ab1582de27
window, but I don't think it really works these days, and it's probably also not useful at all. svn path=/trunk/KDE/kdebase/workspace/; revision=689949
311 lines
11 KiB
C++
311 lines
11 KiB
C++
/*****************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2004 Lubos Lunak <l.lunak@kde.org>
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You can Freely distribute this program under the GNU General Public
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License. See the file "COPYING" for the exact licensing terms.
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******************************************************************/
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#ifndef KWIN_RULES_H
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#define KWIN_RULES_H
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#include <netwm_def.h>
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#include <QRect>
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#include <kconfiggroup.h>
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#include <kdebug.h>
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#include "placement.h"
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#include "lib/kdecoration.h"
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#include "options.h"
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#include "utils.h"
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class KConfig;
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namespace KWin
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{
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class Client;
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class Rules;
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#ifndef KCMRULES // only for kwin core
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class WindowRules
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: public KDecorationDefines
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{
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public:
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WindowRules( const QVector< Rules* >& rules );
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WindowRules();
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void update( Client* );
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void discardTemporary();
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bool contains( const Rules* rule ) const;
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void remove( Rules* rule );
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Placement::Policy checkPlacement( Placement::Policy placement ) const;
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QRect checkGeometry( QRect rect, bool init = false ) const;
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// use 'invalidPoint' with checkPosition, unlike QSize() and QRect(), QPoint() is a valid point
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QPoint checkPosition( QPoint pos, bool init = false ) const;
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QSize checkSize( QSize s, bool init = false ) const;
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QSize checkMinSize( QSize s ) const;
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QSize checkMaxSize( QSize s ) const;
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int checkOpacityActive(int s) const;
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int checkOpacityInactive(int s) const;
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bool checkIgnoreGeometry( bool ignore ) const;
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int checkDesktop( int desktop, bool init = false ) const;
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NET::WindowType checkType( NET::WindowType type ) const;
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MaximizeMode checkMaximize( MaximizeMode mode, bool init = false ) const;
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bool checkMinimize( bool minimized, bool init = false ) const;
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ShadeMode checkShade( ShadeMode shade, bool init = false ) const;
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bool checkSkipTaskbar( bool skip, bool init = false ) const;
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bool checkSkipPager( bool skip, bool init = false ) const;
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bool checkKeepAbove( bool above, bool init = false ) const;
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bool checkKeepBelow( bool below, bool init = false ) const;
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bool checkFullScreen( bool fs, bool init = false ) const;
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bool checkNoBorder( bool noborder, bool init = false ) const;
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int checkFSP( int fsp ) const;
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bool checkAcceptFocus( bool focus ) const;
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Options::MoveResizeMode checkMoveResizeMode( Options::MoveResizeMode mode ) const;
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bool checkCloseable( bool closeable ) const;
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bool checkStrictGeometry( bool strict ) const;
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QString checkShortcut( QString s, bool init = false ) const;
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bool checkDisableGlobalShortcuts( bool disable ) const;
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bool checkIgnorePosition( bool ignore ) const; // obsolete
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private:
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MaximizeMode checkMaximizeVert( MaximizeMode mode, bool init ) const;
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MaximizeMode checkMaximizeHoriz( MaximizeMode mode, bool init ) const;
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QVector< Rules* > rules;
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};
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#endif
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class Rules
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: public KDecorationDefines
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{
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public:
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Rules();
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Rules( const KConfigGroup& );
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Rules( const QString&, bool temporary );
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void write( KConfigGroup& ) const;
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bool isEmpty() const;
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#ifndef KCMRULES
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void discardUsed( bool withdrawn );
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bool match( const Client* c ) const;
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bool update( Client* );
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bool isTemporary() const;
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bool discardTemporary( bool force ); // removes if temporary and forced or too old
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bool applyPlacement( Placement::Policy& placement ) const;
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bool applyGeometry( QRect& rect, bool init ) const;
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// use 'invalidPoint' with applyPosition, unlike QSize() and QRect(), QPoint() is a valid point
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bool applyPosition( QPoint& pos, bool init ) const;
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bool applySize( QSize& s, bool init ) const;
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bool applyMinSize( QSize& s ) const;
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bool applyMaxSize( QSize& s ) const;
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bool applyOpacityActive(int& s) const;
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bool applyOpacityInactive(int& s) const;
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bool applyIgnoreGeometry( bool& ignore ) const;
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bool applyDesktop( int& desktop, bool init ) const;
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bool applyType( NET::WindowType& type ) const;
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bool applyMaximizeVert( MaximizeMode& mode, bool init ) const;
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bool applyMaximizeHoriz( MaximizeMode& mode, bool init ) const;
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bool applyMinimize( bool& minimized, bool init ) const;
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bool applyShade( ShadeMode& shade, bool init ) const;
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bool applySkipTaskbar( bool& skip, bool init ) const;
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bool applySkipPager( bool& skip, bool init ) const;
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bool applyKeepAbove( bool& above, bool init ) const;
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bool applyKeepBelow( bool& below, bool init ) const;
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bool applyFullScreen( bool& fs, bool init ) const;
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bool applyNoBorder( bool& noborder, bool init ) const;
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bool applyFSP( int& fsp ) const;
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bool applyAcceptFocus( bool& focus ) const;
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bool applyMoveResizeMode( Options::MoveResizeMode& mode ) const;
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bool applyCloseable( bool& closeable ) const;
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bool applyStrictGeometry( bool& strict ) const;
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bool applyShortcut( QString& shortcut, bool init ) const;
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bool applyDisableGlobalShortcuts( bool& disable ) const;
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bool applyIgnorePosition( bool& ignore ) const; // obsolete
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private:
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#endif
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bool matchType( NET::WindowType match_type ) const;
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bool matchWMClass( const QByteArray& match_class, const QByteArray& match_name ) const;
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bool matchRole( const QByteArray& match_role ) const;
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bool matchTitle( const QString& match_title ) const;
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bool matchClientMachine( const QByteArray& match_machine ) const;
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// All these values are saved to the cfg file, and are also used in kstart!
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enum
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{
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Unused = 0,
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DontAffect, // use the default value
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Force, // force the given value
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Apply, // apply only after initial mapping
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Remember, // like apply, and remember the value when the window is withdrawn
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ApplyNow, // apply immediatelly, then forget the setting
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ForceTemporarily // apply and force until the window is withdrawn
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};
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enum SetRule
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{
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UnusedSetRule = Unused,
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SetRuleDummy = 256 // so that it's at least short int
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};
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enum ForceRule
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{
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UnusedForceRule = Unused,
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ForceRuleDummy = 256 // so that it's at least short int
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};
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enum StringMatch
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{
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FirstStringMatch,
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UnimportantMatch = FirstStringMatch,
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ExactMatch,
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SubstringMatch,
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RegExpMatch,
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LastStringMatch = RegExpMatch
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};
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void readFromCfg( const KConfigGroup& cfg );
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static SetRule readSetRule( const KConfigGroup&, const QString& key );
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static ForceRule readForceRule( const KConfigGroup&, const QString& key );
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static NET::WindowType readType( const KConfigGroup&, const QString& key );
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#ifndef KCMRULES
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static bool checkSetRule( SetRule rule, bool init );
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static bool checkForceRule( ForceRule rule );
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static bool checkSetStop( SetRule rule );
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static bool checkForceStop( ForceRule rule );
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#endif
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int temporary_state; // e.g. for kstart
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QString description;
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QByteArray wmclass;
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StringMatch wmclassmatch;
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bool wmclasscomplete;
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QByteArray windowrole;
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StringMatch windowrolematch;
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QString title;
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StringMatch titlematch;
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QByteArray extrarole;
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StringMatch extrarolematch;
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QByteArray clientmachine;
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StringMatch clientmachinematch;
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unsigned long types; // types for matching
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Placement::Policy placement;
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ForceRule placementrule;
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QPoint position;
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SetRule positionrule;
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QSize size;
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SetRule sizerule;
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QSize minsize;
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ForceRule minsizerule;
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QSize maxsize;
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ForceRule maxsizerule;
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int opacityactive;
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ForceRule opacityactiverule;
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int opacityinactive;
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ForceRule opacityinactiverule;
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bool ignoreposition;
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ForceRule ignorepositionrule;
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int desktop;
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SetRule desktoprule;
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NET::WindowType type; // type for setting
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ForceRule typerule;
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bool maximizevert;
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SetRule maximizevertrule;
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bool maximizehoriz;
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SetRule maximizehorizrule;
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bool minimize;
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SetRule minimizerule;
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bool shade;
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SetRule shaderule;
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bool skiptaskbar;
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SetRule skiptaskbarrule;
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bool skippager;
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SetRule skippagerrule;
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bool above;
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SetRule aboverule;
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bool below;
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SetRule belowrule;
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bool fullscreen;
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SetRule fullscreenrule;
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bool noborder;
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SetRule noborderrule;
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int fsplevel;
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ForceRule fsplevelrule;
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bool acceptfocus;
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ForceRule acceptfocusrule;
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Options::MoveResizeMode moveresizemode;
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ForceRule moveresizemoderule;
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bool closeable;
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ForceRule closeablerule;
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bool strictgeometry;
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ForceRule strictgeometryrule;
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QString shortcut;
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SetRule shortcutrule;
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bool disableglobalshortcuts;
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ForceRule disableglobalshortcutsrule;
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friend kdbgstream& operator<<( kdbgstream& stream, const Rules* );
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};
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#ifndef KCMRULES
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inline
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bool Rules::checkSetRule( SetRule rule, bool init )
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{
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if( rule > ( SetRule )DontAffect) // Unused or DontAffect
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{
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if( rule == ( SetRule )Force || rule == ( SetRule ) ApplyNow
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|| rule == ( SetRule ) ForceTemporarily || init )
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return true;
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}
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return false;
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}
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inline
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bool Rules::checkForceRule( ForceRule rule )
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{
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return rule == ( ForceRule )Force || rule == ( ForceRule ) ForceTemporarily;
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}
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inline
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bool Rules::checkSetStop( SetRule rule )
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{
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return rule != UnusedSetRule;
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}
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inline
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bool Rules::checkForceStop( ForceRule rule )
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{
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return rule != UnusedForceRule;
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}
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inline
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WindowRules::WindowRules( const QVector< Rules* >& r )
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: rules( r )
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{
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}
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inline
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WindowRules::WindowRules()
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{
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}
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inline
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bool WindowRules::contains( const Rules* rule ) const
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{
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return qFind( rules.begin(), rules.end(), rule ) != rules.end();
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}
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inline
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void WindowRules::remove( Rules* rule )
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{
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QVector< Rules* >::Iterator pos = qFind( rules.begin(), rules.end(), rule );
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if( pos != rules.end())
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rules.erase( pos );
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}
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#endif
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#ifdef NDEBUG
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inline
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kndbgstream& operator<<( kndbgstream& stream, const Rules* ) { return stream; }
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#else
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kdbgstream& operator<<( kdbgstream& stream, const Rules* );
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#endif
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} // namespace
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#endif
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