kwin/scripting/windowinfo.h
Rohan Ramdas Prabhu 2aec750ebf Trembles the weave as the clock ticks, attain another microstate.
Every disorder causes every duration, which ensures the one that stays.
reality is relative. natural is disorder.
[R]obinhood[P]andey

Merging scripting from
^/branches/work/kwin_scripting TO
^/trunk

svn path=/trunk/KDE/kdebase/workspace/; revision=1177865
2010-09-21 14:31:40 +00:00

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No EOL
2.8 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2010 Rohan Prabhu <rohan@rohanprabhu.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef __KWIN__SCRIPTING_WINDOWINFO_H
#define __KWIN__SCRIPTING_WINDOWINFO_H
#include "./../client.h"
#include "meta.h"
#include <kwindowsystem.h>
#include <kwindowinfo.h>
#include <QScriptEngine>
// The following two extremely helpful functions are taken
// from the KWin Scripting proof-of-concept submitted by
// Lubos Lunak <l.lunak@kde.org>. Copyrights belong with
// original author (Lubos Lunak).
#undef MAP_GET
#undef MAP_SET
#define MAP_GET2(name, type2) \
type2 SWrapper::WindowInfo::name() const { \
return type2(infoClass.name()); \
}
#define MAP_GET(name, type) \
type SWrapper::WindowInfo::name() const { \
return infoClass.name(); \
}
#define MAP_SET(name, type) \
void SWrapper::Toplevel::name(type value) { \
subObject->name(value); \
}
namespace SWrapper
{
// No signals/slots here, but the usage of properties
// would make things a breeze, so a QObject it is.
class WindowInfo : public QObject
{
Q_OBJECT
private:
KWindowInfo infoClass;
QScriptEngine* centralEngine;
/**
* The info about a lot of window properties enumerated from the
* client this windowinfo was generated from.
*/
Q_PROPERTY(bool valid READ valid)
Q_PROPERTY(int state READ state)
Q_PROPERTY(bool isMinimized READ isMinimized)
Q_PROPERTY(QString visibleName READ visibleName)
Q_PROPERTY(QString windowClassClass READ windowClassClass)
Q_PROPERTY(QString windowClassName READ windowClassName)
Q_PROPERTY(QString windowRole READ windowRole)
bool valid() const;
int state() const;
bool isMinimized() const;
QString visibleName() const;
QString windowClassClass() const;
QString windowClassName() const;
QString windowRole() const;
public:
WindowInfo(const KWindowInfo, QScriptEngine*, QObject* parent = 0);
static QScriptValue generate(const KWindowInfo, QScriptEngine*, KWin::Client* client = 0);
};
}
#endif