kwin/platformsupport/scenes/opengl
Roman Gilg d6f98d1ecc Reload Shm texture when buffer size changes
Summary: Shm textures via Gl must be reloaded in case their size changes.

Test Plan: testShmBufferSizeChangeOnSubSurface passes.

Reviewers: #kwin, graesslin

Reviewed By: #kwin, graesslin

Subscribers: davidedmundson, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18453
2019-02-21 23:45:55 +01:00
..
abstract_egl_backend.cpp Reload Shm texture when buffer size changes 2019-02-21 23:45:55 +01:00
abstract_egl_backend.h
backend.cpp
backend.h Overhaul doxygen comments 2019-02-12 19:29:33 +02:00
CMakeLists.txt
swap_profiler.cpp
swap_profiler.h
texture.cpp
texture.h