kwin/lib/kwineffects.cpp
Luboš Luňák d2dbc77323 Add support for dimming of inactive windows (accessibility).
FEATURE: 46226


svn path=/branches/work/kwin_composite/; revision=652255
2007-04-10 14:48:55 +00:00

481 lines
12 KiB
C++

/*****************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
You can Freely distribute this program under the GNU General Public
License. See the file "COPYING" for the exact licensing terms.
******************************************************************/
#include "kwineffects.h"
#include <QStringList>
#include <QFile>
#include "kdebug.h"
#include "klibloader.h"
#include "kdesktopfile.h"
#include "kconfiggroup.h"
#include "kstandarddirs.h"
#include <assert.h>
namespace KWin
{
WindowPaintData::WindowPaintData()
: opacity( 1.0 )
, xScale( 1 )
, yScale( 1 )
, xTranslate( 0 )
, yTranslate( 0 )
, saturation( 1 )
, brightness( 1 )
{
}
ScreenPaintData::ScreenPaintData()
: xScale( 1 )
, yScale( 1 )
, xTranslate( 0 )
, yTranslate( 0 )
{
}
//****************************************
// Effect
//****************************************
Effect::Effect()
{
}
Effect::~Effect()
{
}
void Effect::windowUserMovedResized( EffectWindow* , bool, bool )
{
}
void Effect::windowOpacityChanged( EffectWindow*, double )
{
}
void Effect::windowAdded( EffectWindow* )
{
}
void Effect::windowClosed( EffectWindow* )
{
}
void Effect::windowDeleted( EffectWindow* )
{
}
void Effect::windowActivated( EffectWindow* )
{
}
void Effect::windowMinimized( EffectWindow* )
{
}
void Effect::windowUnminimized( EffectWindow* )
{
}
void Effect::windowInputMouseEvent( Window, QEvent* )
{
}
void Effect::desktopChanged( int )
{
}
void Effect::windowDamaged( EffectWindow*, const QRect& )
{
}
void Effect::windowGeometryShapeChanged( EffectWindow*, const QRect& )
{
}
void Effect::tabBoxAdded( int )
{
}
void Effect::tabBoxClosed()
{
}
void Effect::tabBoxUpdated()
{
}
bool Effect::borderActivated( ElectricBorder )
{
return false;
}
void Effect::prePaintScreen( int* mask, QRegion* region, int time )
{
effects->prePaintScreen( mask, region, time );
}
void Effect::paintScreen( int mask, QRegion region, ScreenPaintData& data )
{
effects->paintScreen( mask, region, data );
}
void Effect::postPaintScreen()
{
effects->postPaintScreen();
}
void Effect::prePaintWindow( EffectWindow* w, int* mask, QRegion* paint, QRegion* clip, int time )
{
effects->prePaintWindow( w, mask, paint, clip, time );
}
void Effect::paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data )
{
effects->paintWindow( w, mask, region, data );
}
void Effect::postPaintWindow( EffectWindow* w )
{
effects->postPaintWindow( w );
}
void Effect::drawWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data )
{
effects->drawWindow( w, mask, region, data );
}
QRect Effect::transformWindowDamage( EffectWindow* w, const QRect& r )
{
return effects->transformWindowDamage( w, r );
}
void Effect::setPositionTransformations( WindowPaintData& data, QRect& region, EffectWindow* w,
const QRect& r, Qt::AspectRatioMode aspect )
{
QSize size = w->size();
size.scale( r.size(), aspect );
data.xScale = size.width() / double( w->width());
data.yScale = size.height() / double( w->height());
int width = int( w->width() * data.xScale );
int height = int( w->height() * data.yScale );
int x = r.x() + ( r.width() - width ) / 2;
int y = r.y() + ( r.height() - height ) / 2;
region = QRect( x, y, width, height );
data.xTranslate = x - w->x();
data.yTranslate = y - w->y();
}
int Effect::displayWidth()
{
return KWin::displayWidth();
}
int Effect::displayHeight()
{
return KWin::displayHeight();
}
QPoint Effect::cursorPos()
{
return KWin::cursorPos();
}
//****************************************
// EffectsHandler
//****************************************
EffectsHandler::EffectsHandler(CompositingType type)
: current_paint_screen( 0 )
, current_paint_window( 0 )
, current_draw_window( 0 )
, current_transform( 0 )
, compositing_type( type )
{
if( compositing_type == NoCompositing )
return;
KWin::effects = this;
}
EffectsHandler::~EffectsHandler()
{
// All effects should already be unloaded by Impl dtor
assert( loaded_effects.count() == 0 );
}
void EffectsHandler::windowUserMovedResized( EffectWindow* c, bool first, bool last )
{
foreach( EffectPair ep, loaded_effects )
ep.second->windowUserMovedResized( c, first, last );
}
void EffectsHandler::windowOpacityChanged( EffectWindow* c, double old_opacity )
{
foreach( EffectPair ep, loaded_effects )
ep.second->windowOpacityChanged( c, old_opacity );
}
void EffectsHandler::windowAdded( EffectWindow* c )
{
foreach( EffectPair ep, loaded_effects )
ep.second->windowAdded( c );
}
void EffectsHandler::windowDeleted( EffectWindow* c )
{
foreach( EffectPair ep, loaded_effects )
ep.second->windowDeleted( c );
}
void EffectsHandler::windowClosed( EffectWindow* c )
{
foreach( EffectPair ep, loaded_effects )
ep.second->windowClosed( c );
}
void EffectsHandler::windowActivated( EffectWindow* c )
{
foreach( EffectPair ep, loaded_effects )
ep.second->windowActivated( c );
}
void EffectsHandler::windowMinimized( EffectWindow* c )
{
foreach( EffectPair ep, loaded_effects )
ep.second->windowMinimized( c );
}
void EffectsHandler::windowUnminimized( EffectWindow* c )
{
foreach( EffectPair ep, loaded_effects )
ep.second->windowUnminimized( c );
}
void EffectsHandler::desktopChanged( int old )
{
foreach( EffectPair ep, loaded_effects )
ep.second->desktopChanged( old );
}
void EffectsHandler::windowDamaged( EffectWindow* w, const QRect& r )
{
if( w == NULL )
return;
foreach( EffectPair ep, loaded_effects )
ep.second->windowDamaged( w, r );
}
void EffectsHandler::windowGeometryShapeChanged( EffectWindow* w, const QRect& old )
{
if( w == NULL ) // during late cleanup effectWindow() may be already NULL
return; // in some functions that may still call this
foreach( EffectPair ep, loaded_effects )
ep.second->windowGeometryShapeChanged( w, old );
}
void EffectsHandler::tabBoxAdded( int mode )
{
foreach( EffectPair ep, loaded_effects )
ep.second->tabBoxAdded( mode );
}
void EffectsHandler::tabBoxClosed()
{
foreach( EffectPair ep, loaded_effects )
ep.second->tabBoxClosed();
}
void EffectsHandler::tabBoxUpdated()
{
foreach( EffectPair ep, loaded_effects )
ep.second->tabBoxUpdated();
}
bool EffectsHandler::borderActivated( ElectricBorder border )
{
bool ret = false;
foreach( EffectPair ep, loaded_effects )
if( ep.second->borderActivated( border ))
ret = true; // bail out or tell all?
return ret;
}
// start another painting pass
void EffectsHandler::startPaint()
{
assert( current_paint_screen == 0 );
assert( current_paint_window == 0 );
assert( current_draw_window == 0 );
assert( current_transform == 0 );
}
QRect EffectsHandler::transformWindowDamage( EffectWindow* w, const QRect& r )
{
if( current_transform < loaded_effects.size())
{
QRect rr = loaded_effects[current_transform++].second->transformWindowDamage( w, r );
--current_transform;
return rr;
}
else
return r;
}
Window EffectsHandler::createInputWindow( Effect* e, const QRect& r, const QCursor& cursor )
{
return createInputWindow( e, r.x(), r.y(), r.width(), r.height(), cursor );
}
Window EffectsHandler::createFullScreenInputWindow( Effect* e, const QCursor& cursor )
{
return createInputWindow( e, 0, 0, displayWidth(), displayHeight(), cursor );
}
KLibrary* EffectsHandler::findEffectLibrary( const QString& effectname )
{
QString libname = "kwin4_effect_" + effectname.toLower();
QString desktopfile = KStandardDirs::locate("appdata",
"effects/" + effectname.toLower() + ".desktop");
if( !desktopfile.isEmpty() )
{
KDesktopFile desktopconf( desktopfile );
KConfigGroup conf = desktopconf.desktopGroup();
libname = conf.readEntry( "X-KDE-Library", libname );
}
KLibrary* library = KLibLoader::self()->library(QFile::encodeName(libname));
if( !library )
{
kError( 1212 ) << k_funcinfo << "couldn't open library for effect '" <<
effectname << "'" << endl;
return 0;
}
return library;
}
void EffectsHandler::loadEffect( const QString& name )
{
assert( current_paint_screen == 0 );
assert( current_paint_window == 0 );
assert( current_draw_window == 0 );
assert( current_transform == 0 );
// Make sure a single effect won't be loaded multiple times
for(QVector< EffectPair >::const_iterator it = loaded_effects.constBegin(); it != loaded_effects.constEnd(); it++)
{
if( (*it).first == name )
{
kDebug( 1212 ) << "EffectsHandler::loadEffect : Effect already loaded : " << name << endl;
return;
}
}
kDebug( 1212 ) << k_funcinfo << "Trying to load " << name << endl;
KLibrary* library = findEffectLibrary( name );
if( !library )
{
return;
}
QString supported_symbol = "effect_supported_" + name;
KLibrary::void_function_ptr supported_func = library->resolveFunction(supported_symbol.toAscii().data());
QString create_symbol = "effect_create_" + name;
KLibrary::void_function_ptr create_func = library->resolveFunction(create_symbol.toAscii().data());
if( supported_func )
{
typedef bool (*t_supportedfunc)();
t_supportedfunc supported = reinterpret_cast<t_supportedfunc>(supported_func);
if(!supported())
{
kWarning( 1212 ) << "EffectsHandler::loadEffect : Effect " << name << " is not supported" << endl;
library->unload();
return;
}
}
if(!create_func)
{
kError( 1212 ) << "EffectsHandler::loadEffect : effect_create function not found" << endl;
library->unload();
return;
}
typedef Effect* (*t_createfunc)();
t_createfunc create = reinterpret_cast<t_createfunc>(create_func);
Effect* e = create();
loaded_effects.append( EffectPair( name, e ) );
effect_libraries[ name ] = library;
}
void EffectsHandler::unloadEffect( const QString& name )
{
assert( current_paint_screen == 0 );
assert( current_paint_window == 0 );
assert( current_draw_window == 0 );
assert( current_transform == 0 );
for( QVector< EffectPair >::iterator it = loaded_effects.begin(); it != loaded_effects.end(); it++)
{
if ( (*it).first == name )
{
kDebug( 1212 ) << "EffectsHandler::unloadEffect : Unloading Effect : " << name << endl;
delete (*it).second;
loaded_effects.erase(it);
effect_libraries[ name ]->unload();
return;
}
}
kDebug( 1212 ) << "EffectsHandler::unloadEffect : Effect not loaded : " << name << endl;
}
EffectsHandler* effects = 0;
//****************************************
// EffectWindow
//****************************************
EffectWindow::EffectWindow()
{
}
EffectWindow::~EffectWindow()
{
}
bool EffectWindow::isOnCurrentDesktop() const
{
return isOnDesktop( effects->currentDesktop());
}
bool EffectWindow::isOnDesktop( int d ) const
{
return desktop() == d || isOnAllDesktops();
}
//****************************************
// EffectWindowGroup
//****************************************
EffectWindowGroup::~EffectWindowGroup()
{
}
} // namespace