200223e06e
With a "Surface" type in kwin, KWayland::Client::Surface without fully specified namespace will conflict with kwin's Surface type. In some way, it also improves readability as it's clear where Surface comes from.
213 lines
7.4 KiB
C++
213 lines
7.4 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2018 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "kwin_wayland_test.h"
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#include "abstract_client.h"
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#include "composite.h"
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#include "deleted.h"
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#include "effectloader.h"
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#include "effects.h"
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#include "platform.h"
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#include "scene.h"
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#include "wayland_server.h"
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#include "workspace.h"
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#include "effect_builtins.h"
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#include <KWayland/Client/surface.h>
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using namespace KWin;
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static const QString s_socketName = QStringLiteral("wayland_test_effects_toplevel_open_close_animation-0");
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class ToplevelOpenCloseAnimationTest : public QObject
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{
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Q_OBJECT
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private Q_SLOTS:
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void initTestCase();
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void init();
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void cleanup();
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void testAnimateToplevels_data();
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void testAnimateToplevels();
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void testDontAnimatePopups_data();
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void testDontAnimatePopups();
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};
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void ToplevelOpenCloseAnimationTest::initTestCase()
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{
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qputenv("XDG_DATA_DIRS", QCoreApplication::applicationDirPath().toUtf8());
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qRegisterMetaType<KWin::AbstractClient *>();
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qRegisterMetaType<KWin::Deleted *>();
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QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
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QVERIFY(applicationStartedSpy.isValid());
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kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
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QVERIFY(waylandServer()->init(s_socketName));
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auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
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KConfigGroup plugins(config, QStringLiteral("Plugins"));
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ScriptedEffectLoader loader;
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const auto builtinNames = BuiltInEffects::availableEffectNames() << loader.listOfKnownEffects();
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for (const QString &name : builtinNames) {
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plugins.writeEntry(name + QStringLiteral("Enabled"), false);
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}
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config->sync();
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kwinApp()->setConfig(config);
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qputenv("KWIN_COMPOSE", QByteArrayLiteral("O2"));
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qputenv("KWIN_EFFECTS_FORCE_ANIMATIONS", QByteArrayLiteral("1"));
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kwinApp()->start();
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QVERIFY(applicationStartedSpy.wait());
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Test::initWaylandWorkspace();
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auto scene = KWin::Compositor::self()->scene();
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QVERIFY(scene);
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QCOMPARE(scene->compositingType(), KWin::OpenGLCompositing);
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}
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void ToplevelOpenCloseAnimationTest::init()
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{
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QVERIFY(Test::setupWaylandConnection());
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}
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void ToplevelOpenCloseAnimationTest::cleanup()
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{
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auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
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QVERIFY(effectsImpl);
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effectsImpl->unloadAllEffects();
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QVERIFY(effectsImpl->loadedEffects().isEmpty());
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Test::destroyWaylandConnection();
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}
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void ToplevelOpenCloseAnimationTest::testAnimateToplevels_data()
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{
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QTest::addColumn<QString>("effectName");
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QTest::newRow("Fade") << QStringLiteral("kwin4_effect_fade");
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QTest::newRow("Glide") << QStringLiteral("glide");
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QTest::newRow("Scale") << QStringLiteral("kwin4_effect_scale");
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}
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void ToplevelOpenCloseAnimationTest::testAnimateToplevels()
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{
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// This test verifies that window open/close animation effects try to
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// animate the appearing and the disappearing of toplevel windows.
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// Make sure that we have the right effects ptr.
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auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
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QVERIFY(effectsImpl);
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// Load effect that will be tested.
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QFETCH(QString, effectName);
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QVERIFY(effectsImpl->loadEffect(effectName));
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QCOMPARE(effectsImpl->loadedEffects().count(), 1);
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QCOMPARE(effectsImpl->loadedEffects().first(), effectName);
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Effect *effect = effectsImpl->findEffect(effectName);
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QVERIFY(effect);
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QVERIFY(!effect->isActive());
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// Create the test client.
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using namespace KWayland::Client;
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QScopedPointer<KWayland::Client::Surface> surface(Test::createSurface());
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QVERIFY(!surface.isNull());
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QScopedPointer<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.data()));
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QVERIFY(!shellSurface.isNull());
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AbstractClient *client = Test::renderAndWaitForShown(surface.data(), QSize(100, 50), Qt::blue);
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QVERIFY(client);
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QVERIFY(effect->isActive());
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// Eventually, the animation will be complete.
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QTRY_VERIFY(!effect->isActive());
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// Close the test client, the effect should start animating the disappearing
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// of the client.
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QSignalSpy windowClosedSpy(client, &AbstractClient::windowClosed);
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QVERIFY(windowClosedSpy.isValid());
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shellSurface.reset();
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surface.reset();
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QVERIFY(windowClosedSpy.wait());
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QVERIFY(effect->isActive());
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// Eventually, the animation will be complete.
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QTRY_VERIFY(!effect->isActive());
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}
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void ToplevelOpenCloseAnimationTest::testDontAnimatePopups_data()
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{
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QTest::addColumn<QString>("effectName");
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QTest::newRow("Fade") << QStringLiteral("kwin4_effect_fade");
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QTest::newRow("Glide") << QStringLiteral("glide");
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QTest::newRow("Scale") << QStringLiteral("kwin4_effect_scale");
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}
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void ToplevelOpenCloseAnimationTest::testDontAnimatePopups()
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{
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// This test verifies that window open/close animation effects don't try
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// to animate popups(e.g. popup menus, tooltips, etc).
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// Make sure that we have the right effects ptr.
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auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
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QVERIFY(effectsImpl);
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// Create the main window.
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using namespace KWayland::Client;
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QScopedPointer<KWayland::Client::Surface> mainWindowSurface(Test::createSurface());
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QVERIFY(!mainWindowSurface.isNull());
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QScopedPointer<Test::XdgToplevel> mainWindowShellSurface(Test::createXdgToplevelSurface(mainWindowSurface.data()));
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QVERIFY(!mainWindowShellSurface.isNull());
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AbstractClient *mainWindow = Test::renderAndWaitForShown(mainWindowSurface.data(), QSize(100, 50), Qt::blue);
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QVERIFY(mainWindow);
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// Load effect that will be tested.
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QFETCH(QString, effectName);
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QVERIFY(effectsImpl->loadEffect(effectName));
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QCOMPARE(effectsImpl->loadedEffects().count(), 1);
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QCOMPARE(effectsImpl->loadedEffects().first(), effectName);
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Effect *effect = effectsImpl->findEffect(effectName);
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QVERIFY(effect);
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QVERIFY(!effect->isActive());
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// Create a popup, it should not be animated.
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QScopedPointer<KWayland::Client::Surface> popupSurface(Test::createSurface());
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QVERIFY(!popupSurface.isNull());
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QScopedPointer<Test::XdgPositioner> positioner(Test::createXdgPositioner());
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QVERIFY(positioner);
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positioner->set_size(20, 20);
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positioner->set_anchor_rect(0, 0, 10, 10);
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positioner->set_gravity(Test::XdgPositioner::gravity_bottom_right);
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positioner->set_anchor(Test::XdgPositioner::anchor_bottom_left);
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QScopedPointer<Test::XdgPopup> popupShellSurface(Test::createXdgPopupSurface(popupSurface.data(), mainWindowShellSurface->xdgSurface(), positioner.data()));
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QVERIFY(!popupShellSurface.isNull());
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AbstractClient *popup = Test::renderAndWaitForShown(popupSurface.data(), QSize(20, 20), Qt::red);
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QVERIFY(popup);
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QVERIFY(popup->isPopupWindow());
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QCOMPARE(popup->transientFor(), mainWindow);
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QVERIFY(!effect->isActive());
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// Destroy the popup, it should not be animated.
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QSignalSpy popupClosedSpy(popup, &AbstractClient::windowClosed);
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QVERIFY(popupClosedSpy.isValid());
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popupShellSurface.reset();
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popupSurface.reset();
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QVERIFY(popupClosedSpy.wait());
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QVERIFY(!effect->isActive());
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// Destroy the main window.
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mainWindowSurface.reset();
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QVERIFY(Test::waitForWindowDestroyed(mainWindow));
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}
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WAYLANDTEST_MAIN(ToplevelOpenCloseAnimationTest)
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#include "toplevel_open_close_animation_test.moc"
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