kwin/effects/resize/resize.h
Martin Gräßlin 23f2de009b Effects can provide support information through properties
The supportInformation is extended to also read the properties
on all effects. In addition each effect can be queried just for
itself through D-Bus, e.g.:
qdbus org.kde.kwin /KWin supportInformationForEffect kwin4_effect_blur

All effects are extended to provide their configured and read
settings through properties. In some cases also important
runtime information is exposed.

REVIEW: 105977
BUG: 305338
FIXED-IN: 4.9.1
2012-08-17 17:49:49 +02:00

69 lines
2.2 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2009 Martin Gräßlin <kde@martin-graesslin.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_RESIZE_H
#define KWIN_RESIZE_H
#include <kwineffects.h>
namespace KWin
{
class ResizeEffect
: public Effect
{
Q_OBJECT
Q_PROPERTY(bool textureScale READ isTextureScale)
Q_PROPERTY(bool outline READ isOutline)
public:
ResizeEffect();
~ResizeEffect();
virtual inline bool provides(Effect::Feature ef) {
return ef == Effect::Resize;
}
inline bool isActive() const { return m_active; }
virtual void prePaintScreen(ScreenPrePaintData& data, int time);
virtual void prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time);
virtual void paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data);
virtual void reconfigure(ReconfigureFlags);
bool isTextureScale() const {
return m_features & TextureScale;
}
bool isOutline() const {
return m_features & Outline;
}
public Q_SLOTS:
void slotWindowStartUserMovedResized(KWin::EffectWindow *w);
void slotWindowStepUserMovedResized(KWin::EffectWindow *w, const QRect &geometry);
void slotWindowFinishUserMovedResized(KWin::EffectWindow *w);
private:
enum Feature { TextureScale = 1 << 0, Outline = 1 << 1 };
bool m_active;
int m_features;
EffectWindow* m_resizeWindow;
QRect m_currentGeometry, m_originalGeometry;
};
}
#endif