15af09c70a
Summary: Currently we have two signals that are emitted when the Toplevel's geometry changes - geometryShapeChanged() and geometryChanged(). The former signal is used primarily to invalidate cached window quads and the latter is sort of emitted when the frame geometry changes. But it's not that easy. We have a bunch of connects that link those signals together... The worst part about all of this is that the window quads cache gets invalidated every time a geometry update occurs, for example when user moves a window around on the screen. This change introduces a new signal and deprecates the existing geometryChanged signal. frameGeometryChanged is similar to geometryChanged except that it is emitted when an _actual_ geometry change has occurred. We do still emit geometryShapeChanged signal. However, in long term, we need to get rid of this signal or come up with something that makes sense and doesn't require us to waste computational resources. Reviewers: #kwin, davidedmundson Reviewed By: #kwin, davidedmundson Subscribers: davidedmundson, romangg, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D26863
233 lines
6.7 KiB
C++
233 lines
6.7 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2013, 2016 Martin Gräßlin <mgraesslin@kde.org>
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Copyright (C) 2018 Roman Gilg <subdiff@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "touch_input.h"
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#include "abstract_client.h"
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#include "input.h"
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#include "pointer_input.h"
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#include "input_event_spy.h"
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#include "toplevel.h"
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#include "wayland_server.h"
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#include "workspace.h"
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#include "decorations/decoratedclient.h"
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// KDecoration
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#include <KDecoration2/Decoration>
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// KWayland
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#include <KWayland/Server/seat_interface.h>
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// screenlocker
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#include <KScreenLocker/KsldApp>
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// Qt
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#include <QHoverEvent>
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#include <QWindow>
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namespace KWin
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{
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TouchInputRedirection::TouchInputRedirection(InputRedirection *parent)
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: InputDeviceHandler(parent)
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{
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}
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TouchInputRedirection::~TouchInputRedirection() = default;
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void TouchInputRedirection::init()
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{
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Q_ASSERT(!inited());
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setInited(true);
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InputDeviceHandler::init();
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if (waylandServer()->hasScreenLockerIntegration()) {
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connect(ScreenLocker::KSldApp::self(), &ScreenLocker::KSldApp::lockStateChanged, this,
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[this] {
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cancel();
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// position doesn't matter
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update();
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}
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);
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}
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connect(workspace(), &QObject::destroyed, this, [this] { setInited(false); });
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connect(waylandServer(), &QObject::destroyed, this, [this] { setInited(false); });
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}
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bool TouchInputRedirection::focusUpdatesBlocked()
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{
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if (!inited()) {
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return true;
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}
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if (m_windowUpdatedInCycle) {
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return true;
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}
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m_windowUpdatedInCycle = true;
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if (waylandServer()->seat()->isDragTouch()) {
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return true;
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}
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if (m_touches > 1) {
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// first touch defines focus
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return true;
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}
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return false;
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}
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bool TouchInputRedirection::positionValid() const
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{
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Q_ASSERT(m_touches >= 0);
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// we can only determine a position with at least one touch point
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return m_touches == 0;
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}
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void TouchInputRedirection::focusUpdate(Toplevel *focusOld, Toplevel *focusNow)
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{
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// TODO: handle pointer grab aka popups
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if (AbstractClient *ac = qobject_cast<AbstractClient*>(focusOld)) {
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ac->leaveEvent();
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}
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disconnect(m_focusGeometryConnection);
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m_focusGeometryConnection = QMetaObject::Connection();
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if (AbstractClient *ac = qobject_cast<AbstractClient*>(focusNow)) {
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ac->enterEvent(m_lastPosition.toPoint());
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workspace()->updateFocusMousePosition(m_lastPosition.toPoint());
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}
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auto seat = waylandServer()->seat();
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if (!focusNow || !focusNow->surface() || decoration()) {
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// no new surface or internal window or on decoration -> cleanup
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seat->setFocusedTouchSurface(nullptr);
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return;
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}
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// TODO: invalidate pointer focus?
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// FIXME: add input transformation API to KWayland::Server::SeatInterface for touch input
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seat->setFocusedTouchSurface(focusNow->surface(), -1 * focusNow->inputTransformation().map(focusNow->pos()) + focusNow->pos());
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m_focusGeometryConnection = connect(focusNow, &Toplevel::frameGeometryChanged, this,
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[this] {
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if (focus().isNull()) {
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return;
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}
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auto seat = waylandServer()->seat();
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if (focus().data()->surface() != seat->focusedTouchSurface()) {
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return;
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}
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seat->setFocusedTouchSurfacePosition(-1 * focus()->inputTransformation().map(focus()->pos()) + focus()->pos());
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}
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);
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}
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void TouchInputRedirection::cleanupInternalWindow(QWindow *old, QWindow *now)
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{
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Q_UNUSED(old);
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Q_UNUSED(now);
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// nothing to do
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}
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void TouchInputRedirection::cleanupDecoration(Decoration::DecoratedClientImpl *old, Decoration::DecoratedClientImpl *now)
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{
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Q_UNUSED(old);
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Q_UNUSED(now);
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// nothing to do
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}
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void TouchInputRedirection::insertId(qint32 internalId, qint32 kwaylandId)
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{
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m_idMapper.insert(internalId, kwaylandId);
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}
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qint32 TouchInputRedirection::mappedId(qint32 internalId)
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{
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auto it = m_idMapper.constFind(internalId);
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if (it != m_idMapper.constEnd()) {
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return it.value();
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}
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return -1;
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}
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void TouchInputRedirection::removeId(qint32 internalId)
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{
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m_idMapper.remove(internalId);
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}
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void TouchInputRedirection::processDown(qint32 id, const QPointF &pos, quint32 time, LibInput::Device *device)
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{
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Q_UNUSED(device)
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if (!inited()) {
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return;
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}
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m_lastPosition = pos;
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m_windowUpdatedInCycle = false;
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m_touches++;
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if (m_touches == 1) {
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update();
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}
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input()->processSpies(std::bind(&InputEventSpy::touchDown, std::placeholders::_1, id, pos, time));
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input()->processFilters(std::bind(&InputEventFilter::touchDown, std::placeholders::_1, id, pos, time));
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m_windowUpdatedInCycle = false;
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}
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void TouchInputRedirection::processUp(qint32 id, quint32 time, LibInput::Device *device)
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{
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Q_UNUSED(device)
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if (!inited()) {
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return;
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}
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m_windowUpdatedInCycle = false;
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input()->processSpies(std::bind(&InputEventSpy::touchUp, std::placeholders::_1, id, time));
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input()->processFilters(std::bind(&InputEventFilter::touchUp, std::placeholders::_1, id, time));
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m_windowUpdatedInCycle = false;
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m_touches--;
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if (m_touches == 0) {
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update();
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}
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}
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void TouchInputRedirection::processMotion(qint32 id, const QPointF &pos, quint32 time, LibInput::Device *device)
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{
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Q_UNUSED(device)
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if (!inited()) {
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return;
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}
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m_lastPosition = pos;
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m_windowUpdatedInCycle = false;
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input()->processSpies(std::bind(&InputEventSpy::touchMotion, std::placeholders::_1, id, pos, time));
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input()->processFilters(std::bind(&InputEventFilter::touchMotion, std::placeholders::_1, id, pos, time));
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m_windowUpdatedInCycle = false;
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}
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void TouchInputRedirection::cancel()
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{
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if (!inited()) {
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return;
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}
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waylandServer()->seat()->cancelTouchSequence();
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m_idMapper.clear();
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}
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void TouchInputRedirection::frame()
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{
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if (!inited()) {
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return;
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}
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waylandServer()->seat()->touchFrame();
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}
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}
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