kwin/plugins/platforms/virtual
Martin Flöser d29d181e7c [platform/virtual] Prefer vgem device over render node
If the system has a virtual device and KWin is run on virtual platform
we can assume the user intended that KWin should use the virtual device
and not a render node of the system.

This might fix the random test failures on build.kde.org (T6546).
2017-09-29 21:20:12 +02:00
..
CMakeLists.txt Move QPainter compositor into plugin 2017-09-01 17:44:49 +02:00
egl_gbm_backend.cpp [platform/virtual] Prefer vgem device over render node 2017-09-29 21:20:12 +02:00
egl_gbm_backend.h Make AbstractEglBackend a QObject 2017-09-07 19:25:28 +02:00
scene_qpainter_virtual_backend.cpp Add scaling to virtual backend 2017-03-29 20:53:22 +01:00
scene_qpainter_virtual_backend.h Move QPainter compositor into plugin 2017-09-01 17:44:49 +02:00
screens_virtual.cpp Set initial count of screens before calling Screens::init 2016-08-05 09:59:22 +02:00
screens_virtual.h Convert virtual backend to per screen rendering 2016-11-11 12:56:54 +00:00
virtual.json SVN_SILENT made messages (.desktop file) - always resolve ours 2017-08-30 08:05:15 +02:00
virtual_backend.cpp [platforms/virtual] Pass ownership of gbm_device and drm fd to Platform 2016-08-19 15:40:39 +02:00
virtual_backend.h Convert virtual backend to per screen rendering 2016-11-11 12:56:54 +00:00