169 lines
4.7 KiB
C++
169 lines
4.7 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2020 Xaver Hugl <xaver.hugl@gmail.com>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "egl_multi_backend.h"
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#include <config-kwin.h>
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#include "logging.h"
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#if HAVE_GBM
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#include "egl_gbm_backend.h"
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#endif
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#if HAVE_EGL_STREAMS
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#include "egl_stream_backend.h"
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#endif
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#include "drm_backend.h"
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#include "drm_gpu.h"
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namespace KWin
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{
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EglMultiBackend::EglMultiBackend(DrmBackend *backend, AbstractEglDrmBackend *primaryEglBackend)
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: OpenGLBackend()
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, m_platform(backend)
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{
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connect(m_platform, &DrmBackend::gpuAdded, this, &EglMultiBackend::addGpu);
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connect(m_platform, &DrmBackend::gpuRemoved, this, &EglMultiBackend::removeGpu);
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m_backends.append(primaryEglBackend);
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setIsDirectRendering(true);
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}
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EglMultiBackend::~EglMultiBackend()
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{
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for (int i = 1; i < m_backends.count(); i++) {
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delete m_backends[i];
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}
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// delete primary backend last, or this will crash!
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delete m_backends[0];
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}
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void EglMultiBackend::init()
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{
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for (auto b : qAsConst(m_backends)) {
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b->init();
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}
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// we only care about the rendering GPU
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setSupportsSurfacelessContext(m_backends[0]->supportsSurfacelessContext());
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setSupportsBufferAge(m_backends[0]->supportsBufferAge());
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setSupportsPartialUpdate(m_backends[0]->supportsPartialUpdate());
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setSupportsSwapBuffersWithDamage(m_backends[0]->supportsSwapBuffersWithDamage());
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// these are client extensions and the same for all egl backends
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setExtensions(m_backends[0]->extensions());
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m_backends[0]->makeCurrent();
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m_initialized = true;
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}
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QRegion EglMultiBackend::beginFrame(int screenId)
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{
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int internalScreenId;
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AbstractEglBackend *backend = findBackend(screenId, internalScreenId);
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Q_ASSERT(backend != nullptr);
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return backend->beginFrame(internalScreenId);
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}
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void EglMultiBackend::endFrame(int screenId, const QRegion &damage, const QRegion &damagedRegion)
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{
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int internalScreenId;
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AbstractEglBackend *backend = findBackend(screenId, internalScreenId);
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Q_ASSERT(backend != nullptr);
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backend->endFrame(internalScreenId, damage, damagedRegion);
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}
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bool EglMultiBackend::scanout(int screenId, SurfaceItem *surfaceItem)
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{
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int internalScreenId;
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AbstractEglBackend *backend = findBackend(screenId, internalScreenId);
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Q_ASSERT(backend != nullptr);
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return backend->scanout(internalScreenId, surfaceItem);
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}
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bool EglMultiBackend::makeCurrent()
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{
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return m_backends[0]->makeCurrent();
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}
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void EglMultiBackend::doneCurrent()
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{
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m_backends[0]->doneCurrent();
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}
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PlatformSurfaceTexture *EglMultiBackend::createPlatformSurfaceTextureInternal(SurfacePixmapInternal *pixmap)
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{
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return m_backends[0]->createPlatformSurfaceTextureInternal(pixmap);
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}
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PlatformSurfaceTexture *EglMultiBackend::createPlatformSurfaceTextureWayland(SurfacePixmapWayland *pixmap)
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{
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return m_backends[0]->createPlatformSurfaceTextureWayland(pixmap);
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}
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QSharedPointer<GLTexture> EglMultiBackend::textureForOutput(AbstractOutput *requestedOutput) const
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{
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// this assumes that all outputs are rendered on backend 0
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return m_backends[0]->textureForOutput(requestedOutput);
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}
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void EglMultiBackend::screenGeometryChanged(const QSize &size)
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{
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Q_UNUSED(size)
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}
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AbstractEglDrmBackend *EglMultiBackend::findBackend(int screenId, int& internalScreenId) const
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{
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int screens = 0;
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for (int i = 0; i < m_backends.count(); i++) {
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if (screenId < screens + m_backends[i]->screenCount()) {
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internalScreenId = screenId - screens;
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return m_backends[i];
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}
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screens += m_backends[i]->screenCount();
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}
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qCDebug(KWIN_DRM) << "could not find backend!" << screenId << "/" << screens;
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return nullptr;
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}
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bool EglMultiBackend::directScanoutAllowed(int screenId) const
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{
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int internalScreenId;
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AbstractEglBackend *backend = findBackend(screenId, internalScreenId);
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Q_ASSERT(backend != nullptr);
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return backend->directScanoutAllowed(internalScreenId);
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}
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void EglMultiBackend::addGpu(DrmGpu *gpu)
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{
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AbstractEglDrmBackend *backend;
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if (gpu->useEglStreams()) {
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#if HAVE_EGL_STREAMS
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backend = new EglStreamBackend(m_platform, gpu);
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#endif
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} else {
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#if HAVE_GBM
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backend = new EglGbmBackend(m_platform, gpu);
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#endif
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}
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if (backend) {
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if (m_initialized) {
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backend->init();
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}
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m_backends.append(backend);
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}
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}
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void EglMultiBackend::removeGpu(DrmGpu *gpu)
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{
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auto it = std::find_if(m_backends.constBegin(), m_backends.constEnd(), [gpu](auto backend) {
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return backend->gpu() == gpu;
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});
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if (it != m_backends.constEnd()) {
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m_backends.removeOne(*it);
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delete *it;
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}
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}
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}
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