kwin/autotests/integration/effects/toplevel_open_close_animation_test.cpp
Vlad Zahorodnii 200223e06e autotests: Prepend KWayland::Client:: to Surface
With a "Surface" type in kwin, KWayland::Client::Surface without fully
specified namespace will conflict with kwin's Surface type.

In some way, it also improves readability as it's clear where Surface
comes from.
2021-09-06 10:42:03 +00:00

213 lines
7.4 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2018 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "kwin_wayland_test.h"
#include "abstract_client.h"
#include "composite.h"
#include "deleted.h"
#include "effectloader.h"
#include "effects.h"
#include "platform.h"
#include "scene.h"
#include "wayland_server.h"
#include "workspace.h"
#include "effect_builtins.h"
#include <KWayland/Client/surface.h>
using namespace KWin;
static const QString s_socketName = QStringLiteral("wayland_test_effects_toplevel_open_close_animation-0");
class ToplevelOpenCloseAnimationTest : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void cleanup();
void testAnimateToplevels_data();
void testAnimateToplevels();
void testDontAnimatePopups_data();
void testDontAnimatePopups();
};
void ToplevelOpenCloseAnimationTest::initTestCase()
{
qputenv("XDG_DATA_DIRS", QCoreApplication::applicationDirPath().toUtf8());
qRegisterMetaType<KWin::AbstractClient *>();
qRegisterMetaType<KWin::Deleted *>();
QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
QVERIFY(applicationStartedSpy.isValid());
kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
QVERIFY(waylandServer()->init(s_socketName));
auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
KConfigGroup plugins(config, QStringLiteral("Plugins"));
ScriptedEffectLoader loader;
const auto builtinNames = BuiltInEffects::availableEffectNames() << loader.listOfKnownEffects();
for (const QString &name : builtinNames) {
plugins.writeEntry(name + QStringLiteral("Enabled"), false);
}
config->sync();
kwinApp()->setConfig(config);
qputenv("KWIN_COMPOSE", QByteArrayLiteral("O2"));
qputenv("KWIN_EFFECTS_FORCE_ANIMATIONS", QByteArrayLiteral("1"));
kwinApp()->start();
QVERIFY(applicationStartedSpy.wait());
Test::initWaylandWorkspace();
auto scene = KWin::Compositor::self()->scene();
QVERIFY(scene);
QCOMPARE(scene->compositingType(), KWin::OpenGLCompositing);
}
void ToplevelOpenCloseAnimationTest::init()
{
QVERIFY(Test::setupWaylandConnection());
}
void ToplevelOpenCloseAnimationTest::cleanup()
{
auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
QVERIFY(effectsImpl);
effectsImpl->unloadAllEffects();
QVERIFY(effectsImpl->loadedEffects().isEmpty());
Test::destroyWaylandConnection();
}
void ToplevelOpenCloseAnimationTest::testAnimateToplevels_data()
{
QTest::addColumn<QString>("effectName");
QTest::newRow("Fade") << QStringLiteral("kwin4_effect_fade");
QTest::newRow("Glide") << QStringLiteral("glide");
QTest::newRow("Scale") << QStringLiteral("kwin4_effect_scale");
}
void ToplevelOpenCloseAnimationTest::testAnimateToplevels()
{
// This test verifies that window open/close animation effects try to
// animate the appearing and the disappearing of toplevel windows.
// Make sure that we have the right effects ptr.
auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
QVERIFY(effectsImpl);
// Load effect that will be tested.
QFETCH(QString, effectName);
QVERIFY(effectsImpl->loadEffect(effectName));
QCOMPARE(effectsImpl->loadedEffects().count(), 1);
QCOMPARE(effectsImpl->loadedEffects().first(), effectName);
Effect *effect = effectsImpl->findEffect(effectName);
QVERIFY(effect);
QVERIFY(!effect->isActive());
// Create the test client.
using namespace KWayland::Client;
QScopedPointer<KWayland::Client::Surface> surface(Test::createSurface());
QVERIFY(!surface.isNull());
QScopedPointer<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.data()));
QVERIFY(!shellSurface.isNull());
AbstractClient *client = Test::renderAndWaitForShown(surface.data(), QSize(100, 50), Qt::blue);
QVERIFY(client);
QVERIFY(effect->isActive());
// Eventually, the animation will be complete.
QTRY_VERIFY(!effect->isActive());
// Close the test client, the effect should start animating the disappearing
// of the client.
QSignalSpy windowClosedSpy(client, &AbstractClient::windowClosed);
QVERIFY(windowClosedSpy.isValid());
shellSurface.reset();
surface.reset();
QVERIFY(windowClosedSpy.wait());
QVERIFY(effect->isActive());
// Eventually, the animation will be complete.
QTRY_VERIFY(!effect->isActive());
}
void ToplevelOpenCloseAnimationTest::testDontAnimatePopups_data()
{
QTest::addColumn<QString>("effectName");
QTest::newRow("Fade") << QStringLiteral("kwin4_effect_fade");
QTest::newRow("Glide") << QStringLiteral("glide");
QTest::newRow("Scale") << QStringLiteral("kwin4_effect_scale");
}
void ToplevelOpenCloseAnimationTest::testDontAnimatePopups()
{
// This test verifies that window open/close animation effects don't try
// to animate popups(e.g. popup menus, tooltips, etc).
// Make sure that we have the right effects ptr.
auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
QVERIFY(effectsImpl);
// Create the main window.
using namespace KWayland::Client;
QScopedPointer<KWayland::Client::Surface> mainWindowSurface(Test::createSurface());
QVERIFY(!mainWindowSurface.isNull());
QScopedPointer<Test::XdgToplevel> mainWindowShellSurface(Test::createXdgToplevelSurface(mainWindowSurface.data()));
QVERIFY(!mainWindowShellSurface.isNull());
AbstractClient *mainWindow = Test::renderAndWaitForShown(mainWindowSurface.data(), QSize(100, 50), Qt::blue);
QVERIFY(mainWindow);
// Load effect that will be tested.
QFETCH(QString, effectName);
QVERIFY(effectsImpl->loadEffect(effectName));
QCOMPARE(effectsImpl->loadedEffects().count(), 1);
QCOMPARE(effectsImpl->loadedEffects().first(), effectName);
Effect *effect = effectsImpl->findEffect(effectName);
QVERIFY(effect);
QVERIFY(!effect->isActive());
// Create a popup, it should not be animated.
QScopedPointer<KWayland::Client::Surface> popupSurface(Test::createSurface());
QVERIFY(!popupSurface.isNull());
QScopedPointer<Test::XdgPositioner> positioner(Test::createXdgPositioner());
QVERIFY(positioner);
positioner->set_size(20, 20);
positioner->set_anchor_rect(0, 0, 10, 10);
positioner->set_gravity(Test::XdgPositioner::gravity_bottom_right);
positioner->set_anchor(Test::XdgPositioner::anchor_bottom_left);
QScopedPointer<Test::XdgPopup> popupShellSurface(Test::createXdgPopupSurface(popupSurface.data(), mainWindowShellSurface->xdgSurface(), positioner.data()));
QVERIFY(!popupShellSurface.isNull());
AbstractClient *popup = Test::renderAndWaitForShown(popupSurface.data(), QSize(20, 20), Qt::red);
QVERIFY(popup);
QVERIFY(popup->isPopupWindow());
QCOMPARE(popup->transientFor(), mainWindow);
QVERIFY(!effect->isActive());
// Destroy the popup, it should not be animated.
QSignalSpy popupClosedSpy(popup, &AbstractClient::windowClosed);
QVERIFY(popupClosedSpy.isValid());
popupShellSurface.reset();
popupSurface.reset();
QVERIFY(popupClosedSpy.wait());
QVERIFY(!effect->isActive());
// Destroy the main window.
mainWindowSurface.reset();
QVERIFY(Test::waitForWindowDestroyed(mainWindow));
}
WAYLANDTEST_MAIN(ToplevelOpenCloseAnimationTest)
#include "toplevel_open_close_animation_test.moc"