abstract_egl_backend.h"
#include "composite.h"
#include "cursor.h"
#include "input.h"
#include "pointer_input.h"
#include "scene_opengl.h"
#include "screenedge.h"
#include "wayland_server.h"
namespace KWin
{
Platform::Platform(QObject *parent)
: QObject(parent)
, m_eglDisplay(EGL_NO_DISPLAY)
{
}
Platform::~Platform()
{
if (m_eglDisplay != EGL_NO_DISPLAY) {
eglTerminate(m_eglDisplay);
}
}
QImage Platform::softwareCursor() const
{
return input()->pointer()->cursorImage();
}
QPoint Platform::softwareCursorHotspot() const
{
return input()->pointer()->cursorHotSpot();
}
PlatformCursorImage Platform::cursorImage() const
{
return PlatformCursorImage(softwareCursor(), softwareCursorHotspot());
}
void Platform::hideCursor()
{
m_hideCursorCounter++;
if (m_hideCursorCounter == 1) {
doHideCursor();
}
}
void Platform::doHideCursor()
{
}
void Platform::showCursor()
{
m_hideCursorCounter--;
if (m_hideCursorCounter == 0) {
doShowCursor();
}
}
void Platform::doShowCursor()
{
}
Screens *Platform::createScreens(QObject *parent)
{
Q_UNUSED(parent)
return nullptr;
}
OpenGLBackend *Platform::createOpenGLBackend()
{
return nullptr;
}
QPainterBackend *Platform::createQPainterBackend()
{
return nullptr;
}
Edge *Platform::createScreenEdge(ScreenEdges *edges)
{
return new Edge(edges);
}
void Platform::createPlatformCursor(QObject *parent)
{
new InputRedirectionCursor(parent);
}
void Platform::configurationChangeRequested(KWayland::Server::OutputConfigurationInterface *config)
{
Q_UNUSED(config)
qCWarning(KWIN_CORE) << "This backend does not support configuration changes.";
}
void Platform::setSoftWareCursor(bool set)
{
if (m_softWareCursor == set) {
return;
}
m_softWareCursor = set;
if (m_softWareCursor) {
connect(Cursor::self(), &Cursor::posChanged, this, &Platform::triggerCursorRepaint);
connect(this, &Platform::cursorChanged, this, &Platform::triggerCursorRepaint);
} else {
disconnect(Cursor::self(), &Cursor::posChanged, this, &Platform::triggerCursorRepaint);
disconnect(this, &Platform::cursorChanged, this, &Platform::triggerCursorRepaint);
}
}
void Platform::triggerCursorRepaint()
{
if (!Compositor::self()) {
return;
}
Compositor::self()->addRepaint(m_cursor.lastRenderedGeometry);
Compositor::self()->addRepaint(QRect(Cursor::pos() - softwareCursorHotspot(), softwareCursor().size()));
}
void Platform::markCursorAsRendered()
{
if (m_softWareCursor) {
m_cursor.lastRenderedGeometry = QRect(Cursor::pos() - softwareCursorHotspot(), softwareCursor().size());
}
if (input()->pointer()) {
input()->pointer()->markCursorAsRendered();
}
}
void Platform::keyboardKeyPressed(quint32 key, quint32 time)
{
if (!input()) {
return;
}
input()->processKeyboardKey(key, InputRedirection::KeyboardKeyPressed, time);
}
void Platform::keyboardKeyReleased(quint32 key, quint32 time)
{
if (!input()) {
return;
}
input()->processKeyboardKey(key, InputRedirection::KeyboardKeyReleased, time);
}
void Platform::keyboardModifiers(uint32_t modsDepressed, uint32_t modsLatched, uint32_t modsLocked, uint32_t group)
{
if (!input()) {
return;
}
input()->processKeyboardModifiers(modsDepressed, modsLatched, modsLocked, group);
}
void Platform::keymapChange(int fd, uint32_t size)
{
if (!input()) {
return;
}
input()->processKeymapChange(fd, size);
}
void Platform::pointerAxisHorizontal(qreal delta, quint32 time)
{
if (!input()) {
return;
}
input()->processPointerAxis(InputRedirection::PointerAxisHorizontal, delta, time);
}
void Platform::pointerAxisVertical(qreal delta, quint32 time)
{
if (!input()) {
return;
}
input()->processPointerAxis(InputRedirection::PointerAxisVertical, delta, time);
}
void Platform::pointerButtonPressed(quint32 button, quint32 time)
{
if (!input()) {
return;
}
input()->processPointerButton(button, InputRedirection::PointerButtonPressed, time);
}
void Platform::pointerButtonReleased(quint32 button, quint32 time)
{
if (!input()) {
return;
}
input()->processPointerButton(button, InputRedirection::PointerButtonReleased, time);
}
void Platform::pointerMotion(const QPointF &position, quint32 time)
{
if (!input()) {
return;
}
input()->processPointerMotion(position, time);
}
void Platform::touchCancel()
{
if (!input()) {
return;
}
input()->cancelTouch();
}
void Platform::touchDown(qint32 id, const QPointF &pos, quint32 time)
{
if (!input()) {
return;
}
input()->processTouchDown(id, pos, time);
}
void Platform::touchFrame()
{
if (!input()) {
return;
}
input()->touchFrame();
}
void Platform::touchMotion(qint32 id, const QPointF &pos, quint32 time)
{
if (!input()) {
return;
}
input()->processTouchMotion(id, pos, time);
}
void Platform::touchUp(qint32 id, quint32 time)
{
if (!input()) {
return;
}
input()->processTouchUp(id, time);
}
void Platform::repaint(const QRect &rect)
{
if (!Compositor::self()) {
return;
}
Compositor::self()->addRepaint(rect);
}
void Platform::setReady(bool ready)
{
if (m_ready == ready) {
return;
}
m_ready = ready;
emit readyChanged(m_ready);
}
void Platform::warpPointer(const QPointF &globalPos)
{
Q_UNUSED(globalPos)
}
bool Platform::supportsQpaContext() const
{
if (Compositor *c = Compositor::self()) {
if (SceneOpenGL *s = dynamic_cast<SceneOpenGL*>(c->scene())) {
return s->backend()->hasExtension(QByteArrayLiteral("EGL_KHR_surfaceless_context"));
}
}
return false;
}
EGLDisplay KWin::Platform::sceneEglDisplay() const
{
return m_eglDisplay;
}
void Platform::setSceneEglDisplay(EGLDisplay display)
{
m_eglDisplay = display;
}
EGLContext Platform::sceneEglContext() const
{
if (Compositor *c = Compositor::self()) {
if (SceneOpenGL *s = dynamic_cast<SceneOpenGL*>(c->scene())) {
return static_cast<AbstractEglBackend*>(s->backend())->context();
}
}
return EGL_NO_CONTEXT;
}
EGLSurface Platform::sceneEglSurface() const
{
if (Compositor *c = Compositor::self()) {
if (SceneOpenGL *s = dynamic_cast<SceneOpenGL*>(c->scene())) {
return static_cast<AbstractEglBackend*>(s->backend())->surface();
}
}
return EGL_NO_SURFACE;
}
EGLConfig Platform::sceneEglConfig() const
{
if (Compositor *c = Compositor::self()) {
if (SceneOpenGL *s = dynamic_cast<SceneOpenGL*>(c->scene())) {
return static_cast<AbstractEglBackend*>(s->backend())->config();
}
}
return nullptr;
}
QSize Platform::screenSize() const
{
return QSize();
}
QVector<QRect> Platform::screenGeometries() const
{
return QVector<QRect>({QRect(QPoint(0, 0), screenSize())});
}
bool Platform::requiresCompositing() const
{
return true;
}
bool Platform::compositingPossible() const
{
return true;
}
QString Platform::compositingNotPossibleReason() const
{
return QString();
}
bool Platform::openGLCompositingIsBroken() const
{
return false;
}
void Platform::createOpenGLSafePoint(OpenGLSafePoint safePoint)
{
Q_UNUSED(safePoint)
}
void Platform::startInteractiveWindowSelection(std::function<void(KWin::Toplevel*)> callback, const QByteArray &cursorName)
{
if (!input()) {
callback(nullptr);
return;
}
input()->startInteractiveWindowSelection(callback, cursorName);
}
}