daf0772c35
We need to use the varying_in/out variables, the code was a little bit too modern. At the same time remove the identity matrix and replace it by mat4(1.0). Note: the shader should probably go into glsl files as they are not really generated. |
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.. | ||
.directory | ||
backgroundcontrast.kdev4 | ||
CMakeLists.txt | ||
contrast.cpp | ||
contrast.desktop | ||
contrast.h | ||
contrastshader.cpp | ||
contrastshader.h |