kwin/effects/backgroundcontrast
Martin Gräßlin daf0772c35 [kwin/backgroundcontrast] Fix shader on GLSL 1.10 code path
We need to use the varying_in/out variables, the code was a little
bit too modern.

At the same time remove the identity matrix and replace it by mat4(1.0).

Note: the shader should probably go into glsl files as they are not
really generated.
2014-01-23 15:44:12 +01:00
..
.directory
backgroundcontrast.kdev4
CMakeLists.txt simplify: remove prepaintwindow/screen 2014-01-23 14:46:13 +01:00
contrast.cpp remove connect to nonexisting signal 2014-01-23 15:18:45 +01:00
contrast.desktop
contrast.h correctly take the matrix of floats 2014-01-23 14:47:22 +01:00
contrastshader.cpp [kwin/backgroundcontrast] Fix shader on GLSL 1.10 code path 2014-01-23 15:44:12 +01:00
contrastshader.h fade out the effect if the window opacity is < 1 2014-01-23 14:47:49 +01:00