22d70d0c56
Summary: This change is a prerequisite for adding offscreen surface support. Reviewers: #kwin, romangg Reviewed By: #kwin, romangg Subscribers: kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D22196
194 lines
8.2 KiB
C++
194 lines
8.2 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "abstractplatformcontext.h"
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#include "egl_context_attribute_builder.h"
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#include "eglhelpers.h"
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#include <logging.h>
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#include <QOpenGLContext>
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#include <memory>
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namespace KWin
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{
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namespace QPA
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{
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AbstractPlatformContext::AbstractPlatformContext(QOpenGLContext *context, EGLDisplay display, EGLConfig config)
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: QPlatformOpenGLContext()
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, m_eglDisplay(display)
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, m_config(config ? config : configFromFormat(m_eglDisplay, context->format()))
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, m_format(formatFromConfig(m_eglDisplay, m_config))
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{
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}
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AbstractPlatformContext::~AbstractPlatformContext()
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{
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if (m_context != EGL_NO_CONTEXT) {
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eglDestroyContext(m_eglDisplay, m_context);
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}
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}
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void AbstractPlatformContext::doneCurrent()
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{
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eglMakeCurrent(m_eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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}
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QSurfaceFormat AbstractPlatformContext::format() const
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{
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return m_format;
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}
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QFunctionPointer AbstractPlatformContext::getProcAddress(const char *procName)
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{
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return eglGetProcAddress(procName);
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}
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bool AbstractPlatformContext::isValid() const
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{
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return m_context != EGL_NO_CONTEXT;
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}
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bool AbstractPlatformContext::bindApi()
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{
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if (eglBindAPI(isOpenGLES() ? EGL_OPENGL_ES_API : EGL_OPENGL_API) == EGL_FALSE) {
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qCWarning(KWIN_QPA) << "eglBindAPI failed";
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return false;
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}
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return true;
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}
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void AbstractPlatformContext::createContext(EGLContext shareContext)
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{
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const QByteArray eglExtensions = eglQueryString(eglDisplay(), EGL_EXTENSIONS);
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const QList<QByteArray> extensions = eglExtensions.split(' ');
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const bool haveRobustness = extensions.contains(QByteArrayLiteral("EGL_EXT_create_context_robustness"));
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const bool haveCreateContext = extensions.contains(QByteArrayLiteral("EGL_KHR_create_context"));
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const bool haveContextPriority = extensions.contains(QByteArrayLiteral("EGL_IMG_context_priority"));
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std::vector<std::unique_ptr<AbstractOpenGLContextAttributeBuilder>> candidates;
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if (isOpenGLES()) {
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if (haveCreateContext && haveRobustness && haveContextPriority) {
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auto glesRobustPriority = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglOpenGLESContextAttributeBuilder);
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glesRobustPriority->setVersion(2);
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glesRobustPriority->setRobust(true);
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glesRobustPriority->setHighPriority(true);
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candidates.push_back(std::move(glesRobustPriority));
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}
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if (haveCreateContext && haveRobustness) {
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auto glesRobust = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglOpenGLESContextAttributeBuilder);
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glesRobust->setVersion(2);
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glesRobust->setRobust(true);
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candidates.push_back(std::move(glesRobust));
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}
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if (haveContextPriority) {
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auto glesPriority = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglOpenGLESContextAttributeBuilder);
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glesPriority->setVersion(2);
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glesPriority->setHighPriority(true);
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candidates.push_back(std::move(glesPriority));
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}
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auto gles = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglOpenGLESContextAttributeBuilder);
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gles->setVersion(2);
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candidates.push_back(std::move(gles));
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} else {
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// Try to create a 3.1 core context
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if (m_format.majorVersion() >= 3 && haveCreateContext) {
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if (haveRobustness && haveContextPriority) {
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auto robustCorePriority = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglContextAttributeBuilder);
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robustCorePriority->setVersion(m_format.majorVersion(), m_format.minorVersion());
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robustCorePriority->setRobust(true);
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robustCorePriority->setForwardCompatible(true);
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if (m_format.profile() == QSurfaceFormat::CoreProfile) {
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robustCorePriority->setCoreProfile(true);
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} else if (m_format.profile() == QSurfaceFormat::CompatibilityProfile) {
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robustCorePriority->setCompatibilityProfile(true);
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}
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robustCorePriority->setHighPriority(true);
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candidates.push_back(std::move(robustCorePriority));
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}
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if (haveRobustness) {
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auto robustCore = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglContextAttributeBuilder);
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robustCore->setVersion(m_format.majorVersion(), m_format.minorVersion());
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robustCore->setRobust(true);
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robustCore->setForwardCompatible(true);
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if (m_format.profile() == QSurfaceFormat::CoreProfile) {
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robustCore->setCoreProfile(true);
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} else if (m_format.profile() == QSurfaceFormat::CompatibilityProfile) {
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robustCore->setCompatibilityProfile(true);
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}
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candidates.push_back(std::move(robustCore));
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}
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if (haveContextPriority) {
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auto corePriority = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglContextAttributeBuilder);
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corePriority->setVersion(m_format.majorVersion(), m_format.minorVersion());
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corePriority->setForwardCompatible(true);
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if (m_format.profile() == QSurfaceFormat::CoreProfile) {
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corePriority->setCoreProfile(true);
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} else if (m_format.profile() == QSurfaceFormat::CompatibilityProfile) {
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corePriority->setCompatibilityProfile(true);
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}
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corePriority->setHighPriority(true);
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candidates.push_back(std::move(corePriority));
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}
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auto core = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglContextAttributeBuilder);
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core->setVersion(m_format.majorVersion(), m_format.minorVersion());
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core->setForwardCompatible(true);
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if (m_format.profile() == QSurfaceFormat::CoreProfile) {
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core->setCoreProfile(true);
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} else if (m_format.profile() == QSurfaceFormat::CompatibilityProfile) {
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core->setCompatibilityProfile(true);
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}
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candidates.push_back(std::move(core));
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}
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if (haveRobustness && haveCreateContext && haveContextPriority) {
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auto robustPriority = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglContextAttributeBuilder);
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robustPriority->setRobust(true);
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robustPriority->setHighPriority(true);
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candidates.push_back(std::move(robustPriority));
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}
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if (haveRobustness && haveCreateContext) {
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auto robust = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglContextAttributeBuilder);
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robust->setRobust(true);
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candidates.push_back(std::move(robust));
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}
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candidates.emplace_back(new EglContextAttributeBuilder);
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}
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EGLContext context = EGL_NO_CONTEXT;
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for (auto it = candidates.begin(); it != candidates.end(); it++) {
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const auto attribs = (*it)->build();
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context = eglCreateContext(eglDisplay(), config(), shareContext, attribs.data());
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if (context != EGL_NO_CONTEXT) {
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qCDebug(KWIN_QPA) << "Created EGL context with attributes:" << (*it).get();
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break;
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}
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}
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if (context == EGL_NO_CONTEXT) {
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qCWarning(KWIN_QPA) << "Failed to create EGL context";
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return;
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}
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m_context = context;
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}
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}
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}
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