d99e6b5d2a
This change moves the XRender backend to platformsupport directory, similar to the OpenGL and the QPainter backend. This allows to put platform-specific logic in XRenderBackend.
99 lines
3 KiB
C++
99 lines
3 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2016 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#ifndef KWIN_X11_PLATFORM_H
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#define KWIN_X11_PLATFORM_H
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#include "platform.h"
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#include <kwin_export.h>
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#include <QObject>
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#include <memory>
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namespace KWin
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{
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class XInputIntegration;
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class WindowSelector;
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class X11EventFilter;
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class X11Output;
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class KWIN_EXPORT X11StandalonePlatform : public Platform
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{
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Q_OBJECT
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Q_INTERFACES(KWin::Platform)
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Q_PLUGIN_METADATA(IID "org.kde.kwin.Platform" FILE "x11.json")
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public:
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X11StandalonePlatform(QObject *parent = nullptr);
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~X11StandalonePlatform() override;
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void init() override;
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Screens *createScreens(QObject *parent = nullptr) override;
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OpenGLBackend *createOpenGLBackend() override;
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XRenderBackend *createXRenderBackend() override;
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Edge *createScreenEdge(ScreenEdges *parent) override;
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void createPlatformCursor(QObject *parent = nullptr) override;
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bool requiresCompositing() const override;
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bool compositingPossible() const override;
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QString compositingNotPossibleReason() const override;
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bool openGLCompositingIsBroken() const override;
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void createOpenGLSafePoint(OpenGLSafePoint safePoint) override;
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void startInteractiveWindowSelection(std::function<void (KWin::Toplevel *)> callback, const QByteArray &cursorName = QByteArray()) override;
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void startInteractivePositionSelection(std::function<void (const QPoint &)> callback) override;
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PlatformCursorImage cursorImage() const override;
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void setupActionForGlobalAccel(QAction *action) override;
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OverlayWindow *createOverlayWindow() override;
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OutlineVisual *createOutline(Outline *outline) override;
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Decoration::Renderer *createDecorationRenderer(Decoration::DecoratedClientImpl *client) override;
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void invertScreen() override;
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void createEffectsHandler(Compositor *compositor, Scene *scene) override;
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QVector<CompositingType> supportedCompositors() const override;
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void initOutputs();
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void updateOutputs();
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Outputs outputs() const override;
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Outputs enabledOutputs() const override;
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protected:
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void doHideCursor() override;
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void doShowCursor() override;
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private:
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/**
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* Tests whether GLX is supported and returns @c true
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* in case KWin is compiled with OpenGL support and GLX
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* is available.
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*
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* If KWin is compiled with OpenGL ES or without OpenGL at
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* all, @c false is returned.
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* @returns @c true if GLX is available, @c false otherwise and if not build with OpenGL support.
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*/
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static bool hasGlx();
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template <typename T>
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void doUpdateOutputs();
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XInputIntegration *m_xinputIntegration = nullptr;
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QThread *m_openGLFreezeProtectionThread = nullptr;
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QTimer *m_openGLFreezeProtection = nullptr;
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Display *m_x11Display;
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QScopedPointer<WindowSelector> m_windowSelector;
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QScopedPointer<X11EventFilter> m_screenEdgesFilter;
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QVector<X11Output*> m_outputs;
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};
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}
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#endif
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