d2fb4147fc
Things such as Output, InputDevice and so on are made to be multi-purpose. In order to make this separation more clear, this change moves that code in the core directory. Some things still link to the abstraction level above (kwin), they can be tackled in future refactors. Ideally code in core/ should depend either on other code in core/ or system libs.
130 lines
4.1 KiB
C++
130 lines
4.1 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2016 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "kwin_wayland_test.h"
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#include "core/output.h"
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#include "core/platform.h"
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#include "cursor.h"
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#include "wayland_server.h"
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#include "workspace.h"
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#include "x11window.h"
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#include <kwineffects.h>
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#include <KDecoration2/Decoration>
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#include <netwm.h>
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#include <xcb/xcb_icccm.h>
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namespace KWin
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{
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static const QString s_socketName = QStringLiteral("wayland_test_kwin_shade-0");
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class ShadeTest : public QObject
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{
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Q_OBJECT
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private Q_SLOTS:
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void initTestCase();
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void init();
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void testShadeGeometry();
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};
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void ShadeTest::initTestCase()
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{
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qRegisterMetaType<KWin::Window *>();
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QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
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QVERIFY(applicationStartedSpy.isValid());
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kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
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QVERIFY(waylandServer()->init(s_socketName));
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QMetaObject::invokeMethod(kwinApp()->platform(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(int, 2));
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kwinApp()->start();
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QVERIFY(applicationStartedSpy.wait());
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const auto outputs = workspace()->outputs();
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QCOMPARE(outputs.count(), 2);
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QCOMPARE(outputs[0]->geometry(), QRect(0, 0, 1280, 1024));
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QCOMPARE(outputs[1]->geometry(), QRect(1280, 0, 1280, 1024));
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setenv("QT_QPA_PLATFORM", "wayland", true);
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}
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void ShadeTest::init()
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{
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workspace()->setActiveOutput(QPoint(640, 512));
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Cursors::self()->mouse()->setPos(QPoint(640, 512));
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}
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void ShadeTest::testShadeGeometry()
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{
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// this test verifies that the geometry is properly restored after shading
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// see BUG: 362501
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// create an xcb window
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struct XcbConnectionDeleter
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{
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void operator()(xcb_connection_t *pointer)
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{
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xcb_disconnect(pointer);
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}
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};
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std::unique_ptr<xcb_connection_t, XcbConnectionDeleter> c(xcb_connect(nullptr, nullptr));
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QVERIFY(!xcb_connection_has_error(c.get()));
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const QRect windowGeometry(0, 0, 100, 200);
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xcb_window_t windowId = xcb_generate_id(c.get());
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xcb_create_window(c.get(), XCB_COPY_FROM_PARENT, windowId, rootWindow(),
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windowGeometry.x(),
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windowGeometry.y(),
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windowGeometry.width(),
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windowGeometry.height(),
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0, XCB_WINDOW_CLASS_INPUT_OUTPUT, XCB_COPY_FROM_PARENT, 0, nullptr);
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xcb_size_hints_t hints;
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memset(&hints, 0, sizeof(hints));
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xcb_icccm_size_hints_set_position(&hints, 1, windowGeometry.x(), windowGeometry.y());
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xcb_icccm_size_hints_set_size(&hints, 1, windowGeometry.width(), windowGeometry.height());
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xcb_icccm_set_wm_normal_hints(c.get(), windowId, &hints);
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xcb_map_window(c.get(), windowId);
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xcb_flush(c.get());
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// we should get a window for it
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QSignalSpy windowCreatedSpy(workspace(), &Workspace::windowAdded);
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QVERIFY(windowCreatedSpy.isValid());
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QVERIFY(windowCreatedSpy.wait());
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X11Window *window = windowCreatedSpy.first().first().value<X11Window *>();
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QVERIFY(window);
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QCOMPARE(window->window(), windowId);
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QVERIFY(window->isDecorated());
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QVERIFY(window->isShadeable());
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QVERIFY(!window->isShade());
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QVERIFY(window->isActive());
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// now shade the window
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const QRectF geoBeforeShade = window->frameGeometry();
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QVERIFY(geoBeforeShade.isValid());
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QVERIFY(!geoBeforeShade.isEmpty());
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workspace()->slotWindowShade();
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QVERIFY(window->isShade());
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QVERIFY(window->frameGeometry() != geoBeforeShade);
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// and unshade again
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workspace()->slotWindowShade();
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QVERIFY(!window->isShade());
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QCOMPARE(window->frameGeometry(), geoBeforeShade);
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// and destroy the window again
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xcb_unmap_window(c.get(), windowId);
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xcb_destroy_window(c.get(), windowId);
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xcb_flush(c.get());
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c.reset();
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QSignalSpy windowClosedSpy(window, &X11Window::windowClosed);
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QVERIFY(windowClosedSpy.isValid());
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QVERIFY(windowClosedSpy.wait());
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}
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}
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WAYLANDTEST_MAIN(KWin::ShadeTest)
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#include "shade_test.moc"
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