db5a798952
The idea was to block shaders that operate on Texture2D while Texture2DRectangle was use, but that's indeed controlled by TextureNPOT while LimitedNPOT indicates Texture2D but without support for mipmapping and exotic clamping FIXED-IN: 5.6 REVIEW: 126959 |
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.. | ||
autotests | ||
anidata.cpp | ||
anidata_p.h | ||
CMakeLists.txt | ||
kwinanimationeffect.cpp | ||
kwinanimationeffect.h | ||
kwinconfig.h.cmake | ||
kwineffects.cpp | ||
kwineffects.h | ||
kwinglcolorcorrection.cpp | ||
kwinglcolorcorrection.h | ||
kwinglcolorcorrection_p.h | ||
kwinglobals.h | ||
kwinglplatform.cpp | ||
kwinglplatform.h | ||
kwingltexture.cpp | ||
kwingltexture.h | ||
kwingltexture_p.h | ||
kwinglutils.cpp | ||
kwinglutils.h | ||
kwinglutils_funcs.cpp | ||
kwinglutils_funcs.h | ||
kwinxrenderutils.cpp | ||
kwinxrenderutils.h | ||
logging.cpp | ||
logging_p.h | ||
Mainpage.dox | ||
Messages.sh |