bb6d1153f7
Summary: Font scaling is based on the screen scale factor so we can just return dpi of 96. Reviewers: #kwin, davidedmundson Reviewed By: #kwin, davidedmundson Subscribers: kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D22219
79 lines
1.9 KiB
C++
79 lines
1.9 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "screen.h"
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#include "platformcursor.h"
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#include "screens.h"
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namespace KWin
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{
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namespace QPA
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{
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Screen::Screen(int screen)
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: QPlatformScreen()
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, m_screen(screen)
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, m_cursor(new PlatformCursor)
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{
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}
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Screen::~Screen() = default;
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int Screen::depth() const
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{
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return 32;
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}
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QImage::Format Screen::format() const
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{
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return QImage::Format_ARGB32_Premultiplied;
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}
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QRect Screen::geometry() const
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{
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return m_screen != -1 ? screens()->geometry(m_screen) : QRect(0, 0, 1, 1);
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}
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QSizeF Screen::physicalSize() const
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{
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return m_screen != -1 ? screens()->physicalSize(m_screen) : QPlatformScreen::physicalSize();
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}
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QPlatformCursor *Screen::cursor() const
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{
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return m_cursor.data();
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}
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QDpi Screen::logicalDpi() const
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{
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static int forceDpi = qEnvironmentVariableIsSet("QT_WAYLAND_FORCE_DPI") ? qEnvironmentVariableIntValue("QT_WAYLAND_FORCE_DPI") : -1;
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if (forceDpi > 0) {
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return QDpi(forceDpi, forceDpi);
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}
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return QDpi(96, 96);
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}
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qreal Screen::devicePixelRatio() const
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{
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return m_screen != -1 ? screens()->scale(m_screen) : 1.0;
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}
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}
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}
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