082301920e
This change ports the drm backend to the GraphicsBuffer and GraphicsBufferAllocator. The main motivation is to unify graphics buffer abstractions across various backends and to prepare it for output layers, which could be nicer if we could have direct control over the buffers. |
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.. | ||
drm | ||
integration | ||
libinput | ||
libkwineffects | ||
CMakeLists.txt | ||
onscreennotificationtest.cpp | ||
onscreennotificationtest.h | ||
opengl_context_attribute_builder_test.cpp | ||
test_client_machine.cpp | ||
test_ftrace.cpp | ||
test_gestures.cpp | ||
test_utils.cpp | ||
test_virtual_desktops.cpp | ||
test_window_paint_data.cpp | ||
test_x11_timestamp_update.cpp | ||
test_xcb_size_hints.cpp | ||
test_xcb_window.cpp | ||
test_xcb_wrapper.cpp | ||
test_xkb.cpp | ||
testutils.h | ||
xcb_scaling_mock.cpp |