kwin/src/tablet_input.cpp
Vlad Zahorodnii 4a69ca4146 Remove pointer focus handling in TabletInputRedirection
Handling pointer focus in TabletInputRedirection makes no sense and it
messes with state set by PointerInputRedirection, which is really bad.
2021-11-29 15:31:45 +00:00

192 lines
7.2 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2019 Aleix Pol Gonzalez <aleixpol@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "tablet_input.h"
#include "abstract_client.h"
#include "decorations/decoratedclient.h"
#include "input_event.h"
#include "input_event_spy.h"
#include "pointer_input.h"
#include "toplevel.h"
#include "wayland_server.h"
#include "workspace.h"
// KDecoration
#include <KDecoration2/Decoration>
// KWayland
#include <KWaylandServer/seat_interface.h>
#include <KWaylandServer/surface_interface.h>
// screenlocker
#include <KScreenLocker/KsldApp>
// Qt
#include <QHoverEvent>
#include <QWindow>
namespace KWin
{
TabletInputRedirection::TabletInputRedirection(InputRedirection *parent)
: InputDeviceHandler(parent)
{
}
TabletInputRedirection::~TabletInputRedirection() = default;
void TabletInputRedirection::init()
{
Q_ASSERT(!inited());
setInited(true);
InputDeviceHandler::init();
connect(workspace(), &QObject::destroyed, this, [this] { setInited(false); });
connect(waylandServer(), &QObject::destroyed, this, [this] { setInited(false); });
}
void TabletInputRedirection::tabletToolEvent(KWin::InputRedirection::TabletEventType type, const QPointF &pos,
qreal pressure, int xTilt, int yTilt, qreal rotation, bool tipDown,
bool tipNear, const TabletToolId &tabletToolId,
quint32 time)
{
if (!inited()) {
return;
}
m_lastEventTime = time;
m_lastPosition = pos;
QEvent::Type t;
switch (type) {
case InputRedirection::Axis:
t = QEvent::TabletMove;
break;
case InputRedirection::Tip:
t = tipDown ? QEvent::TabletPress : QEvent::TabletRelease;
break;
case InputRedirection::Proximity:
t = tipNear ? QEvent::TabletEnterProximity : QEvent::TabletLeaveProximity;
break;
}
update();
const auto button = m_tipDown ? Qt::LeftButton : Qt::NoButton;
TabletEvent ev(t, pos, pos, QTabletEvent::Stylus, QTabletEvent::Pen, pressure,
xTilt, yTilt,
0, // tangentialPressure
rotation,
0, // z
Qt::NoModifier, tabletToolId.m_uniqueId, button, button, tabletToolId);
ev.setTimestamp(time);
input()->processSpies(std::bind(&InputEventSpy::tabletToolEvent, std::placeholders::_1, &ev));
input()->processFilters(
std::bind(&InputEventFilter::tabletToolEvent, std::placeholders::_1, &ev));
m_tipDown = tipDown;
m_tipNear = tipNear;
}
void KWin::TabletInputRedirection::tabletToolButtonEvent(uint button, bool isPressed,
const TabletToolId &tabletToolId)
{
input()->processSpies(std::bind(&InputEventSpy::tabletToolButtonEvent,
std::placeholders::_1, button, isPressed, tabletToolId));
input()->processFilters(std::bind( &InputEventFilter::tabletToolButtonEvent,
std::placeholders::_1, button, isPressed, tabletToolId));
}
void KWin::TabletInputRedirection::tabletPadButtonEvent(uint button, bool isPressed,
const TabletPadId &tabletPadId)
{
input()->processSpies(std::bind( &InputEventSpy::tabletPadButtonEvent,
std::placeholders::_1, button, isPressed, tabletPadId));
input()->processFilters(std::bind( &InputEventFilter::tabletPadButtonEvent,
std::placeholders::_1, button, isPressed, tabletPadId));
}
void KWin::TabletInputRedirection::tabletPadStripEvent(int number, int position, bool isFinger,
const TabletPadId &tabletPadId)
{
input()->processSpies(std::bind( &InputEventSpy::tabletPadStripEvent,
std::placeholders::_1, number, position, isFinger, tabletPadId));
input()->processFilters(std::bind( &InputEventFilter::tabletPadStripEvent,
std::placeholders::_1, number, position, isFinger, tabletPadId));
}
void KWin::TabletInputRedirection::tabletPadRingEvent(int number, int position, bool isFinger,
const TabletPadId &tabletPadId)
{
input()->processSpies(std::bind( &InputEventSpy::tabletPadRingEvent,
std::placeholders::_1, number, position, isFinger, tabletPadId));
input()->processFilters(std::bind( &InputEventFilter::tabletPadRingEvent,
std::placeholders::_1, number, position, isFinger, tabletPadId));
}
bool TabletInputRedirection::focusUpdatesBlocked()
{
return input()->isSelectingWindow();
}
void TabletInputRedirection::cleanupDecoration(Decoration::DecoratedClientImpl *old,
Decoration::DecoratedClientImpl *now)
{
disconnect(m_decorationGeometryConnection);
m_decorationGeometryConnection = QMetaObject::Connection();
disconnect(m_decorationDestroyedConnection);
m_decorationDestroyedConnection = QMetaObject::Connection();
if (old) {
// send leave event to old decoration
QHoverEvent event(QEvent::HoverLeave, QPointF(), QPointF());
QCoreApplication::instance()->sendEvent(old->decoration(), &event);
}
if (!now) {
// left decoration
return;
}
const auto pos = m_lastPosition - now->client()->pos();
QHoverEvent event(QEvent::HoverEnter, pos, pos);
QCoreApplication::instance()->sendEvent(now->decoration(), &event);
now->client()->processDecorationMove(pos.toPoint(), m_lastPosition.toPoint());
m_decorationGeometryConnection = connect(decoration()->client(), &AbstractClient::frameGeometryChanged, this,
[this] {
// ensure maximize button gets the leave event when maximizing/restore a window, see BUG 385140
const auto oldDeco = decoration();
update();
if (oldDeco &&
oldDeco == decoration() &&
!decoration()->client()->isInteractiveMove() &&
!decoration()->client()->isInteractiveResize()) {
// position of window did not change, we need to send HoverMotion manually
const QPointF p = m_lastPosition - decoration()->client()->pos();
QHoverEvent event(QEvent::HoverMove, p, p);
QCoreApplication::instance()->sendEvent(decoration()->decoration(), &event);
}
}, Qt::QueuedConnection);
// if our decoration gets destroyed whilst it has focus, we pass focus on to the same client
m_decorationDestroyedConnection = connect(now, &QObject::destroyed, this, &TabletInputRedirection::update, Qt::QueuedConnection);
}
void TabletInputRedirection::cleanupInternalWindow(QWindow *old, QWindow *now)
{
Q_UNUSED(old)
Q_UNUSED(now)
// This method is left blank intentionally.
}
void TabletInputRedirection::focusUpdate(Toplevel *focusOld, Toplevel *focusNow)
{
Q_UNUSED(focusOld)
Q_UNUSED(focusNow)
// This method is left blank intentionally.
}
}