kwin/effects/lookingglass_config.cpp
Andreas Hartmetz db8ca7f784 - Adapt to no undo on close in KShortcutsEditor by adding undo where
appropriate.
- Add the necessary KShortcutsEditor::save() calls where missing.
Use KActionCollection::setComponentData() as a better replacement for
KGlobalAccel::overrideMainComponentData().
- Add setProperty(\"isConfigurationAction\", true) for actions that don't belong
to the module modifying them. This replaces the behavior changes otherwise
triggered by KGlobalAccel::overrideMainComponentData(). The most important
behavior change is to not register an action as gone when it is destroyed in
the configuration module. It likely still exists in its proper module.

svn path=/trunk/KDE/kdebase/workspace/; revision=812610
2008-05-25 20:31:33 +00:00

137 lines
3.9 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Christian Nitschkowski <christian.nitschkowski@kdemail.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "lookingglass_config.h"
#include <kwineffects.h>
#include <klocale.h>
#include <kdebug.h>
#include <kconfiggroup.h>
#include <KActionCollection>
#include <kaction.h>
#include <KShortcutsEditor>
#include <KGlobalAccel>
#include <QWidget>
#include <QGridLayout>
#include <QLabel>
#include <QComboBox>
KWIN_EFFECT_CONFIG_FACTORY
namespace KWin
{
LookingGlassEffectConfigForm::LookingGlassEffectConfigForm(QWidget* parent) : QWidget(parent)
{
setupUi(this);
}
LookingGlassEffectConfig::LookingGlassEffectConfig(QWidget* parent, const QVariantList& args) :
KCModule(EffectFactory::componentData(), parent, args)
{
kDebug() ;
m_ui = new LookingGlassEffectConfigForm(this);
QGridLayout* layout = new QGridLayout(this);
layout->addWidget(m_ui, 0, 0);
connect(m_ui->editor, SIGNAL(keyChange()), this, SLOT(changed()));
connect(m_ui->radiusSpin, SIGNAL(valueChanged(int)), this, SLOT(changed()));
// Shortcut config
m_actionCollection = new KActionCollection( this, componentData() );
m_actionCollection->setConfigGroup("LookingGlass");
m_actionCollection->setConfigGlobal(true);
KAction* a;
a = static_cast< KAction* >( m_actionCollection->addAction( KStandardAction::ZoomIn));
a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_Plus));
a->setProperty("isConfigurationAction", true);
a = static_cast< KAction* >( m_actionCollection->addAction( KStandardAction::ZoomOut));
a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_Minus));
a->setProperty("isConfigurationAction", true);
a = static_cast< KAction* >( m_actionCollection->addAction( KStandardAction::ActualSize));
a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_0));
a->setProperty("isConfigurationAction", true);
m_ui->editor->addCollection(m_actionCollection);
load();
}
LookingGlassEffectConfig::~LookingGlassEffectConfig()
{
// Undo (only) unsaved changes to global key shortcuts
m_ui->editor->undoChanges();
}
void LookingGlassEffectConfig::load()
{
kDebug();
KCModule::load();
KConfigGroup conf = EffectsHandler::effectConfig("LookingGlass");
// m_ui->editor->readSettings(&conf);
int radius = conf.readEntry("Radius", 200);
m_ui->radiusSpin->setValue(radius);
m_actionCollection->readSettings();
m_ui->editor->addCollection(m_actionCollection);
emit changed(false);
}
void LookingGlassEffectConfig::save()
{
kDebug() << "Saving config of LookingGlass" ;
//KCModule::save();
KConfigGroup conf = EffectsHandler::effectConfig("LookingGlass");
conf.writeEntry("Radius", m_ui->radiusSpin->value());
m_actionCollection->writeSettings();
m_ui->editor->save(); // undo() will restore to this state from now on
conf.sync();
emit changed(false);
EffectsHandler::sendReloadMessage( "lookingglass" );
}
void LookingGlassEffectConfig::defaults()
{
kDebug() ;
m_ui->radiusSpin->setValue(200);
emit changed(true);
}
} // namespace
#include "lookingglass_config.moc"