kwin/autotests/integration/effects/wobbly_shade_test.cpp
Vlad Zahorodnii edb7867ee9 Prepend "Interactive" to interactive move resize methods
This is to improve code readability and make it easier to differentiate
between methods that are used during interactive move-resize and normal
move-resize methods in the future.
2021-05-16 13:50:25 +03:00

185 lines
5.9 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2018 Martin Flöser <mgraesslin@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "kwin_wayland_test.h"
#include "x11client.h"
#include "composite.h"
#include "cursor.h"
#include "effects.h"
#include "effectloader.h"
#include "platform.h"
#include "wayland_server.h"
#include "workspace.h"
#include "effect_builtins.h"
#include <KConfigGroup>
#include <KWayland/Client/connection_thread.h>
#include <KWayland/Client/registry.h>
#include <KWayland/Client/surface.h>
#include <KWayland/Client/slide.h>
#include <netwm.h>
#include <xcb/xcb_icccm.h>
using namespace KWin;
static const QString s_socketName = QStringLiteral("wayland_test_effects_wobbly_shade-0");
class WobblyWindowsShadeTest : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void cleanup();
void testShadeMove();
};
void WobblyWindowsShadeTest::initTestCase()
{
qRegisterMetaType<KWin::AbstractClient*>();
qRegisterMetaType<KWin::Effect*>();
QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
QVERIFY(applicationStartedSpy.isValid());
kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
QVERIFY(waylandServer()->init(s_socketName));
// disable all effects - we don't want to have it interact with the rendering
auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
KConfigGroup plugins(config, QStringLiteral("Plugins"));
ScriptedEffectLoader loader;
const auto builtinNames = BuiltInEffects::availableEffectNames() << loader.listOfKnownEffects();
for (QString name : builtinNames) {
plugins.writeEntry(name + QStringLiteral("Enabled"), false);
}
config->sync();
kwinApp()->setConfig(config);
qputenv("KWIN_COMPOSE", QByteArrayLiteral("O2"));
qputenv("KWIN_EFFECTS_FORCE_ANIMATIONS", "1");
kwinApp()->start();
QVERIFY(applicationStartedSpy.wait());
QVERIFY(Compositor::self());
auto scene = KWin::Compositor::self()->scene();
QVERIFY(scene);
QCOMPARE(scene->compositingType(), KWin::OpenGL2Compositing);
}
void WobblyWindowsShadeTest::init()
{
QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Decoration));
}
void WobblyWindowsShadeTest::cleanup()
{
Test::destroyWaylandConnection();
auto effectsImpl = static_cast<EffectsHandlerImpl *>(effects);
effectsImpl->unloadAllEffects();
QVERIFY(effectsImpl->loadedEffects().isEmpty());
}
struct XcbConnectionDeleter
{
static inline void cleanup(xcb_connection_t *pointer)
{
xcb_disconnect(pointer);
}
};
void WobblyWindowsShadeTest::testShadeMove()
{
// this test simulates the condition from BUG 390953
EffectsHandlerImpl *e = static_cast<EffectsHandlerImpl*>(effects);
QVERIFY(e->loadEffect(BuiltInEffects::nameForEffect(BuiltInEffect::WobblyWindows)));
QVERIFY(e->isEffectLoaded(BuiltInEffects::nameForEffect(BuiltInEffect::WobblyWindows)));
QScopedPointer<xcb_connection_t, XcbConnectionDeleter> c(xcb_connect(nullptr, nullptr));
QVERIFY(!xcb_connection_has_error(c.data()));
const QRect windowGeometry(0, 0, 100, 200);
xcb_window_t w = xcb_generate_id(c.data());
xcb_create_window(c.data(), XCB_COPY_FROM_PARENT, w, rootWindow(),
windowGeometry.x(),
windowGeometry.y(),
windowGeometry.width(),
windowGeometry.height(),
0, XCB_WINDOW_CLASS_INPUT_OUTPUT, XCB_COPY_FROM_PARENT, 0, nullptr);
xcb_size_hints_t hints;
memset(&hints, 0, sizeof(hints));
xcb_icccm_size_hints_set_position(&hints, 1, windowGeometry.x(), windowGeometry.y());
xcb_icccm_size_hints_set_size(&hints, 1, windowGeometry.width(), windowGeometry.height());
xcb_icccm_set_wm_normal_hints(c.data(), w, &hints);
xcb_map_window(c.data(), w);
xcb_flush(c.data());
// we should get a client for it
QSignalSpy windowCreatedSpy(workspace(), &Workspace::clientAdded);
QVERIFY(windowCreatedSpy.isValid());
QVERIFY(windowCreatedSpy.wait());
X11Client *client = windowCreatedSpy.first().first().value<X11Client *>();
QVERIFY(client);
QCOMPARE(client->window(), w);
QVERIFY(client->isDecorated());
QVERIFY(client->isShadeable());
QVERIFY(!client->isShade());
QVERIFY(client->isActive());
QSignalSpy windowShownSpy(client, &AbstractClient::windowShown);
QVERIFY(windowShownSpy.isValid());
QVERIFY(windowShownSpy.wait());
// now shade the window
workspace()->slotWindowShade();
QVERIFY(client->isShade());
QSignalSpy windowStartUserMovedResizedSpy(e, &EffectsHandler::windowStartUserMovedResized);
QVERIFY(windowStartUserMovedResizedSpy.isValid());
// begin move
QVERIFY(workspace()->moveResizeClient() == nullptr);
QCOMPARE(client->isInteractiveMove(), false);
workspace()->slotWindowMove();
QCOMPARE(workspace()->moveResizeClient(), client);
QCOMPARE(client->isInteractiveMove(), true);
QCOMPARE(windowStartUserMovedResizedSpy.count(), 1);
// wait for frame rendered
QTest::qWait(100);
// send some key events, not going through input redirection
client->keyPressEvent(Qt::Key_Right);
client->updateInteractiveMoveResize(KWin::Cursors::self()->mouse()->pos());
// wait for frame rendered
QTest::qWait(100);
client->keyPressEvent(Qt::Key_Right);
client->updateInteractiveMoveResize(KWin::Cursors::self()->mouse()->pos());
// wait for frame rendered
QTest::qWait(100);
client->keyPressEvent(Qt::Key_Down | Qt::ALT);
client->updateInteractiveMoveResize(KWin::Cursors::self()->mouse()->pos());
// wait for frame rendered
QTest::qWait(100);
// let's end
client->keyPressEvent(Qt::Key_Enter);
// wait for frame rendered
QTest::qWait(100);
}
WAYLANDTEST_MAIN(WobblyWindowsShadeTest)
#include "wobbly_shade_test.moc"