6c4ded2034
While on pointers and keyboards the focus patterns follows rather naturally, on touch screens it doesn't so much. This change adapts our touch infrastructure to allow for multiple surfaces to be issued touch events without forcing all interactions into the same one. Signed-off-by: Victoria Fischer <victoria.fischer@mercedes-benz.com>
448 lines
17 KiB
C++
448 lines
17 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2016 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "kwin_wayland_test.h"
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#include "core/output.h"
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#include "pointer_input.h"
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#include "touch_input.h"
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#include "wayland_server.h"
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#include "window.h"
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#include "workspace.h"
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#include <KWayland/Client/compositor.h>
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#include <KWayland/Client/connection_thread.h>
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#include <KWayland/Client/seat.h>
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#include <KWayland/Client/surface.h>
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#include <KWayland/Client/touch.h>
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#include <QAction>
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#include <QSignalSpy>
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namespace KWin
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{
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static const QString s_socketName = QStringLiteral("wayland_test_kwin_touch_input-0");
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class TouchInputTest : public QObject
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{
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Q_OBJECT
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private Q_SLOTS:
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void initTestCase();
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void init();
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void cleanup();
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void testTouchHidesCursor();
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void testMultipleTouchPoints_data();
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void testMultipleTouchPoints();
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void testCancel();
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void testTouchMouseAction();
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void testTouchPointCount();
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void testUpdateFocusOnDecorationDestroy();
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void testGestureDetection();
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private:
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struct WindowHandle
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{
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Window *window;
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std::unique_ptr<KWayland::Client::Surface> surface;
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std::unique_ptr<Test::XdgToplevel> shellSurface;
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std::unique_ptr<Test::XdgToplevelDecorationV1> decoration;
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};
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WindowHandle showWindow(bool decorated = false);
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KWayland::Client::Touch *m_touch = nullptr;
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};
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void TouchInputTest::initTestCase()
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{
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qRegisterMetaType<KWin::Window *>();
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QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
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QVERIFY(waylandServer()->init(s_socketName));
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Test::setOutputConfig({
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QRect(0, 0, 1280, 1024),
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QRect(1280, 0, 1280, 1024),
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});
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kwinApp()->start();
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QVERIFY(applicationStartedSpy.wait());
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const auto outputs = workspace()->outputs();
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QCOMPARE(outputs.count(), 2);
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QCOMPARE(outputs[0]->geometry(), QRect(0, 0, 1280, 1024));
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QCOMPARE(outputs[1]->geometry(), QRect(1280, 0, 1280, 1024));
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}
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void TouchInputTest::init()
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{
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QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Seat | Test::AdditionalWaylandInterface::XdgDecorationV1));
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QVERIFY(Test::waitForWaylandTouch());
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m_touch = Test::waylandSeat()->createTouch(Test::waylandSeat());
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QVERIFY(m_touch);
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QVERIFY(m_touch->isValid());
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workspace()->setActiveOutput(QPoint(640, 512));
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input()->pointer()->warp(QPoint(640, 512));
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}
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void TouchInputTest::cleanup()
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{
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delete m_touch;
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m_touch = nullptr;
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Test::destroyWaylandConnection();
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}
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TouchInputTest::WindowHandle TouchInputTest::showWindow(bool decorated)
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{
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#define VERIFY(statement) \
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if (!QTest::qVerify((statement), #statement, "", __FILE__, __LINE__)) \
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return {};
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#define COMPARE(actual, expected) \
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if (!QTest::qCompare(actual, expected, #actual, #expected, __FILE__, __LINE__)) \
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return {};
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std::unique_ptr<KWayland::Client::Surface> surface = Test::createSurface();
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VERIFY(surface.get());
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std::unique_ptr<Test::XdgToplevel> shellSurface = Test::createXdgToplevelSurface(surface.get(), Test::CreationSetup::CreateOnly);
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VERIFY(shellSurface.get());
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std::unique_ptr<Test::XdgToplevelDecorationV1> decoration;
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if (decorated) {
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decoration = Test::createXdgToplevelDecorationV1(shellSurface.get());
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decoration->set_mode(Test::XdgToplevelDecorationV1::mode_server_side);
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}
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QSignalSpy surfaceConfigureRequestedSpy(shellSurface->xdgSurface(), &Test::XdgSurface::configureRequested);
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surface->commit(KWayland::Client::Surface::CommitFlag::None);
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VERIFY(surfaceConfigureRequestedSpy.wait());
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// let's render
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shellSurface->xdgSurface()->ack_configure(surfaceConfigureRequestedSpy.last().at(0).value<quint32>());
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auto window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
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VERIFY(window);
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COMPARE(workspace()->activeWindow(), window);
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#undef VERIFY
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#undef COMPARE
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return {window, std::move(surface), std::move(shellSurface), std::move(decoration)};
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}
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void TouchInputTest::testTouchHidesCursor()
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{
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QCOMPARE(Cursors::self()->isCursorHidden(), false);
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quint32 timestamp = 1;
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Test::touchDown(1, QPointF(125, 125), timestamp++);
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QCOMPARE(Cursors::self()->isCursorHidden(), true);
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Test::touchDown(2, QPointF(130, 125), timestamp++);
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Test::touchUp(2, timestamp++);
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Test::touchUp(1, timestamp++);
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// now a mouse event should show the cursor again
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Test::pointerMotion(QPointF(0, 0), timestamp++);
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QCOMPARE(Cursors::self()->isCursorHidden(), false);
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// touch should hide again
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Test::touchDown(1, QPointF(125, 125), timestamp++);
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Test::touchUp(1, timestamp++);
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QCOMPARE(Cursors::self()->isCursorHidden(), true);
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// wheel should also show
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Test::pointerAxisVertical(1.0, timestamp++);
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QCOMPARE(Cursors::self()->isCursorHidden(), false);
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}
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void TouchInputTest::testMultipleTouchPoints_data()
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{
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QTest::addColumn<bool>("decorated");
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QTest::newRow("undecorated") << false;
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QTest::newRow("decorated") << true;
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}
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void TouchInputTest::testMultipleTouchPoints()
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{
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QFETCH(bool, decorated);
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auto [window, surface, shellSurface, decoration] = showWindow(decorated);
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QCOMPARE(window->isDecorated(), decorated);
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window->move(QPoint(100, 100));
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QVERIFY(window);
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QSignalSpy sequenceStartedSpy(m_touch, &KWayland::Client::Touch::sequenceStarted);
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QSignalSpy pointAddedSpy(m_touch, &KWayland::Client::Touch::pointAdded);
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QSignalSpy pointMovedSpy(m_touch, &KWayland::Client::Touch::pointMoved);
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QSignalSpy pointRemovedSpy(m_touch, &KWayland::Client::Touch::pointRemoved);
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QSignalSpy endedSpy(m_touch, &KWayland::Client::Touch::sequenceEnded);
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quint32 timestamp = 1;
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Test::touchDown(1, window->mapFromLocal(QPointF(25, 25)), timestamp++);
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QVERIFY(sequenceStartedSpy.wait());
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QCOMPARE(sequenceStartedSpy.count(), 1);
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QCOMPARE(m_touch->sequence().count(), 1);
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QCOMPARE(m_touch->sequence().first()->isDown(), true);
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QCOMPARE(m_touch->sequence().first()->position(), QPointF(25, 25));
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QCOMPARE(pointAddedSpy.count(), 0);
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QCOMPARE(pointMovedSpy.count(), 0);
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auto [window2, surface2, shellSurface2, decoration2] = showWindow(decorated);
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QCOMPARE(window2->isDecorated(), decorated);
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QVERIFY(window2);
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window2->moveResize(QRect(0, 0, 100, 50));
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// a point outside the window, where window2 is
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Test::touchDown(2, window->mapFromLocal(QPointF(-100, -100)), timestamp++);
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QVERIFY(pointAddedSpy.wait());
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QCOMPARE(pointAddedSpy.count(), 1);
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QCOMPARE(m_touch->sequence().count(), 2);
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QCOMPARE(m_touch->sequence().at(1)->isDown(), true);
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QCOMPARE(m_touch->sequence().at(1)->surface(), surface2.get());
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QCOMPARE(m_touch->sequence().at(1)->position(), QPointF(0, 0));
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QCOMPARE(pointMovedSpy.count(), 0);
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// let's move that one. Since it started in window2 it stays with window2
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Test::touchMotion(2, window->mapFromLocal(QPointF(0, 0)), timestamp++);
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QVERIFY(pointMovedSpy.wait());
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QCOMPARE(pointMovedSpy.count(), 1);
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QCOMPARE(m_touch->sequence().count(), 2);
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QCOMPARE(m_touch->sequence().at(1)->isDown(), true);
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QCOMPARE(m_touch->sequence().at(1)->surface(), surface2.get());
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QCOMPARE(m_touch->sequence().at(1)->position(), QPointF(100, 100));
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Test::touchUp(1, timestamp++);
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QVERIFY(pointRemovedSpy.wait());
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QCOMPARE(pointRemovedSpy.count(), 1);
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QCOMPARE(m_touch->sequence().count(), 2);
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QCOMPARE(m_touch->sequence().first()->isDown(), false);
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QCOMPARE(endedSpy.count(), 0);
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Test::touchUp(2, timestamp++);
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QVERIFY(pointRemovedSpy.wait());
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QCOMPARE(pointRemovedSpy.count(), 2);
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QCOMPARE(m_touch->sequence().count(), 2);
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QCOMPARE(m_touch->sequence().first()->isDown(), false);
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QCOMPARE(m_touch->sequence().at(1)->isDown(), false);
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QCOMPARE(endedSpy.count(), 1);
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}
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void TouchInputTest::testCancel()
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{
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auto [window, surface, shellSurface, decoration] = showWindow();
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window->move(QPoint(100, 100));
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QVERIFY(window);
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QSignalSpy sequenceStartedSpy(m_touch, &KWayland::Client::Touch::sequenceStarted);
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QSignalSpy cancelSpy(m_touch, &KWayland::Client::Touch::sequenceCanceled);
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QSignalSpy pointRemovedSpy(m_touch, &KWayland::Client::Touch::pointRemoved);
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quint32 timestamp = 1;
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Test::touchDown(1, QPointF(125, 125), timestamp++);
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QVERIFY(sequenceStartedSpy.wait());
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QCOMPARE(sequenceStartedSpy.count(), 1);
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// cancel
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Test::touchCancel();
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QVERIFY(cancelSpy.wait());
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QCOMPARE(cancelSpy.count(), 1);
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}
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void TouchInputTest::testTouchMouseAction()
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{
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// this test verifies that a touch down on an inactive window will activate it
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// create two windows
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auto [c1, surface, shellSurface, decoration] = showWindow();
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QVERIFY(c1);
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auto [c2, surface2, shellSurface2, decoration2] = showWindow();
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QVERIFY(c2);
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QVERIFY(!c1->isActive());
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QVERIFY(c2->isActive());
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// also create a sequence started spy as the touch event should be passed through
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QSignalSpy sequenceStartedSpy(m_touch, &KWayland::Client::Touch::sequenceStarted);
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quint32 timestamp = 1;
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Test::touchDown(1, c1->frameGeometry().center(), timestamp++);
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QVERIFY(c1->isActive());
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QVERIFY(sequenceStartedSpy.wait());
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QCOMPARE(sequenceStartedSpy.count(), 1);
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// cleanup
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input()->touch()->cancel();
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}
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void TouchInputTest::testTouchPointCount()
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{
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QCOMPARE(input()->touch()->touchPointCount(), 0);
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quint32 timestamp = 1;
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Test::touchDown(0, QPointF(125, 125), timestamp++);
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Test::touchDown(1, QPointF(125, 125), timestamp++);
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Test::touchDown(2, QPointF(125, 125), timestamp++);
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QCOMPARE(input()->touch()->touchPointCount(), 3);
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Test::touchUp(1, timestamp++);
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QCOMPARE(input()->touch()->touchPointCount(), 2);
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input()->touch()->cancel();
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QCOMPARE(input()->touch()->touchPointCount(), 0);
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}
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void TouchInputTest::testUpdateFocusOnDecorationDestroy()
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{
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// This test verifies that a maximized window gets it's touch focus
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// if decoration was focused and then destroyed on maximize with BorderlessMaximizedWindows option.
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QSignalSpy sequenceEndedSpy(m_touch, &KWayland::Client::Touch::sequenceEnded);
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// Enable the borderless maximized windows option.
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auto group = kwinApp()->config()->group(QStringLiteral("Windows"));
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group.writeEntry("BorderlessMaximizedWindows", true);
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group.sync();
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Workspace::self()->slotReconfigure();
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QCOMPARE(options->borderlessMaximizedWindows(), true);
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// Create the test window.
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std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
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std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get(), Test::CreationSetup::CreateOnly));
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std::unique_ptr<Test::XdgToplevelDecorationV1> decoration(Test::createXdgToplevelDecorationV1(shellSurface.get()));
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QSignalSpy toplevelConfigureRequestedSpy(shellSurface.get(), &Test::XdgToplevel::configureRequested);
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QSignalSpy surfaceConfigureRequestedSpy(shellSurface->xdgSurface(), &Test::XdgSurface::configureRequested);
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QSignalSpy decorationConfigureRequestedSpy(decoration.get(), &Test::XdgToplevelDecorationV1::configureRequested);
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decoration->set_mode(Test::XdgToplevelDecorationV1::mode_server_side);
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surface->commit(KWayland::Client::Surface::CommitFlag::None);
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// Wait for the initial configure event.
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Test::XdgToplevel::States states;
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QVERIFY(surfaceConfigureRequestedSpy.wait());
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QCOMPARE(surfaceConfigureRequestedSpy.count(), 1);
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QCOMPARE(toplevelConfigureRequestedSpy.last().at(0).toSize(), QSize(0, 0));
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states = toplevelConfigureRequestedSpy.last().at(1).value<Test::XdgToplevel::States>();
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QVERIFY(!states.testFlag(Test::XdgToplevel::State::Activated));
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QVERIFY(!states.testFlag(Test::XdgToplevel::State::Maximized));
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// Map the window.
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shellSurface->xdgSurface()->ack_configure(surfaceConfigureRequestedSpy.last().at(0).value<quint32>());
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Window *window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window);
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QVERIFY(window->isActive());
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QCOMPARE(window->maximizeMode(), MaximizeMode::MaximizeRestore);
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QCOMPARE(window->requestedMaximizeMode(), MaximizeMode::MaximizeRestore);
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QCOMPARE(window->isDecorated(), true);
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// We should receive a configure event when the window becomes active.
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QVERIFY(surfaceConfigureRequestedSpy.wait());
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QCOMPARE(surfaceConfigureRequestedSpy.count(), 2);
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states = toplevelConfigureRequestedSpy.last().at(1).value<Test::XdgToplevel::States>();
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QVERIFY(states.testFlag(Test::XdgToplevel::State::Activated));
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QVERIFY(!states.testFlag(Test::XdgToplevel::State::Maximized));
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// Simulate decoration hover
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quint32 timestamp = 0;
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Test::touchDown(1, window->frameGeometry().topLeft(), timestamp++);
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QVERIFY(input()->touch()->decoration());
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// Maximize when on decoration
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workspace()->slotWindowMaximize();
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QVERIFY(surfaceConfigureRequestedSpy.wait());
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QCOMPARE(surfaceConfigureRequestedSpy.count(), 3);
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QCOMPARE(toplevelConfigureRequestedSpy.last().at(0).toSize(), QSize(1280, 1024));
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states = toplevelConfigureRequestedSpy.last().at(1).value<Test::XdgToplevel::States>();
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QVERIFY(states.testFlag(Test::XdgToplevel::State::Activated));
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QVERIFY(states.testFlag(Test::XdgToplevel::State::Maximized));
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QSignalSpy frameGeometryChangedSpy(window, &Window::frameGeometryChanged);
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shellSurface->xdgSurface()->ack_configure(surfaceConfigureRequestedSpy.last().at(0).value<quint32>());
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Test::render(surface.get(), QSize(1280, 1024), Qt::blue);
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QVERIFY(frameGeometryChangedSpy.wait());
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QCOMPARE(window->frameGeometry(), QRect(0, 0, 1280, 1024));
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QCOMPARE(window->maximizeMode(), MaximizeFull);
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QCOMPARE(window->requestedMaximizeMode(), MaximizeFull);
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QCOMPARE(window->isDecorated(), false);
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// Window should have focus
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QVERIFY(!input()->touch()->decoration());
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Test::touchUp(1, timestamp++);
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QVERIFY(!sequenceEndedSpy.wait(100));
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Test::touchDown(2, window->frameGeometry().center(), timestamp++);
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Test::touchUp(2, timestamp++);
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QVERIFY(sequenceEndedSpy.wait());
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// Destroy the window.
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shellSurface.reset();
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QVERIFY(Test::waitForWindowClosed(window));
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}
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void TouchInputTest::testGestureDetection()
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{
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#if !KWIN_BUILD_GLOBALSHORTCUTS
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QSKIP("Can't test shortcuts without shortcuts");
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return;
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#endif
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bool callbackTriggered = false;
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const auto callback = [&callbackTriggered](float progress) {
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callbackTriggered = true;
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qWarning() << "progress callback!" << progress;
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};
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QAction action;
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input()->forceRegisterTouchscreenSwipeShortcut(SwipeDirection::Right, 3, &action, callback);
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// verify that gestures are detected
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quint32 timestamp = 1;
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Test::touchDown(0, QPointF(500, 125), timestamp++);
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Test::touchDown(1, QPointF(500, 125), timestamp++);
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Test::touchDown(2, QPointF(500, 125), timestamp++);
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Test::touchMotion(0, QPointF(100, 125), timestamp++);
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QVERIFY(callbackTriggered);
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// verify that gestures are canceled properly
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QSignalSpy gestureCancelled(&action, &QAction::triggered);
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Test::touchUp(0, timestamp++);
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QVERIFY(gestureCancelled.wait());
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Test::touchUp(1, timestamp++);
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Test::touchUp(2, timestamp++);
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callbackTriggered = false;
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// verify that touch points too far apart don't trigger a gesture
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Test::touchDown(0, QPointF(125, 125), timestamp++);
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Test::touchDown(1, QPointF(10000, 125), timestamp++);
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Test::touchDown(2, QPointF(125, 125), timestamp++);
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QVERIFY(!callbackTriggered);
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Test::touchUp(0, timestamp++);
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Test::touchUp(1, timestamp++);
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Test::touchUp(2, timestamp++);
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// verify that touch points triggered too slow don't trigger a gesture
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Test::touchDown(0, QPointF(125, 125), timestamp++);
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timestamp += 1000;
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Test::touchDown(1, QPointF(125, 125), timestamp++);
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Test::touchDown(2, QPointF(125, 125), timestamp++);
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QVERIFY(!callbackTriggered);
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Test::touchUp(0, timestamp++);
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Test::touchUp(1, timestamp++);
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Test::touchUp(2, timestamp++);
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// verify that after a gesture has been canceled but never initiated, gestures still work
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Test::touchDown(0, QPointF(500, 125), timestamp++);
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Test::touchDown(1, QPointF(500, 125), timestamp++);
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Test::touchDown(2, QPointF(500, 125), timestamp++);
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Test::touchMotion(0, QPointF(100, 125), timestamp++);
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Test::touchMotion(1, QPointF(100, 125), timestamp++);
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Test::touchMotion(2, QPointF(100, 125), timestamp++);
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QVERIFY(callbackTriggered);
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Test::touchUp(0, timestamp++);
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Test::touchUp(1, timestamp++);
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Test::touchUp(2, timestamp++);
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}
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}
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WAYLANDTEST_MAIN(KWin::TouchInputTest)
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#include "touch_input_test.moc"
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