46f2b252d8
Split out from wayland_backend. So far no unit test as there is no proper way to simulate input events.
117 lines
3.1 KiB
C++
117 lines
3.1 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2014 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "keyboard.h"
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namespace KWin
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{
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namespace Wayland
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{
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const wl_keyboard_listener Keyboard::s_listener = {
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keymapCallback,
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enterCallback,
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leaveCallback,
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keyCallback,
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modifiersCallback
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};
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Keyboard::Keyboard(QObject *parent)
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: QObject(parent)
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, m_keyboard(nullptr)
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{
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}
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Keyboard::~Keyboard()
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{
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release();
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}
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void Keyboard::release()
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{
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if (!m_keyboard) {
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return;
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}
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wl_keyboard_destroy(m_keyboard);
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m_keyboard = nullptr;
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}
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void Keyboard::setup(wl_keyboard *keyboard)
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{
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Q_ASSERT(keyboard);
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Q_ASSERT(!m_keyboard);
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m_keyboard = keyboard;
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wl_keyboard_add_listener(m_keyboard, &Keyboard::s_listener, this);
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}
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void Keyboard::enterCallback(void *data, wl_keyboard *keyboard, uint32_t serial, wl_surface *surface, wl_array *keys)
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{
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// ignore
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Q_UNUSED(data)
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Q_UNUSED(keyboard)
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Q_UNUSED(serial)
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Q_UNUSED(surface)
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Q_UNUSED(keys)
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}
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void Keyboard::leaveCallback(void *data, wl_keyboard *keyboard, uint32_t serial, wl_surface *surface)
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{
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// ignore
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Q_UNUSED(data)
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Q_UNUSED(keyboard)
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Q_UNUSED(serial)
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Q_UNUSED(surface)
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}
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void Keyboard::keyCallback(void *data, wl_keyboard *keyboard, uint32_t serial, uint32_t time, uint32_t key, uint32_t state)
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{
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Q_UNUSED(serial)
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Keyboard *k = reinterpret_cast<Keyboard*>(data);
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Q_ASSERT(k->m_keyboard == keyboard);
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auto toState = [state] {
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if (state == WL_KEYBOARD_KEY_STATE_RELEASED) {
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return KeyState::Released;
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} else {
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return KeyState::Pressed;
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}
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};
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emit k->keyChanged(key, toState(), time);
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}
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void Keyboard::keymapCallback(void *data, wl_keyboard *keyboard, uint32_t format, int fd, uint32_t size)
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{
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Keyboard *k = reinterpret_cast<Keyboard*>(data);
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Q_ASSERT(k->m_keyboard == keyboard);
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if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1) {
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return;
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}
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emit k->keymapChanged(fd, size);
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}
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void Keyboard::modifiersCallback(void *data, wl_keyboard *keyboard, uint32_t serial, uint32_t modsDepressed,
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uint32_t modsLatched, uint32_t modsLocked, uint32_t group)
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{
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Q_UNUSED(serial)
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Keyboard *k = reinterpret_cast<Keyboard*>(data);
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Q_ASSERT(k->m_keyboard == keyboard);
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emit k->modifiersChanged(modsDepressed, modsLatched, modsLocked, group);
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}
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}
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}
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