kwin/workspace.h
Lucas Murray 893b0c2c71 Merge DesktopLayout class into Workspace.
svn path=/trunk/KDE/kdebase/workspace/; revision=926020
2009-02-14 15:40:52 +00:00

1216 lines
42 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 1999, 2000 Matthias Ettrich <ettrich@kde.org>
Copyright (C) 2003 Lubos Lunak <l.lunak@kde.org>
Copyright (C) 2009 Lucas Murray <lmurray@undefinedfire.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_WORKSPACE_H
#define KWIN_WORKSPACE_H
#include <QTimer>
#include <QVector>
#include <kshortcut.h>
#include <QCursor>
#include <netwm.h>
#include <kxmessages.h>
#include <QDateTime>
#include <kmanagerselection.h>
#include "plugins.h"
#include "utils.h"
#include "kdecoration.h"
#include "kdecorationfactory.h"
#include "sm.h"
#include <X11/Xlib.h>
// TODO: Cleanup the order of things in this .h file
class QMenu;
class KConfig;
class KActionCollection;
class KStartupInfo;
class KStartupInfoId;
class KStartupInfoData;
class QSlider;
class QPushButton;
namespace KWin
{
class Client;
class TabBox;
class PopupInfo;
class RootInfo;
class PluginMgr;
class Placement;
class Rules;
class WindowRules;
class Workspace : public QObject, public KDecorationDefines
{
Q_OBJECT
public:
Workspace( bool restore = false );
virtual ~Workspace();
static Workspace* self() { return _self; }
bool workspaceEvent( XEvent* );
bool workspaceEvent( QEvent* );
KDecoration* createDecoration( KDecorationBridge* bridge );
bool hasClient( const Client* );
template<typename T> Client* findClient( T predicate ) const;
template<typename T1, typename T2> void forEachClient( T1 procedure, T2 predicate );
template<typename T> void forEachClient( T procedure );
template<typename T> Unmanaged* findUnmanaged( T predicate ) const;
template<typename T1, typename T2> void forEachUnmanaged( T1 procedure, T2 predicate );
template<typename T> void forEachUnmanaged( T procedure );
QRect clientArea( clientAreaOption, const QPoint& p, int desktop ) const;
QRect clientArea( clientAreaOption, const Client* c ) const;
QRect clientArea( clientAreaOption, int screen, int desktop ) const;
/**
* @internal
*/
void killWindowId( Window window);
void killWindow()
{ slotKillWindow(); }
bool initializing() const;
/**
* Returns the active client, i.e. the client that has the focus (or None
* if no client has the focus)
*/
Client* activeClient() const;
/**
* Client that was activated, but it's not yet really activeClient(), because
* we didn't process yet the matching FocusIn event. Used mostly in focus
* stealing prevention code.
*/
Client* mostRecentlyActivatedClient() const;
void activateClient( Client*, bool force = false );
void requestFocus( Client* c, bool force = false );
void takeActivity( Client* c, int flags, bool handled ); // Flags are ActivityFlags
void handleTakeActivity( Client* c, Time timestamp, int flags ); // Flags are ActivityFlags
bool allowClientActivation( const Client* c, Time time = -1U, bool focus_in = false,
bool ignore_desktop = false );
void restoreFocus();
void gotFocusIn( const Client* );
void setShouldGetFocus( Client* );
bool fakeRequestedActivity( Client* c );
void unfakeActivity( Client* c );
bool activateNextClient( Client* c );
bool focusChangeEnabled()
{ return block_focus == 0; }
void updateColormap();
/**
* Indicates that the client c is being moved around by the user.
*/
void setClientIsMoving( Client* c );
void place( Client* c, QRect& area );
void placeSmart( Client* c, const QRect& area );
QPoint adjustClientPosition( Client* c, QPoint pos, bool unrestricted );
QRect adjustClientSize( Client* c, QRect moveResizeGeom, int mode );
void raiseClient( Client* c, bool nogroup = false );
void lowerClient( Client* c, bool nogroup = false );
void raiseClientRequest( Client* c, NET::RequestSource src, Time timestamp );
void lowerClientRequest( Client* c, NET::RequestSource src, Time timestamp );
void restackClientUnderActive( Client* );
void updateClientLayer( Client* c );
void raiseOrLowerClient( Client* );
void restoreSessionStackingOrder( Client* c );
void updateStackingOrder( bool propagate_new_clients = false );
void forceRestacking();
void clientHidden( Client* );
void clientAttentionChanged( Client* c, bool set );
void checkElectricBorder(const QPoint& pos, Time time);
void reserveElectricBorder( ElectricBorder border );
void unreserveElectricBorder( ElectricBorder border );
void reserveElectricBorderSwitching( bool reserve );
//-------------------------------------------------
// Desktop layout
public:
/**
* @returns Total number of desktops currently in existance.
*/
int numberOfDesktops() const;
/**
* Set the number of available desktops to @a count. This function overrides any previous
* grid layout.
*/
void setNumberOfDesktops( int count );
/**
* Called from within setNumberOfDesktops() to ensure the desktop layout is still valid.
*/
void updateDesktopLayout();
/**
* @returns The size of desktop layout in grid units.
*/
QSize desktopGridSize() const;
/**
* @returns The width of desktop layout in grid units.
*/
int desktopGridWidth() const;
/**
* @returns The height of desktop layout in grid units.
*/
int desktopGridHeight() const;
/**
* @returns The width of desktop layout in pixels. Equivalent to gridWidth() *
* ::displayWidth().
*/
int workspaceWidth() const;
/**
* @returns The height of desktop layout in pixels. Equivalent to gridHeight() *
* ::displayHeight().
*/
int workspaceHeight() const;
/**
* @returns The ID of the current desktop.
*/
int currentDesktop() const;
/**
* Set the current desktop to @a current.
* @returns True on success, false otherwise.
*/
bool setCurrentDesktop( int current );
/**
* Generate a desktop layout from EWMH _NET_DESKTOP_LAYOUT property parameters.
*/
void setNETDesktopLayout( Qt::Orientation orientation, int width, int height, int startingCorner );
/**
* @returns The ID of the desktop at the point @a coords or 0 if no desktop exists at that
* point. @a coords is to be in grid units.
*/
int desktopAtCoords( QPoint coords ) const;
/**
* @returns The coords of desktop @a id in grid units.
*/
QPoint desktopGridCoords( int id ) const;
/**
* @returns The coords of the top-left corner of desktop @a id in pixels.
*/
QPoint desktopCoords( int id ) const;
/**
* @returns The ID of the desktop above desktop @a id. Wraps around to the bottom of
* the layout if @a wrap is set. If @a id is not set use the current one.
*/
int desktopAbove( int id = 0, bool wrap = true ) const;
/**
* @returns The ID of the desktop to the right of desktop @a id. Wraps around to the
* left of the layout if @a wrap is set. If @a id is not set use the current one.
*/
int desktopToRight( int id = 0, bool wrap = true ) const;
/**
* @returns The ID of the desktop below desktop @a id. Wraps around to the top of the
* layout if @a wrap is set. If @a id is not set use the current one.
*/
int desktopBelow( int id = 0, bool wrap = true ) const;
/**
* @returns The ID of the desktop to the left of desktop @a id. Wraps around to the
* right of the layout if @a wrap is set. If @a id is not set use the current one.
*/
int desktopToLeft( int id = 0, bool wrap = true ) const;
/**
* @returns Whether or not the layout is allowed to be modified by the user.
*/
bool isDesktopLayoutDynamic() const;
/**
* Sets whether or not this layout can be modified by the user.
*/
void setDesktopLayoutDynamicity( bool dynamicity );
/**
* Create new desktop at the point @a coords
* @returns The ID of the created desktop
*/
int addDesktop( QPoint coords );
/**
* Deletes the desktop with the ID @a id. All desktops with an ID greater than the one that
* was deleted will have their IDs' decremented.
*/
void deleteDesktop( int id );
private:
int desktopCount_;
QSize desktopGridSize_;
int* desktopGrid_;
int currentDesktop_;
bool desktopLayoutDynamicity_;
//-------------------------------------------------
// Unsorted
public:
int activeScreen( bool checkClient = true ) const;
int numScreens() const;
void checkActiveScreen( const Client* c );
void setActiveScreenMouse( const QPoint& mousepos );
QRect screenGeometry( int screen ) const;
int screenNumber( const QPoint& pos ) const;
// Tab box
Client* currentTabBoxClient() const;
ClientList currentTabBoxClientList() const;
int currentTabBoxDesktop() const;
QList<int> currentTabBoxDesktopList() const;
void setTabBoxClient( Client* );
void setTabBoxDesktop( int );
Client* nextClientFocusChain( Client* ) const;
Client* previousClientFocusChain( Client* ) const;
Client* nextClientStatic( Client* ) const;
Client* previousClientStatic( Client* ) const;
int nextDesktopFocusChain( int iDesktop ) const;
int previousDesktopFocusChain( int iDesktop ) const;
int nextDesktopStatic( int iDesktop ) const;
int previousDesktopStatic( int iDesktop ) const;
void refTabBox();
void unrefTabBox();
void closeTabBox();
/**
* Returns the list of clients sorted in stacking order, with topmost client
* at the last position
*/
const ClientList& stackingOrder() const;
ToplevelList xStackingOrder() const;
ClientList ensureStackingOrder( const ClientList& clients ) const;
Client* topClientOnDesktop( int desktop, int screen, bool unconstrained = false,
bool only_normal = true ) const;
Client* findDesktop( bool topmost, int desktop ) const;
void sendClientToDesktop( Client* c, int desktop, bool dont_activate );
void windowToPreviousDesktop( Client* c );
void windowToNextDesktop( Client* c );
void sendClientToScreen( Client* c, int screen );
// KDE4 remove me - And it's also in the DCOP interface :(
void showWindowMenuAt( unsigned long id, int x, int y );
void loadEffect( const QString& name );
void toggleEffect( const QString& name );
void reconfigureEffect( const QString& name );
void unloadEffect( const QString& name );
QStringList loadedEffects() const;
QStringList listOfEffects() const;
/**
* Shows the menu operations menu for the client and makes it active if
* it's not already.
*/
void showWindowMenu( const QRect& pos, Client* cl );
/**
* Backwards compatibility.
*/
void showWindowMenu( int x, int y, Client* cl );
void showWindowMenu( QPoint pos, Client* cl );
void updateMinimizedOfTransients( Client* );
void updateOnAllDesktopsOfTransients( Client* );
void checkTransients( Window w );
void performWindowOperation( Client* c, WindowOperation op );
void storeSession( KConfig* config, SMSavePhase phase );
SessionInfo* takeSessionInfo( Client* );
WindowRules findWindowRules( const Client*, bool );
void rulesUpdated();
void discardUsedWindowRules( Client* c, bool withdraw );
void disableRulesUpdates( bool disable );
bool rulesUpdatesDisabled() const;
bool hasDecorationShadows() const;
QList< QList<QImage> > decorationShadowTextures();
int decorationShadowTextureList( ShadowType type ) const;
QList<QRect> decorationShadowQuads( ShadowType type, QSize size ) const;
double decorationShadowOpacity( ShadowType type ) const;
double decorationShadowBrightness( ShadowType type ) const;
double decorationShadowSaturation( ShadowType type ) const;
// D-Bus interface
void cascadeDesktop();
void unclutterDesktop();
void doNotManage( const QString& );
QList<int> decorationSupportedColors() const;
void nextDesktop();
void previousDesktop();
void circulateDesktopApplications();
bool compositingActive();
bool waitForCompositingSetup();
void setCurrentScreen( int new_screen );
QString desktopName( int desk ) const;
void setShowingDesktop( bool showing );
void resetShowingDesktop( bool keep_hidden );
bool showingDesktop() const;
bool isNotManaged( const QString& title ); // TODO: Setter or getter?
void sendPingToWindow( Window w, Time timestamp ); // Called from Client::pingWindow()
void sendTakeActivity( Client* c, Time timestamp, long flags ); // Called from Client::takeActivity()
void removeClient( Client*, allowed_t ); // Only called from Client::destroyClient() or Client::releaseWindow()
void setActiveClient( Client*, allowed_t );
Group* findGroup( Window leader ) const;
void addGroup( Group* group, allowed_t );
void removeGroup( Group* group, allowed_t );
Group* findClientLeaderGroup( const Client* c ) const;
void removeUnmanaged( Unmanaged*, allowed_t ); // Only called from Unmanaged::release()
void removeDeleted( Deleted*, allowed_t );
void addDeleted( Deleted*, allowed_t );
bool checkStartupNotification( Window w, KStartupInfoId& id, KStartupInfoData& data );
void focusToNull(); // SELI TODO: Public?
enum FocusChainChange
{
FocusChainMakeFirst,
FocusChainMakeLast,
FocusChainUpdate
};
void updateFocusChains( Client* c, FocusChainChange change );
bool forcedGlobalMouseGrab() const;
void clientShortcutUpdated( Client* c );
bool shortcutAvailable( const KShortcut& cut, Client* ignore = NULL ) const;
bool globalShortcutsDisabled() const;
void disableGlobalShortcuts( bool disable );
void disableGlobalShortcutsForClient( bool disable );
QPoint cursorPos() const;
void sessionSaveStarted();
void sessionSaveDone();
void setWasUserInteraction();
bool wasUserInteraction() const;
bool sessionSaving() const;
bool managingTopMenus() const;
int topMenuHeight() const;
void updateCurrentTopMenu();
int packPositionLeft( const Client* cl, int oldx, bool left_edge ) const;
int packPositionRight( const Client* cl, int oldx, bool right_edge ) const;
int packPositionUp( const Client* cl, int oldy, bool top_edge ) const;
int packPositionDown( const Client* cl, int oldy, bool bottom_edge ) const;
static QStringList configModules(bool controlCenter);
void cancelDelayFocus();
void requestDelayFocus( Client* );
void updateFocusMousePosition( const QPoint& pos );
QPoint focusMousePosition() const;
void toggleTopDockShadows(bool on);
// when adding repaints caused by a window, you probably want to use
// either Toplevel::addRepaint() or Toplevel::addWorkspaceRepaint()
void addRepaint( const QRect& r );
void addRepaint( const QRegion& r );
void addRepaint( int x, int y, int w, int h );
/// Creates XComposite overlay window, call initOverlay() afterwards
bool createOverlay();
/// Init overlay and the destination window in it
void setupOverlay( Window window );
void showOverlay();
void hideOverlay(); // hides and resets overlay window
void setOverlayShape( const QRegion& reg );
/// Destroys XComposite overlay window
void destroyOverlay();
Window overlayWindow();
void checkUnredirect( bool force = false );
void checkCompositeTimer();
// Mouse polling
void startMousePolling();
void stopMousePolling();
void raiseElectricBorderWindows();
public slots:
void addRepaintFull();
void refresh();
// Keybindings
void slotSwitchDesktopNext();
void slotSwitchDesktopPrevious();
void slotSwitchDesktopRight();
void slotSwitchDesktopLeft();
void slotSwitchDesktopUp();
void slotSwitchDesktopDown();
void slotSwitchToDesktop( int );
void slotSwitchToDesktop1() { return slotSwitchToDesktop( 1 ); }
void slotSwitchToDesktop2() { return slotSwitchToDesktop( 2 ); }
void slotSwitchToDesktop3() { return slotSwitchToDesktop( 3 ); }
void slotSwitchToDesktop4() { return slotSwitchToDesktop( 4 ); }
void slotSwitchToDesktop5() { return slotSwitchToDesktop( 5 ); }
void slotSwitchToDesktop6() { return slotSwitchToDesktop( 6 ); }
void slotSwitchToDesktop7() { return slotSwitchToDesktop( 7 ); }
void slotSwitchToDesktop8() { return slotSwitchToDesktop( 8 ); }
void slotSwitchToDesktop9() { return slotSwitchToDesktop( 9 ); }
void slotSwitchToDesktop10() { return slotSwitchToDesktop( 10 ); }
void slotSwitchToDesktop11() { return slotSwitchToDesktop( 11 ); }
void slotSwitchToDesktop12() { return slotSwitchToDesktop( 12 ); }
void slotSwitchToDesktop13() { return slotSwitchToDesktop( 13 ); }
void slotSwitchToDesktop14() { return slotSwitchToDesktop( 14 ); }
void slotSwitchToDesktop15() { return slotSwitchToDesktop( 15 ); }
void slotSwitchToDesktop16() { return slotSwitchToDesktop( 16 ); }
void slotSwitchToDesktop17() { return slotSwitchToDesktop( 17 ); }
void slotSwitchToDesktop18() { return slotSwitchToDesktop( 18 ); }
void slotSwitchToDesktop19() { return slotSwitchToDesktop( 19 ); }
void slotSwitchToDesktop20() { return slotSwitchToDesktop( 20 ); }
//void slotSwitchToWindow( int );
void slotWindowToDesktop( int );
void slotWindowToDesktop1() { return slotWindowToDesktop( 1 ); }
void slotWindowToDesktop2() { return slotWindowToDesktop( 2 ); }
void slotWindowToDesktop3() { return slotWindowToDesktop( 3 ); }
void slotWindowToDesktop4() { return slotWindowToDesktop( 4 ); }
void slotWindowToDesktop5() { return slotWindowToDesktop( 5 ); }
void slotWindowToDesktop6() { return slotWindowToDesktop( 6 ); }
void slotWindowToDesktop7() { return slotWindowToDesktop( 7 ); }
void slotWindowToDesktop8() { return slotWindowToDesktop( 8 ); }
void slotWindowToDesktop9() { return slotWindowToDesktop( 9 ); }
void slotWindowToDesktop10() { return slotWindowToDesktop( 10 ); }
void slotWindowToDesktop11() { return slotWindowToDesktop( 11 ); }
void slotWindowToDesktop12() { return slotWindowToDesktop( 12 ); }
void slotWindowToDesktop13() { return slotWindowToDesktop( 13 ); }
void slotWindowToDesktop14() { return slotWindowToDesktop( 14 ); }
void slotWindowToDesktop15() { return slotWindowToDesktop( 15 ); }
void slotWindowToDesktop16() { return slotWindowToDesktop( 16 ); }
void slotWindowToDesktop17() { return slotWindowToDesktop( 17 ); }
void slotWindowToDesktop18() { return slotWindowToDesktop( 18 ); }
void slotWindowToDesktop19() { return slotWindowToDesktop( 19 ); }
void slotWindowToDesktop20() { return slotWindowToDesktop( 20 ); }
//void slotWindowToListPosition( int );
void slotSwitchToScreen( int );
void slotSwitchToScreen0() { return slotSwitchToScreen( 0 ); }
void slotSwitchToScreen1() { return slotSwitchToScreen( 1 ); }
void slotSwitchToScreen2() { return slotSwitchToScreen( 2 ); }
void slotSwitchToScreen3() { return slotSwitchToScreen( 3 ); }
void slotSwitchToScreen4() { return slotSwitchToScreen( 4 ); }
void slotSwitchToScreen5() { return slotSwitchToScreen( 5 ); }
void slotSwitchToScreen6() { return slotSwitchToScreen( 6 ); }
void slotSwitchToScreen7() { return slotSwitchToScreen( 7 ); }
void slotWindowToScreen( int );
void slotWindowToScreen0() { return slotWindowToScreen( 0 ); }
void slotWindowToScreen1() { return slotWindowToScreen( 1 ); }
void slotWindowToScreen2() { return slotWindowToScreen( 2 ); }
void slotWindowToScreen3() { return slotWindowToScreen( 3 ); }
void slotWindowToScreen4() { return slotWindowToScreen( 4 ); }
void slotWindowToScreen5() { return slotWindowToScreen( 5 ); }
void slotWindowToScreen6() { return slotWindowToScreen( 6 ); }
void slotWindowToScreen7() { return slotWindowToScreen( 7 ); }
void slotSwitchToNextScreen();
void slotWindowToNextScreen();
void slotWindowMaximize();
void slotWindowMaximizeVertical();
void slotWindowMaximizeHorizontal();
void slotWindowMinimize();
void slotWindowShade();
void slotWindowRaise();
void slotWindowLower();
void slotWindowRaiseOrLower();
void slotActivateAttentionWindow();
void slotWindowPackLeft();
void slotWindowPackRight();
void slotWindowPackUp();
void slotWindowPackDown();
void slotWindowGrowHorizontal();
void slotWindowGrowVertical();
void slotWindowShrinkHorizontal();
void slotWindowShrinkVertical();
void slotWalkThroughDesktops();
void slotWalkBackThroughDesktops();
void slotWalkThroughDesktopList();
void slotWalkBackThroughDesktopList();
void slotWalkThroughWindows();
void slotWalkBackThroughWindows();
void slotWindowOperations();
void slotWindowClose();
void slotWindowMove();
void slotWindowResize();
void slotWindowAbove();
void slotWindowBelow();
void slotWindowOnAllDesktops();
void slotWindowFullScreen();
void slotWindowNoBorder();
void slotWindowToNextDesktop();
void slotWindowToPreviousDesktop();
void slotWindowToDesktopRight();
void slotWindowToDesktopLeft();
void slotWindowToDesktopUp();
void slotWindowToDesktopDown();
void slotMouseEmulation();
void slotDisableGlobalShortcuts();
void slotSettingsChanged( int category );
void reconfigure();
void slotReconfigure();
void slotReinitCompositing();
void resetCompositing();
void slotKillWindow();
void slotGrabWindow();
void slotGrabDesktop();
void slotSetupWindowShortcut();
void setupWindowShortcutDone( bool );
void slotToggleCompositing();
void updateClientArea();
void suspendCompositing();
void suspendCompositing( bool suspend );
private slots:
void desktopPopupAboutToShow();
void clientPopupAboutToShow();
void slotSendToDesktop( QAction* );
void clientPopupActivated( QAction* );
void configureWM();
void desktopResized();
void slotUpdateToolWindows();
void lostTopMenuSelection();
void lostTopMenuOwner();
void delayFocus();
void gotTemporaryRulesMessage( const QString& );
void cleanupTemporaryRules();
void writeWindowRules();
void slotBlockShortcuts(int data);
void slotReloadConfig();
void setPopupClientOpacity( QAction* action );
void setupCompositing();
void finishCompositing();
void performCompositing();
void performMousePoll();
void lostCMSelection();
void updateElectricBorders();
void resetCursorPosTime();
void delayedCheckUnredirect();
protected:
bool keyPressMouseEmulation( XKeyEvent& ev );
private:
void init();
void initShortcuts();
void readShortcuts();
void initDesktopPopup();
void discardPopup();
void setupWindowShortcut( Client* c );
void checkCursorPos();
bool startKDEWalkThroughWindows();
bool startWalkThroughDesktops( TabBoxMode mode ); // TabBoxDesktopMode | TabBoxDesktopListMode
bool startWalkThroughDesktops();
bool startWalkThroughDesktopList();
void KDEWalkThroughWindows( bool forward );
void CDEWalkThroughWindows( bool forward );
void walkThroughDesktops( bool forward );
void KDEOneStepThroughWindows( bool forward );
void oneStepThroughDesktops( bool forward, TabBoxMode mode ); // TabBoxDesktopMode | TabBoxDesktopListMode
void oneStepThroughDesktops( bool forward );
void oneStepThroughDesktopList( bool forward );
bool establishTabBoxGrab();
void removeTabBoxGrab();
void propagateClients( bool propagate_new_clients ); // Called only from updateStackingOrder
ClientList constrainedStackingOrder();
void raiseClientWithinApplication( Client* c );
void lowerClientWithinApplication( Client* c );
bool allowFullClientRaising( const Client* c, Time timestamp );
bool keepTransientAbove( const Client* mainwindow, const Client* transient );
void blockStackingUpdates( bool block );
void addTopMenu( Client* c );
void removeTopMenu( Client* c );
void setupTopMenuHandling();
void updateTopMenuGeometry( Client* c = NULL );
void updateToolWindows( bool also_hide );
void fixPositionAfterCrash( Window w, const XWindowAttributes& attr );
/// This is the right way to create a new client
Client* createClient( Window w, bool is_mapped );
void addClient( Client* c, allowed_t );
Unmanaged* createUnmanaged( Window w );
void addUnmanaged( Unmanaged* c, allowed_t );
Window findSpecialEventWindow( XEvent* e );
void randomPlacement( Client* c );
void smartPlacement( Client* c );
void cascadePlacement( Client* c, bool re_init = false );
// Desktop names and number of desktops
void loadDesktopSettings();
void saveDesktopSettings();
// Mouse emulation
WId getMouseEmulationWindow();
enum MouseEmulation { EmuPress, EmuRelease, EmuMove };
unsigned int sendFakedMouseEvent( const QPoint& pos, WId win, MouseEmulation type, int button, unsigned int state ); // returns the new state
void tabBoxKeyPress( int key );
void tabBoxKeyRelease( const XKeyEvent& ev );
// Electric borders
void destroyElectricBorders();
bool electricBorderEvent(XEvent * e);
void electricBorderSwitchDesktop( ElectricBorder border, const QPoint& pos );
//---------------------------------------------------------------------
void helperDialog( const QString& message, const Client* c );
QMenu* clientPopup();
void closeActivePopup();
void updateClientArea( bool force );
bool windowRepaintsPending() const;
void setCompositeTimer();
void checkCompositePaintTime( int msec );
QVector<int> desktop_focus_chain;
QWidget* active_popup;
Client* active_popup_client;
void loadSessionInfo();
void loadWindowRules();
void editWindowRules( Client* c, bool whole_app );
QList<SessionInfo*> session;
QList<Rules*> rules;
KXMessages temporaryRulesMessages;
QTimer rulesUpdatedTimer;
bool rules_updates_disabled;
static const char* windowTypeToTxt( NET::WindowType type );
static NET::WindowType txtToWindowType( const char* txt );
static bool sessionInfoWindowTypeMatch( Client* c, SessionInfo* info );
Client* active_client;
Client* last_active_client;
Client* most_recently_raised; // Used ONLY by raiseOrLowerClient()
Client* movingClient;
Client* pending_take_activity;
int active_screen;
// Delay(ed) window focus timer and client
QTimer* delayFocusTimer;
Client* delayfocus_client;
QPoint focusMousePos;
ClientList clients;
ClientList desktops;
UnmanagedList unmanaged;
DeletedList deleted;
ClientList unconstrained_stacking_order; // Topmost last
ClientList stacking_order; // Topmost last
bool force_restacking;
mutable ToplevelList x_stacking; // From XQueryTree()
mutable bool x_stacking_dirty;
QVector< ClientList > focus_chain; // Currently ative last
ClientList global_focus_chain; // This one is only for things like tabbox's MRU
ClientList should_get_focus; // Last is most recent
ClientList attention_chain;
bool showing_desktop;
ClientList showing_desktop_clients;
int block_showing_desktop;
GroupList groups;
bool was_user_interaction;
bool session_saving;
int session_active_client;
int session_desktop;
bool control_grab;
bool tab_grab;
//KKeyNative walkThroughDesktopsKeycode, walkBackThroughDesktopsKeycode;
//KKeyNative walkThroughDesktopListKeycode, walkBackThroughDesktopListKeycode;
//KKeyNative walkThroughWindowsKeycode, walkBackThroughWindowsKeycode;
KShortcut cutWalkThroughDesktops, cutWalkThroughDesktopsReverse;
KShortcut cutWalkThroughDesktopList, cutWalkThroughDesktopListReverse;
KShortcut cutWalkThroughWindows, cutWalkThroughWindowsReverse;
bool mouse_emulation;
unsigned int mouse_emulation_state;
WId mouse_emulation_window;
int block_focus;
TabBox* tab_box;
PopupInfo* popupinfo;
QMenu* popup;
QMenu* advanced_popup;
QMenu* trans_popup;
QMenu* desk_popup;
void modalActionsSwitch( bool enabled );
KActionCollection* keys;
KActionCollection* client_keys;
QAction* mResizeOpAction;
QAction* mMoveOpAction;
QAction* mMaximizeOpAction;
QAction* mShadeOpAction;
QAction* mKeepAboveOpAction;
QAction* mKeepBelowOpAction;
QAction* mFullScreenOpAction;
QAction* mNoBorderOpAction;
QAction* mMinimizeOpAction;
QAction* mCloseOpAction;
ShortcutDialog* client_keys_dialog;
Client* client_keys_client;
KActionCollection* disable_shortcuts_keys;
bool global_shortcuts_disabled;
bool global_shortcuts_disabled_for_client;
PluginMgr* mgr;
RootInfo* rootInfo;
QWidget* supportWindow;
// Swallowing
QStringList doNotManageList;
// Colormap handling
Colormap default_colormap;
Colormap installed_colormap;
// Timer to collect requests for 'reconfigure'
QTimer reconfigureTimer;
QTimer updateToolWindowsTimer;
static Workspace* _self;
bool workspaceInit;
KStartupInfo* startup;
ElectricBorder electric_current_border;
Window electric_windows[ELECTRIC_COUNT];
int electricLeft;
int electricRight;
int electricTop;
int electricBottom;
Time electric_time_first;
Time electric_time_last;
Time electric_time_last_trigger;
QPoint electric_push_point;
int electric_reserved[ELECTRIC_COUNT]; // Corners/edges used by something
Placement* initPositioning;
QVector<QRect> workarea; // Array of workareas for virtual desktops
QVector< QVector<QRect> > screenarea; // Array of workareas per xinerama screen for all virtual desktops
bool managing_topmenus;
KSelectionOwner* topmenu_selection;
KSelectionWatcher* topmenu_watcher;
ClientList topmenus; // Doesn't own them
mutable int topmenu_height;
QWidget* topmenu_space;
int set_active_client_recursion;
int block_stacking_updates; // When > 0, stacking updates are temporarily disabled
bool blocked_propagating_new_clients; // Propagate also new clients after enabling stacking updates?
Window null_focus_window;
bool forced_global_mouse_grab;
friend class StackingUpdatesBlocker;
KSelectionOwner* cm_selection;
bool compositingSuspended;
QTimer compositeTimer;
QTime lastCompositePaint;
QTime nextPaintReference;
QTimer mousePollingTimer;
int compositeRate;
int xrrRefreshRate; // used only for compositing
QRegion repaints_region;
Window overlay; // XComposite overlay window
bool overlay_visible;
bool overlay_shown; // For showOverlay()
QRegion overlay_shape;
QSlider* transSlider;
QPushButton* transButton;
QTimer unredirectTimer;
bool forceUnredirectCheck;
QList< int > composite_paint_times;
QTimer compositeResetTimer; // for compressing composite resets
private:
friend bool performTransiencyCheck();
};
/**
* Helper for Workspace::blockStackingUpdates() being called in pairs (True/false)
*/
class StackingUpdatesBlocker
{
public:
StackingUpdatesBlocker( Workspace* w )
: ws( w ) { ws->blockStackingUpdates( true ); }
~StackingUpdatesBlocker()
{ ws->blockStackingUpdates( false ); }
private:
Workspace* ws;
};
/**
* NET WM Protocol handler class
*/
class RootInfo : public NETRootInfo
{
private:
typedef KWin::Client Client; // Because of NET::Client
public:
RootInfo( Workspace* ws, Display* dpy, Window w, const char* name, unsigned long pr[],
int pr_num, int scr= -1 );
protected:
virtual void changeNumberOfDesktops( int n );
virtual void changeCurrentDesktop( int d );
virtual void changeActiveWindow( Window w,NET::RequestSource src, Time timestamp, Window active_window );
virtual void closeWindow( Window w );
virtual void moveResize( Window w, int x_root, int y_root, unsigned long direction );
virtual void moveResizeWindow( Window w, int flags, int x, int y, int width, int height );
virtual void gotPing( Window w, Time timestamp );
virtual void restackWindow( Window w, RequestSource source, Window above, int detail, Time timestamp );
virtual void gotTakeActivity( Window w, Time timestamp, long flags );
virtual void changeShowingDesktop( bool showing );
private:
Workspace* workspace;
};
//---------------------------------------------------------
// Desktop layout
inline int Workspace::numberOfDesktops() const
{
return desktopCount_;
}
inline QSize Workspace::desktopGridSize() const
{
return desktopGridSize_;
}
inline int Workspace::desktopGridWidth() const
{
return desktopGridSize_.width();
}
inline int Workspace::desktopGridHeight() const
{
return desktopGridSize_.height();
}
inline int Workspace::workspaceWidth() const
{
return desktopGridSize_.width() * displayWidth();
}
inline int Workspace::workspaceHeight() const
{
return desktopGridSize_.height() * displayHeight();
}
inline int Workspace::currentDesktop() const
{
return currentDesktop_;
}
inline int Workspace::desktopAtCoords( QPoint coords ) const
{
return desktopGrid_[coords.y() * desktopGridSize_.width() + coords.x()];
}
inline bool Workspace::isDesktopLayoutDynamic() const
{
return desktopLayoutDynamicity_;
}
inline void Workspace::setDesktopLayoutDynamicity( bool dynamicity )
{
desktopLayoutDynamicity_ = dynamicity;
}
//---------------------------------------------------------
// Unsorted
inline bool Workspace::initializing() const
{
return workspaceInit;
}
inline Client* Workspace::activeClient() const
{
return active_client;
}
inline Client* Workspace::mostRecentlyActivatedClient() const
{
return should_get_focus.count() > 0 ? should_get_focus.last() : active_client;
}
inline void Workspace::addGroup( Group* group, allowed_t )
{
groups.append( group );
}
inline void Workspace::removeGroup( Group* group, allowed_t )
{
groups.removeAll( group );
}
inline const ClientList& Workspace::stackingOrder() const
{
// TODO: Q_ASSERT( block_stacking_updates == 0 );
return stacking_order;
}
inline void Workspace::showWindowMenu( QPoint pos, Client* cl )
{
showWindowMenu( QRect( pos, pos ), cl );
}
inline void Workspace::showWindowMenu( int x, int y, Client* cl )
{
showWindowMenu( QRect( QPoint( x, y ), QPoint( x, y )), cl );
}
inline void Workspace::setWasUserInteraction()
{
was_user_interaction = true;
}
inline bool Workspace::wasUserInteraction() const
{
return was_user_interaction;
}
inline bool Workspace::managingTopMenus() const
{
return managing_topmenus;
}
inline void Workspace::sessionSaveStarted()
{
session_saving = true;
}
inline void Workspace::sessionSaveDone()
{
session_saving = false;
}
inline bool Workspace::sessionSaving() const
{
return session_saving;
}
inline bool Workspace::forcedGlobalMouseGrab() const
{
return forced_global_mouse_grab;
}
inline bool Workspace::showingDesktop() const
{
return showing_desktop;
}
inline bool Workspace::globalShortcutsDisabled() const
{
return global_shortcuts_disabled || global_shortcuts_disabled_for_client;
}
inline Window Workspace::overlayWindow()
{
return overlay;
}
inline bool Workspace::rulesUpdatesDisabled() const
{
return rules_updates_disabled;
}
inline void Workspace::forceRestacking()
{
force_restacking = true;
StackingUpdatesBlocker blocker( this ); // Do restacking if not blocked
}
inline void Workspace::updateFocusMousePosition( const QPoint& pos )
{
focusMousePos = pos;
}
inline QPoint Workspace::focusMousePosition() const
{
return focusMousePos;
}
template< typename T >
inline Client* Workspace::findClient( T predicate ) const
{
if( Client* ret = findClientInList( clients, predicate ))
return ret;
if( Client* ret = findClientInList( desktops, predicate ))
return ret;
return NULL;
}
template< typename T1, typename T2 >
inline void Workspace::forEachClient( T1 procedure, T2 predicate )
{
for( ClientList::ConstIterator it = clients.constBegin(); it != clients.constEnd(); ++it )
if( predicate( const_cast<const Client*>( *it )))
procedure( *it );
for( ClientList::ConstIterator it = desktops.constBegin(); it != desktops.constEnd(); ++it )
if( predicate( const_cast<const Client*>( *it )))
procedure( *it );
}
template< typename T >
inline void Workspace::forEachClient( T procedure )
{
return forEachClient( procedure, TruePredicate() );
}
template< typename T >
inline Unmanaged* Workspace::findUnmanaged( T predicate ) const
{
return findUnmanagedInList( unmanaged, predicate );
}
template< typename T1, typename T2 >
inline void Workspace::forEachUnmanaged( T1 procedure, T2 predicate )
{
for( UnmanagedList::ConstIterator it = unmanaged.constBegin(); it != unmanaged.constEnd(); ++it )
if( predicate( const_cast<const Unmanaged*>( *it )))
procedure( *it );
}
template< typename T >
inline void Workspace::forEachUnmanaged( T procedure )
{
return forEachUnmanaged( procedure, TruePredicate() );
}
KWIN_COMPARE_PREDICATE( ClientMatchPredicate, Client, const Client*, cl == value );
inline bool Workspace::hasClient( const Client* c )
{
return findClient( ClientMatchPredicate( c ));
}
inline void Workspace::checkCompositeTimer()
{
if( !compositeTimer.isActive() )
setCompositeTimer();
}
inline bool Workspace::hasDecorationShadows() const
{
return mgr->factory()->supports( AbilityCompositingShadow );
}
inline QList< QList<QImage> > Workspace::decorationShadowTextures()
{
if( KDecorationFactoryUnstable* factory = dynamic_cast<KDecorationFactoryUnstable*>( mgr->factory() ))
return factory->shadowTextures();
return QList< QList<QImage> >();
}
inline int Workspace::decorationShadowTextureList( ShadowType type ) const
{
if( KDecorationFactoryUnstable* factory = dynamic_cast<KDecorationFactoryUnstable*>( mgr->factory() ))
return factory->shadowTextureList( type );
return -1;
}
inline QList<QRect> Workspace::decorationShadowQuads( ShadowType type, QSize size ) const
{
if( KDecorationFactoryUnstable* factory = dynamic_cast<KDecorationFactoryUnstable*>( mgr->factory() ))
return factory->shadowQuads( type, size );
return QList<QRect>();
}
inline double Workspace::decorationShadowOpacity( ShadowType type ) const
{
if( KDecorationFactoryUnstable* factory = dynamic_cast<KDecorationFactoryUnstable*>( mgr->factory() ))
return factory->shadowOpacity( type );
return 1.0;
}
inline double Workspace::decorationShadowBrightness( ShadowType type ) const
{
if( KDecorationFactoryUnstable* factory = dynamic_cast<KDecorationFactoryUnstable*>( mgr->factory() ))
return factory->shadowBrightness( type );
return 1.0;
}
inline double Workspace::decorationShadowSaturation( ShadowType type ) const
{
if( KDecorationFactoryUnstable* factory = dynamic_cast< KDecorationFactoryUnstable*>( mgr->factory() ))
return factory->shadowSaturation( type );
return 1.0;
}
} // namespace
#endif