2904d4a0be
Summary: InputRedirection has a workaround to add a connect on a QAction which is used for a global shortcut. This is specific to the X11 platform as the xtime needs to be updated. This change adds a new virtual method to the Platform and moves the implementation into the X11 standalone platform. Thus it does no longer gets called on Wayland. Reviewers: #kwin, #plasma Subscribers: plasma-devel Tags: #kwin Differential Revision: https://phabricator.kde.org/D4168
394 lines
8.8 KiB
C++
394 lines
8.8 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "platform.h"
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#include <config-kwin.h>
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#include "abstract_egl_backend.h"
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#include "composite.h"
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#include "cursor.h"
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#include "input.h"
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#include "pointer_input.h"
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#include "scene_opengl.h"
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#include "screenedge.h"
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#include "wayland_server.h"
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namespace KWin
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{
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Platform::Platform(QObject *parent)
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: QObject(parent)
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, m_eglDisplay(EGL_NO_DISPLAY)
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{
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}
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Platform::~Platform()
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{
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if (m_eglDisplay != EGL_NO_DISPLAY) {
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eglTerminate(m_eglDisplay);
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}
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}
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QImage Platform::softwareCursor() const
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{
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return input()->pointer()->cursorImage();
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}
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QPoint Platform::softwareCursorHotspot() const
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{
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return input()->pointer()->cursorHotSpot();
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}
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PlatformCursorImage Platform::cursorImage() const
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{
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return PlatformCursorImage(softwareCursor(), softwareCursorHotspot());
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}
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void Platform::hideCursor()
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{
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m_hideCursorCounter++;
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if (m_hideCursorCounter == 1) {
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doHideCursor();
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}
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}
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void Platform::doHideCursor()
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{
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}
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void Platform::showCursor()
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{
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m_hideCursorCounter--;
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if (m_hideCursorCounter == 0) {
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doShowCursor();
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}
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}
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void Platform::doShowCursor()
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{
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}
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Screens *Platform::createScreens(QObject *parent)
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{
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Q_UNUSED(parent)
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return nullptr;
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}
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OpenGLBackend *Platform::createOpenGLBackend()
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{
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return nullptr;
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}
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QPainterBackend *Platform::createQPainterBackend()
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{
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return nullptr;
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}
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Edge *Platform::createScreenEdge(ScreenEdges *edges)
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{
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return new Edge(edges);
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}
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void Platform::createPlatformCursor(QObject *parent)
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{
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new InputRedirectionCursor(parent);
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}
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void Platform::configurationChangeRequested(KWayland::Server::OutputConfigurationInterface *config)
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{
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Q_UNUSED(config)
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qCWarning(KWIN_CORE) << "This backend does not support configuration changes.";
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}
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void Platform::setSoftWareCursor(bool set)
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{
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if (m_softWareCursor == set) {
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return;
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}
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m_softWareCursor = set;
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if (m_softWareCursor) {
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connect(Cursor::self(), &Cursor::posChanged, this, &Platform::triggerCursorRepaint);
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connect(this, &Platform::cursorChanged, this, &Platform::triggerCursorRepaint);
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} else {
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disconnect(Cursor::self(), &Cursor::posChanged, this, &Platform::triggerCursorRepaint);
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disconnect(this, &Platform::cursorChanged, this, &Platform::triggerCursorRepaint);
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}
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}
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void Platform::triggerCursorRepaint()
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{
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if (!Compositor::self()) {
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return;
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}
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Compositor::self()->addRepaint(m_cursor.lastRenderedGeometry);
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Compositor::self()->addRepaint(QRect(Cursor::pos() - softwareCursorHotspot(), softwareCursor().size()));
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}
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void Platform::markCursorAsRendered()
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{
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if (m_softWareCursor) {
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m_cursor.lastRenderedGeometry = QRect(Cursor::pos() - softwareCursorHotspot(), softwareCursor().size());
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}
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if (input()->pointer()) {
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input()->pointer()->markCursorAsRendered();
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}
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}
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void Platform::keyboardKeyPressed(quint32 key, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processKeyboardKey(key, InputRedirection::KeyboardKeyPressed, time);
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}
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void Platform::keyboardKeyReleased(quint32 key, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processKeyboardKey(key, InputRedirection::KeyboardKeyReleased, time);
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}
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void Platform::keyboardModifiers(uint32_t modsDepressed, uint32_t modsLatched, uint32_t modsLocked, uint32_t group)
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{
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if (!input()) {
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return;
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}
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input()->processKeyboardModifiers(modsDepressed, modsLatched, modsLocked, group);
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}
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void Platform::keymapChange(int fd, uint32_t size)
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{
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if (!input()) {
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return;
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}
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input()->processKeymapChange(fd, size);
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}
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void Platform::pointerAxisHorizontal(qreal delta, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processPointerAxis(InputRedirection::PointerAxisHorizontal, delta, time);
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}
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void Platform::pointerAxisVertical(qreal delta, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processPointerAxis(InputRedirection::PointerAxisVertical, delta, time);
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}
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void Platform::pointerButtonPressed(quint32 button, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processPointerButton(button, InputRedirection::PointerButtonPressed, time);
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}
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void Platform::pointerButtonReleased(quint32 button, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processPointerButton(button, InputRedirection::PointerButtonReleased, time);
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}
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void Platform::pointerMotion(const QPointF &position, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processPointerMotion(position, time);
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}
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void Platform::touchCancel()
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{
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if (!input()) {
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return;
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}
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input()->cancelTouch();
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}
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void Platform::touchDown(qint32 id, const QPointF &pos, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processTouchDown(id, pos, time);
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}
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void Platform::touchFrame()
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{
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if (!input()) {
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return;
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}
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input()->touchFrame();
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}
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void Platform::touchMotion(qint32 id, const QPointF &pos, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processTouchMotion(id, pos, time);
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}
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void Platform::touchUp(qint32 id, quint32 time)
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{
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if (!input()) {
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return;
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}
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input()->processTouchUp(id, time);
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}
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void Platform::repaint(const QRect &rect)
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{
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if (!Compositor::self()) {
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return;
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}
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Compositor::self()->addRepaint(rect);
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}
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void Platform::setReady(bool ready)
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{
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if (m_ready == ready) {
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return;
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}
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m_ready = ready;
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emit readyChanged(m_ready);
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}
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void Platform::warpPointer(const QPointF &globalPos)
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{
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Q_UNUSED(globalPos)
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}
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bool Platform::supportsQpaContext() const
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{
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if (Compositor *c = Compositor::self()) {
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if (SceneOpenGL *s = dynamic_cast<SceneOpenGL*>(c->scene())) {
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return s->backend()->hasExtension(QByteArrayLiteral("EGL_KHR_surfaceless_context"));
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}
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}
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return false;
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}
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EGLDisplay KWin::Platform::sceneEglDisplay() const
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{
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return m_eglDisplay;
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}
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void Platform::setSceneEglDisplay(EGLDisplay display)
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{
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m_eglDisplay = display;
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}
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EGLContext Platform::sceneEglContext() const
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{
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if (Compositor *c = Compositor::self()) {
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if (SceneOpenGL *s = dynamic_cast<SceneOpenGL*>(c->scene())) {
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return static_cast<AbstractEglBackend*>(s->backend())->context();
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}
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}
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return EGL_NO_CONTEXT;
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}
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EGLSurface Platform::sceneEglSurface() const
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{
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if (Compositor *c = Compositor::self()) {
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if (SceneOpenGL *s = dynamic_cast<SceneOpenGL*>(c->scene())) {
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return static_cast<AbstractEglBackend*>(s->backend())->surface();
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}
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}
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return EGL_NO_SURFACE;
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}
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EGLConfig Platform::sceneEglConfig() const
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{
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if (Compositor *c = Compositor::self()) {
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if (SceneOpenGL *s = dynamic_cast<SceneOpenGL*>(c->scene())) {
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return static_cast<AbstractEglBackend*>(s->backend())->config();
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}
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}
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return nullptr;
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}
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QSize Platform::screenSize() const
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{
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return QSize();
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}
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QVector<QRect> Platform::screenGeometries() const
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{
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return QVector<QRect>({QRect(QPoint(0, 0), screenSize())});
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}
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bool Platform::requiresCompositing() const
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{
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return true;
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}
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bool Platform::compositingPossible() const
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{
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return true;
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}
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QString Platform::compositingNotPossibleReason() const
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{
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return QString();
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}
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bool Platform::openGLCompositingIsBroken() const
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{
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return false;
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}
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void Platform::createOpenGLSafePoint(OpenGLSafePoint safePoint)
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{
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Q_UNUSED(safePoint)
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}
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void Platform::startInteractiveWindowSelection(std::function<void(KWin::Toplevel*)> callback, const QByteArray &cursorName)
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{
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if (!input()) {
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callback(nullptr);
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return;
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}
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input()->startInteractiveWindowSelection(callback, cursorName);
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}
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void Platform::startInteractivePositionSelection(std::function<void(const QPoint &)> callback)
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{
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if (!input()) {
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callback(QPoint(-1, -1));
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return;
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}
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input()->startInteractivePositionSelection(callback);
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}
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void Platform::setupActionForGlobalAccel(QAction *action)
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{
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Q_UNUSED(action)
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}
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}
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