kwin/src/plugins/platforms/drm/egl_multi_backend.cpp

169 lines
4.7 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2020 Xaver Hugl <xaver.hugl@gmail.com>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "egl_multi_backend.h"
#include <config-kwin.h>
#include "logging.h"
#if HAVE_GBM
#include "egl_gbm_backend.h"
#endif
#if HAVE_EGL_STREAMS
#include "egl_stream_backend.h"
#endif
#include "drm_backend.h"
#include "drm_gpu.h"
namespace KWin
{
EglMultiBackend::EglMultiBackend(DrmBackend *backend, AbstractEglDrmBackend *primaryEglBackend)
: OpenGLBackend()
, m_platform(backend)
{
connect(m_platform, &DrmBackend::gpuAdded, this, &EglMultiBackend::addGpu);
connect(m_platform, &DrmBackend::gpuRemoved, this, &EglMultiBackend::removeGpu);
m_backends.append(primaryEglBackend);
setIsDirectRendering(true);
}
EglMultiBackend::~EglMultiBackend()
{
for (int i = 1; i < m_backends.count(); i++) {
delete m_backends[i];
}
// delete primary backend last, or this will crash!
delete m_backends[0];
}
void EglMultiBackend::init()
{
for (auto b : qAsConst(m_backends)) {
b->init();
}
// we only care about the rendering GPU
setSupportsSurfacelessContext(m_backends[0]->supportsSurfacelessContext());
setSupportsBufferAge(m_backends[0]->supportsBufferAge());
setSupportsPartialUpdate(m_backends[0]->supportsPartialUpdate());
setSupportsSwapBuffersWithDamage(m_backends[0]->supportsSwapBuffersWithDamage());
// these are client extensions and the same for all egl backends
setExtensions(m_backends[0]->extensions());
m_backends[0]->makeCurrent();
m_initialized = true;
}
QRegion EglMultiBackend::beginFrame(int screenId)
{
int internalScreenId;
AbstractEglBackend *backend = findBackend(screenId, internalScreenId);
Q_ASSERT(backend != nullptr);
return backend->beginFrame(internalScreenId);
}
void EglMultiBackend::endFrame(int screenId, const QRegion &damage, const QRegion &damagedRegion)
{
int internalScreenId;
AbstractEglBackend *backend = findBackend(screenId, internalScreenId);
Q_ASSERT(backend != nullptr);
backend->endFrame(internalScreenId, damage, damagedRegion);
}
bool EglMultiBackend::scanout(int screenId, SurfaceItem *surfaceItem)
{
int internalScreenId;
AbstractEglBackend *backend = findBackend(screenId, internalScreenId);
Q_ASSERT(backend != nullptr);
return backend->scanout(internalScreenId, surfaceItem);
}
bool EglMultiBackend::makeCurrent()
{
return m_backends[0]->makeCurrent();
}
void EglMultiBackend::doneCurrent()
{
m_backends[0]->doneCurrent();
}
PlatformSurfaceTexture *EglMultiBackend::createPlatformSurfaceTextureInternal(SurfacePixmapInternal *pixmap)
{
return m_backends[0]->createPlatformSurfaceTextureInternal(pixmap);
}
PlatformSurfaceTexture *EglMultiBackend::createPlatformSurfaceTextureWayland(SurfacePixmapWayland *pixmap)
{
return m_backends[0]->createPlatformSurfaceTextureWayland(pixmap);
}
QSharedPointer<GLTexture> EglMultiBackend::textureForOutput(AbstractOutput *requestedOutput) const
{
// this assumes that all outputs are rendered on backend 0
return m_backends[0]->textureForOutput(requestedOutput);
}
void EglMultiBackend::screenGeometryChanged(const QSize &size)
{
Q_UNUSED(size)
}
AbstractEglDrmBackend *EglMultiBackend::findBackend(int screenId, int& internalScreenId) const
{
int screens = 0;
for (int i = 0; i < m_backends.count(); i++) {
if (screenId < screens + m_backends[i]->screenCount()) {
internalScreenId = screenId - screens;
return m_backends[i];
}
screens += m_backends[i]->screenCount();
}
qCDebug(KWIN_DRM) << "could not find backend!" << screenId << "/" << screens;
return nullptr;
}
bool EglMultiBackend::directScanoutAllowed(int screenId) const
{
int internalScreenId;
AbstractEglBackend *backend = findBackend(screenId, internalScreenId);
Q_ASSERT(backend != nullptr);
return backend->directScanoutAllowed(internalScreenId);
}
void EglMultiBackend::addGpu(DrmGpu *gpu)
{
AbstractEglDrmBackend *backend;
if (gpu->useEglStreams()) {
#if HAVE_EGL_STREAMS
backend = new EglStreamBackend(m_platform, gpu);
#endif
} else {
#if HAVE_GBM
backend = new EglGbmBackend(m_platform, gpu);
#endif
}
if (backend) {
if (m_initialized) {
backend->init();
}
m_backends.append(backend);
}
}
void EglMultiBackend::removeGpu(DrmGpu *gpu)
{
auto it = std::find_if(m_backends.constBegin(), m_backends.constEnd(), [gpu](auto backend) {
return backend->gpu() == gpu;
});
if (it != m_backends.constEnd()) {
m_backends.removeOne(*it);
delete *it;
}
}
}