kwin/utils.h
Luboš Luňák 7249ca2cfb Do self-check immediatelly during compositing setup only when it's not KWin startup
at the same time (in other words, only when activating compositing using the kcm).
Currently selfcheck causes bad flicker (due to X mapping the overlay window
for too long?) which looks bad during KDE startup. With this patch, KDE startup
is without any flicker.


svn path=/trunk/KDE/kdebase/workspace/; revision=923842
2009-02-09 14:51:11 +00:00

345 lines
10 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 1999, 2000 Matthias Ettrich <ettrich@kde.org>
Copyright (C) 2003 Lubos Lunak <l.lunak@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_UTILS_H
#define KWIN_UTILS_H
#include <config-workspace.h>
#include <config-X11.h>
#include <config-kwin.h>
#include <kwinconfig.h>
#include <X11/Xlib.h>
#include <fixx11h.h>
#include <QWidget>
#include <kmanagerselection.h>
#include <netwm_def.h>
#include <kkeysequencewidget.h>
#include <limits.h>
#include <QX11Info>
#include <kdialog.h>
#include <kwinglobals.h>
// needed by the DBUS interface
Q_DECLARE_METATYPE(QList<int>)
namespace KWin
{
#ifndef HAVE_XDAMAGE
typedef long Damage;
struct XDamageNotifyEvent
{
};
#endif
// window types that are supported as normal windows (i.e. KWin actually manages them)
const int SUPPORTED_MANAGED_WINDOW_TYPES_MASK = NET::NormalMask | NET::DesktopMask | NET::DockMask
| NET::ToolbarMask | NET::MenuMask | NET::DialogMask /*| NET::OverrideMask*/ | NET::TopMenuMask
| NET::UtilityMask | NET::SplashMask;
// window types that are supported as unmanaged (mainly for compositing)
const int SUPPORTED_UNMANAGED_WINDOW_TYPES_MASK = NET::NormalMask | NET::DesktopMask | NET::DockMask
| NET::ToolbarMask | NET::MenuMask | NET::DialogMask /*| NET::OverrideMask*/ | NET::TopMenuMask
| NET::UtilityMask | NET::SplashMask | NET::DropdownMenuMask | NET::PopupMenuMask
| NET::TooltipMask | NET::NotificationMask | NET::ComboBoxMask | NET::DNDIconMask;
const long ClientWinMask = KeyPressMask | KeyReleaseMask |
ButtonPressMask | ButtonReleaseMask |
KeymapStateMask |
ButtonMotionMask |
PointerMotionMask | // need this, too!
EnterWindowMask | LeaveWindowMask |
FocusChangeMask |
ExposureMask |
StructureNotifyMask |
SubstructureRedirectMask;
const QPoint invalidPoint( INT_MIN, INT_MIN );
class Toplevel;
class Client;
class Unmanaged;
class Deleted;
class Group;
class Options;
typedef QList< Toplevel* > ToplevelList;
typedef QList< const Toplevel* > ConstToplevelList;
typedef QList< Client* > ClientList;
typedef QList< const Client* > ConstClientList;
typedef QList< Unmanaged* > UnmanagedList;
typedef QList< const Unmanaged* > ConstUnmanagedList;
typedef QList< Deleted* > DeletedList;
typedef QList< const Deleted* > ConstDeletedList;
typedef QList< Group* > GroupList;
typedef QList< const Group* > ConstGroupList;
extern Options* options;
extern bool initting; // whether kwin is starting up
enum Layer
{
UnknownLayer = -1,
FirstLayer = 0,
DesktopLayer = FirstLayer,
BelowLayer,
NormalLayer,
DockLayer,
AboveLayer,
ActiveLayer, // active fullscreen, or active dialog
NumLayers // number of layers, must be last
};
// yes, I know this is not 100% like standard operator++
inline void operator++( Layer& lay )
{
lay = static_cast< Layer >( lay + 1 );
}
// for Client::takeActivity()
enum ActivityFlags
{
ActivityFocus = 1 << 0, // focus the window
ActivityFocusForce = 1 << 1, // focus even if Dock etc.
ActivityRaise = 1 << 2 // raise the window
};
// Some KWin classes, mainly Client and Workspace, are very tighly coupled,
// and some of the methods of one class may be called only from speficic places.
// Those methods have additional allowed_t argument. If you pass Allowed
// as an argument to any function, make sure you really know what you're doing.
enum allowed_t { Allowed };
// some enums to have more readable code, instead of using bools
enum ForceGeometry_t { NormalGeometrySet, ForceGeometrySet };
enum ShadeMode
{
ShadeNone, // not shaded
ShadeNormal, // normally shaded - isShade() is true only here
ShadeHover, // "shaded", but visible due to hover unshade
ShadeActivated // "shaded", but visible due to alt+tab to the window
};
// Whether to keep all windows mapped when compositing (i.e. whether to have
// actively updated window pixmaps).
enum HiddenPreviews
{
// The normal mode with regard to mapped windows. Hidden (minimized, etc.)
// and windows on inactive virtual desktops are not mapped, their pixmaps
// are only their icons.
HiddenPreviewsNever,
// Like normal mode, but shown windows (i.e. on inactive virtual desktops)
// are kept mapped, only hidden windows are unmapped.
HiddenPreviewsShown,
// All windows are kept mapped regardless of their state.
HiddenPreviewsAlways
};
// compile with XShape older than 1.0
#ifndef ShapeInput
const int ShapeInput = 2;
#endif
class Motif
{
public:
static void readFlags( WId w, bool& noborder, bool& resize, bool& move,
bool& minimize, bool& maximize, bool& close );
struct MwmHints
{
ulong flags;
ulong functions;
ulong decorations;
long input_mode;
ulong status;
};
enum {
MWM_HINTS_FUNCTIONS = (1L << 0),
MWM_HINTS_DECORATIONS = (1L << 1),
MWM_FUNC_ALL = (1L << 0),
MWM_FUNC_RESIZE = (1L << 1),
MWM_FUNC_MOVE = (1L << 2),
MWM_FUNC_MINIMIZE = (1L << 3),
MWM_FUNC_MAXIMIZE = (1L << 4),
MWM_FUNC_CLOSE = (1L << 5)
};
};
class KWinSelectionOwner
: public KSelectionOwner
{
Q_OBJECT
public:
KWinSelectionOwner( int screen );
protected:
virtual bool genericReply( Atom target, Atom property, Window requestor );
virtual void replyTargets( Atom property, Window requestor );
virtual void getAtoms();
private:
Atom make_selection_atom( int screen );
static Atom xa_version;
};
// Class which saves original value of the variable, assigns the new value
// to it, and in the destructor restores the value.
// Used in Client::isMaximizable() and so on.
// It also casts away contness and generally this looks like a hack.
template< typename T >
class TemporaryAssign
{
public:
TemporaryAssign( const T& var, const T& value )
: variable( var ), orig( var )
{
const_cast< T& >( variable ) = value;
}
~TemporaryAssign()
{
const_cast< T& >( variable ) = orig;
}
private:
const T& variable;
T orig;
};
QByteArray getStringProperty(WId w, Atom prop, char separator=0);
void updateXTime();
void grabXServer();
void ungrabXServer();
bool grabbedXServer();
bool grabXKeyboard( Window w = rootWindow());
void ungrabXKeyboard();
class Scene;
extern Scene* scene;
inline bool compositing() { return scene != NULL; }
// the docs say it's UrgencyHint, but it's often #defined as XUrgencyHint
#ifndef UrgencyHint
#define UrgencyHint XUrgencyHint
#endif
// for STL-like algo's
#define KWIN_CHECK_PREDICATE( name, cls, check ) \
struct name \
{ \
inline bool operator()( const cls* cl ) { return check; } \
}
#define KWIN_COMPARE_PREDICATE( name, cls, type, check ) \
struct name \
{ \
typedef type type_helper; /* in order to work also with type being 'const Client*' etc. */ \
inline name( const type_helper& compare_value ) : value( compare_value ) {} \
inline bool operator()( const cls* cl ) { return check; } \
const type_helper& value; \
}
#define KWIN_PROCEDURE( name, cls, action ) \
struct name \
{ \
inline void operator()( cls* cl ) { action; } \
}
KWIN_CHECK_PREDICATE( TruePredicate, Client, cl == cl /*true, avoid warning about 'cl' */ );
template< typename T >
Client* findClientInList( const ClientList& list, T predicate )
{
for ( ClientList::ConstIterator it = list.begin(); it != list.end(); ++it)
{
if ( predicate( const_cast< const Client* >( *it)))
return *it;
}
return NULL;
}
template< typename T >
Unmanaged* findUnmanagedInList( const UnmanagedList& list, T predicate )
{
for ( UnmanagedList::ConstIterator it = list.begin(); it != list.end(); ++it)
{
if ( predicate( const_cast< const Unmanaged* >( *it)))
return *it;
}
return NULL;
}
inline
int timestampCompare( Time time1, Time time2 ) // like strcmp()
{
return NET::timestampCompare( time1, time2 );
}
inline
Time timestampDiff( Time time1, Time time2 ) // returns time2 - time1
{
return NET::timestampDiff( time1, time2 );
}
bool isLocalMachine( const QByteArray& host );
QPoint cursorPos();
// converting between X11 mouse/keyboard state mask and Qt button/keyboard states
int qtToX11Button( Qt::MouseButton button );
Qt::MouseButton x11ToQtMouseButton( int button );
int qtToX11State( Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers );
Qt::MouseButtons x11ToQtMouseButtons( int state );
Qt::KeyboardModifiers x11ToQtKeyboardModifiers( int state );
void checkNonExistentClients();
#ifndef KCMRULES
// Qt dialogs emit no signal when closed :(
class ShortcutDialog
: public KDialog
{
Q_OBJECT
public:
ShortcutDialog( const QKeySequence& cut );
virtual void accept();
QKeySequence shortcut() const;
public Q_SLOTS:
void keySequenceChanged(const QKeySequence &seq);
signals:
void dialogDone( bool ok );
protected:
virtual void done( int r );
private:
KKeySequenceWidget* widget;
QKeySequence _shortcut;
};
#endif //KCMRULES
} // namespace
#endif