kwin/libkwineffects
Thomas Lübking db5a798952 depend glsl on TextureNPOT, not LimitedNPOT
The idea was to block shaders that operate on
Texture2D while Texture2DRectangle was use, but
that's indeed controlled by TextureNPOT while
LimitedNPOT indicates Texture2D but without support
for mipmapping and exotic clamping

FIXED-IN: 5.6
REVIEW: 126959
2016-02-02 11:06:37 +01:00
..
autotests
anidata.cpp
anidata_p.h
CMakeLists.txt
kwinanimationeffect.cpp
kwinanimationeffect.h
kwinconfig.h.cmake
kwineffects.cpp
kwineffects.h
kwinglcolorcorrection.cpp
kwinglcolorcorrection.h
kwinglcolorcorrection_p.h
kwinglobals.h
kwinglplatform.cpp
kwinglplatform.h
kwingltexture.cpp
kwingltexture.h
kwingltexture_p.h
kwinglutils.cpp
kwinglutils.h
kwinglutils_funcs.cpp
kwinglutils_funcs.h
kwinxrenderutils.cpp
kwinxrenderutils.h
logging.cpp
logging_p.h
Mainpage.dox
Messages.sh