f3dad43a18
svn path=/trunk/KDE/kdebase/workspace/; revision=989742
138 lines
4.7 KiB
C++
138 lines
4.7 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2007 Martin Gräßlin <ubuntu@martin-graesslin.com
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "snow_config.h"
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#include <kwineffects.h>
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#include <klocale.h>
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#include <kdebug.h>
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#include <KActionCollection>
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#include <kaction.h>
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#include <kconfiggroup.h>
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#include <QVBoxLayout>
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namespace KWin
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{
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KWIN_EFFECT_CONFIG_FACTORY
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SnowEffectConfigForm::SnowEffectConfigForm(QWidget* parent) : QWidget(parent)
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{
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setupUi(this);
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}
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SnowEffectConfig::SnowEffectConfig(QWidget* parent, const QVariantList& args) :
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KCModule(EffectFactory::componentData(), parent, args)
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{
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m_ui = new SnowEffectConfigForm(this);
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QVBoxLayout* layout = new QVBoxLayout(this);
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layout->addWidget(m_ui);
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connect(m_ui->editor, SIGNAL(keyChange()), this, SLOT(changed()));
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connect(m_ui->numberFlakes, SIGNAL(valueChanged(int)), this, SLOT(changed()));
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connect(m_ui->minSizeFlake, SIGNAL(valueChanged(int)), this, SLOT(changed()));
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connect(m_ui->maxSizeFlake, SIGNAL(valueChanged(int)), this, SLOT(changed()));
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connect(m_ui->maxVSpeed, SIGNAL(valueChanged(int)), this, SLOT(changed()));
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connect(m_ui->maxHSpeed, SIGNAL(valueChanged(int)), this, SLOT(changed()));
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connect(m_ui->snowBehindWindows, SIGNAL(stateChanged(int)), this, SLOT(changed()));
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// Shortcut config. The shortcut belongs to the component "kwin"!
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m_actionCollection = new KActionCollection( this, KComponentData("kwin") );
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m_actionCollection->setConfigGroup("Snow");
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m_actionCollection->setConfigGlobal(true);
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KAction* a = (KAction*)m_actionCollection->addAction( "Snow" );
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a->setText( i18n("Toggle Snow on Desktop" ));
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a->setProperty("isConfigurationAction", true);
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a->setGlobalShortcut( KShortcut( Qt::CTRL + Qt::META + Qt::Key_F12 ));
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m_ui->editor->addCollection(m_actionCollection);
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}
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SnowEffectConfig::~SnowEffectConfig()
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{
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// Undo (only) unsaved changes to global key shortcuts
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m_ui->editor->undoChanges();
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}
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void SnowEffectConfig::load()
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{
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KCModule::load();
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KConfigGroup conf = EffectsHandler::effectConfig("Snow");
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int number = conf.readEntry("Number", 200);
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int minFlake = conf.readEntry("MinFlakes", 10);
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int maxFlake = conf.readEntry("MaxFlakes", 50);
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int maxVSpeed = conf.readEntry("MaxVSpeed", 2);
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int maxHSpeed = conf.readEntry("MaxHSpeed", 1);
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m_ui->snowBehindWindows->setChecked( conf.readEntry("BehindWindows", true));
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m_ui->numberFlakes->setValue( number );
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m_ui->minSizeFlake->setValue( minFlake );
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m_ui->minSizeFlake->setSuffix( ki18np(" pixel", " pixels") );
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m_ui->maxSizeFlake->setValue( maxFlake );
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m_ui->maxSizeFlake->setSuffix( ki18np(" pixel", " pixels") );
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m_ui->maxVSpeed->setValue( maxVSpeed );
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m_ui->maxVSpeed->setSuffix( ki18np(" pixel/frame", " pixels/frame") );
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m_ui->maxHSpeed->setValue( maxHSpeed );
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m_ui->maxHSpeed->setSuffix( ki18np(" pixel/frame", " pixels/frame") );
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emit changed(false);
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}
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void SnowEffectConfig::save()
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{
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KConfigGroup conf = EffectsHandler::effectConfig("Snow");
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conf.writeEntry("Number", m_ui->numberFlakes->value());
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conf.writeEntry("MinFlakes", m_ui->minSizeFlake->value());
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conf.writeEntry("MaxFlakes", m_ui->maxSizeFlake->value());
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conf.writeEntry("MaxVSpeed", m_ui->maxVSpeed->value());
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conf.writeEntry("MaxHSpeed", m_ui->maxHSpeed->value());
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conf.writeEntry("BehindWindows", m_ui->snowBehindWindows->isChecked());
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m_ui->editor->save(); // undo() will restore to this state from now on
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conf.sync();
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emit changed(false);
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EffectsHandler::sendReloadMessage( "snow" );
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}
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void SnowEffectConfig::defaults()
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{
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m_ui->numberFlakes->setValue( 200 );
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m_ui->minSizeFlake->setValue( 10 );
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m_ui->maxSizeFlake->setValue( 50 );
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m_ui->maxVSpeed->setValue( 2 );
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m_ui->maxHSpeed->setValue( 1 );
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m_ui->snowBehindWindows->setChecked( true );
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m_ui->editor->allDefault();
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emit changed(true);
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}
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} // namespace
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#include "snow_config.moc"
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