kwin/plugins/platforms/virtual/scene_qpainter_virtual_backend.h
David Edmundson 1776b5f927 Convert virtual backend to per screen rendering
Summary:
Output scaling can't ever work on a single buffer; especially if they're
different scales and overlapping.

This ports the virtual backend to perScreenRendering so that I can use
it for
tests.

ctest fails here, but it fails on the tests that it failed on before..

Reviewers: #plasma

Subscribers: plasma-devel, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D3306
2016-11-11 12:56:54 +00:00

57 lines
1.7 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_SCENE_QPAINTER_VIRTUAL_BACKEND_H
#define KWIN_SCENE_QPAINTER_VIRTUAL_BACKEND_H
#include "scene_qpainter.h"
#include <QObject>
namespace KWin
{
class VirtualBackend;
class VirtualQPainterBackend : public QObject, public QPainterBackend
{
Q_OBJECT
public:
VirtualQPainterBackend(VirtualBackend *backend);
virtual ~VirtualQPainterBackend();
QImage *buffer() override;
QImage *bufferForScreen(int screenId) override;
bool needsFullRepaint() const override;
bool usesOverlayWindow() const override;
void prepareRenderingFrame() override;
void present(int mask, const QRegion &damage) override;
bool perScreenRendering() const override;
private:
void createOutputs();
QVector<QImage> m_backBuffers;
VirtualBackend *m_backend;
int m_frameCounter = 0;
};
}
#endif