kwin/clients/quartz/quartz.cpp
Dirk Mueller 561fdef0ff include cleanup
svn path=/trunk/KDE/kdebase/workspace/; revision=652987
2007-04-12 13:02:58 +00:00

808 lines
23 KiB
C++

/*
*
* Gallium-Quartz KWin client
*
* Copyright (C) 2005 Sandro Giessl <sandro@giessl.com>
* Copyright 2001
* Karol Szwed <gallium@kde.org>
* http://gallium.n3.net/
*
* Based on the KDE default client.
*
* Includes mini titlebars for ToolWindow Support.
* Button positions are now customizable.
*
*/
#include <kconfig.h>
#include <kdrawutil.h>
#include <kglobal.h>
#include <klocale.h>
#include <kpixmapeffect.h>
#include <QBitmap>
#include <QtGui/qdrawutil.h>
#include <QImage>
#include <QPixmap>
#include <QApplication>
#include "quartz.h"
//Added by qt3to4:
#include <QPixmap>
#include <QPaintEvent>
namespace Quartz {
static const unsigned char iconify_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7e, 0x00,
0x7e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
static const unsigned char close_bits[] = {
0x00, 0x00, 0x86, 0x01, 0xcc, 0x00, 0x78, 0x00, 0x30, 0x00, 0x78, 0x00,
0xcc, 0x00, 0x86, 0x01, 0x00, 0x00, 0x00, 0x00};
static const unsigned char maximize_bits[] = {
0xff, 0x01, 0xff, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
0x01, 0x01, 0x01, 0x01, 0xff, 0x01, 0x00, 0x00};
static const unsigned char minmax_bits[] = {
0xfc, 0x00, 0xfc, 0x00, 0x84, 0x00, 0xbf, 0x00, 0xbf, 0x00, 0xe1, 0x00,
0x21, 0x00, 0x21, 0x00, 0x3f, 0x00, 0x00, 0x00};
static const unsigned char question_bits[] = {
0x00, 0x00, 0x3c, 0x00, 0x66, 0x00, 0x60, 0x00, 0x30, 0x00, 0x18, 0x00,
0x00, 0x00, 0x18, 0x00, 0x18, 0x00, 0x00, 0x00};
static const unsigned char pindown_white_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x80, 0x1f, 0xa0, 0x03,
0xb0, 0x01, 0x30, 0x01, 0xf0, 0x00, 0x70, 0x00, 0x20, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static const unsigned char pindown_gray_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1c,
0x00, 0x0e, 0x00, 0x06, 0x00, 0x00, 0x80, 0x07, 0xc0, 0x03, 0xe0, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static const unsigned char pindown_dgray_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xc0, 0x10, 0x70, 0x20, 0x50, 0x20,
0x48, 0x30, 0xc8, 0x38, 0x08, 0x1f, 0x08, 0x18, 0x10, 0x1c, 0x10, 0x0e,
0xe0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static const unsigned char pinup_white_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x80, 0x11,
0x3f, 0x15, 0x00, 0x15, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static const unsigned char pinup_gray_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x80, 0x0a, 0xbf, 0x0a, 0x80, 0x15, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static const unsigned char pinup_dgray_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0x40, 0x31, 0x40, 0x2e,
0x40, 0x20, 0x40, 0x20, 0x7f, 0x2a, 0x40, 0x3f, 0xc0, 0x31, 0xc0, 0x20,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static const unsigned char above_on_bits[] = {
0x00, 0x00, 0xfe, 0x01, 0xfe, 0x01, 0x30, 0x00, 0xfc, 0x00, 0x78, 0x00,
0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static const unsigned char above_off_bits[] = {
0x30, 0x00, 0x78, 0x00, 0xfc, 0x00, 0x30, 0x00, 0xfe, 0x01, 0xfe, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static const unsigned char below_on_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x78, 0x00, 0xfc, 0x00,
0x30, 0x00, 0xfe, 0x01, 0xfe, 0x01, 0x00, 0x00};
static const unsigned char below_off_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0x01, 0xfe, 0x01,
0x30, 0x00, 0xfc, 0x00, 0x78, 0x00, 0x30, 0x00};
static const unsigned char shade_on_bits[] = {
0x00, 0x00, 0xfe, 0x01, 0xfe, 0x01, 0xfe, 0x01, 0x02, 0x01, 0x02, 0x01,
0x02, 0x01, 0x02, 0x01, 0xfe, 0x01, 0x00, 0x00};
static const unsigned char shade_off_bits[] = {
0x00, 0x00, 0xfe, 0x01, 0xfe, 0x01, 0xfe, 0x01, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
///////////////////////////////////////////////////////////////////////////
// Titlebar button positions
bool onAllDesktopsButtonOnLeft = true;
bool coloredFrame = true;
bool extraSlim = false;
QPixmap* titleBlocks = NULL;
QPixmap* ititleBlocks = NULL;
QPixmap* pinDownPix = NULL;
QPixmap* pinUpPix = NULL;
QPixmap* ipinDownPix = NULL;
QPixmap* ipinUpPix = NULL;
static int normalTitleHeight;
static int toolTitleHeight;
static int borderWidth;
bool quartz_initialized = false;
QuartzHandler* clientHandler;
///////////////////////////////////////////////////////////////////////////
QuartzHandler::QuartzHandler()
{
quartz_initialized = false;
readConfig();
createPixmaps();
quartz_initialized = true;
}
QuartzHandler::~QuartzHandler()
{
quartz_initialized = false;
freePixmaps();
}
KDecoration* QuartzHandler::createDecoration( KDecorationBridge* bridge )
{
return new QuartzClient( bridge, this );
}
bool QuartzHandler::reset(unsigned long changed)
{
quartz_initialized = false;
freePixmaps();
readConfig();
createPixmaps();
quartz_initialized = true;
// Do we need to "hit the wooden hammer" ?
bool needHardReset = true;
if (changed & SettingColors)
{
needHardReset = false;
} else if (changed & SettingButtons) {
// handled by KCommonDecoration
needHardReset = false;
}
if (needHardReset) {
return true;
} else {
resetDecorations(changed);
return false;
}
return true;
}
bool QuartzHandler::supports( Ability ability )
{
switch( ability )
{
case AbilityAnnounceButtons:
case AbilityButtonMenu:
case AbilityButtonOnAllDesktops:
case AbilityButtonHelp:
case AbilityButtonMinimize:
case AbilityButtonMaximize:
case AbilityButtonClose:
case AbilityButtonAboveOthers:
case AbilityButtonBelowOthers:
case AbilityButtonShade:
case AbilityButtonSpacer:
return true;
default:
return false;
};
}
void QuartzHandler::readConfig()
{
KConfig configFile("kwinquartzrc");
KConfigGroup conf( &configFile, "General");
coloredFrame = conf.readEntry( "UseTitleBarBorderColors", true);
extraSlim = conf.readEntry( "UseQuartzExtraSlim", false);
// A small hack to make the on all desktops button look nicer
onAllDesktopsButtonOnLeft = KDecoration::options()->titleButtonsLeft().contains( 'S' );
if ( QApplication::isRightToLeft() )
onAllDesktopsButtonOnLeft = !onAllDesktopsButtonOnLeft;
switch(options()->preferredBorderSize(this)) {
case BorderLarge:
borderWidth = 8;
break;
case BorderVeryLarge:
borderWidth = 12;
break;
case BorderHuge:
borderWidth = 18;
break;
case BorderVeryHuge:
borderWidth = 27;
break;
case BorderOversized:
borderWidth = 40;
break;
case BorderTiny:
case BorderNormal:
default:
borderWidth = extraSlim?2:4;
}
normalTitleHeight = QFontMetrics(options()->font(true)).height();
int nTH_limit=extraSlim?14:18;
normalTitleHeight = QFontMetrics(options()->font(true)).height()-(extraSlim?1:0);
if (normalTitleHeight < nTH_limit) normalTitleHeight = nTH_limit;
if (normalTitleHeight < borderWidth) normalTitleHeight = borderWidth;
toolTitleHeight = QFontMetrics(options()->font(true, true)).height();
if (toolTitleHeight < 12) toolTitleHeight = 12;
if (toolTitleHeight < borderWidth) toolTitleHeight = borderWidth;
}
// This does the colour transition magic. (You say "Oh, is that it?")
// This may be made configurable at a later stage
void QuartzHandler::drawBlocks( QPixmap *pi, QPixmap &p, const QColor &c1, const QColor &c2 )
{
QPainter px;
px.begin( pi );
// Draw a background gradient first
KPixmapEffect::gradient(p, c1, c2, KPixmapEffect::HorizontalGradient);
int factor = (pi->height()-2)/4;
int square = factor - (factor+2)/4;
int x = pi->width() - 5*factor - square;
int y = (pi->height() - 4*factor)/2;
px.fillRect( x, y, square, square, c1.light(120) );
px.fillRect( x, y+factor, square, square, c1 );
px.fillRect( x, y+2*factor, square, square, c1.light(110) );
px.fillRect( x, y+3*factor, square, square, c1 );
px.fillRect( x+factor, y, square, square, c1.light(110) );
px.fillRect( x+factor, y+factor, square, square, c2.light(110) );
px.fillRect( x+factor, y+2*factor, square, square, c1.light(120) );
px.fillRect( x+factor, y+3*factor, square, square, c2.light(130) );
px.fillRect( x+2*factor, y+factor, square, square, c1.light(110) );
px.fillRect( x+2*factor, y+2*factor, square, square, c2.light(120) );
px.fillRect( x+2*factor, y+3*factor, square, square, c2.light(150) );
px.fillRect( x+3*factor, y, square, square, c1.dark(110) );
px.fillRect( x+3*factor, y+2*factor, square, square, c2.light(120) );
px.fillRect( x+3*factor, y+3*factor, square, square, c1.dark(120) );
px.fillRect( x+4*factor, y+factor, square, square, c1.light(110) );
px.fillRect( x+4*factor, y+3*factor, square, square, c1.dark(110) );
px.fillRect( x+5*factor, y+2*factor, square, square, c2.light(120));
px.fillRect( x+5*factor, y+3*factor, square, square, c2.light(110) );
}
// This paints the button pixmaps upon loading the style.
void QuartzHandler::createPixmaps()
{
// Obtain titlebar blend colours, and create the block stuff on pixmaps.
QPalette g2 = options()->palette(ColorTitleBlend, true);
g2.setCurrentColorGroup( QPalette::Active );
QColor c2 = g2.color( QPalette::Background );
g2 = options()->palette(ColorTitleBar, true );
g2.setCurrentColorGroup( QPalette::Active );
QColor c = g2.color(QPalette::Background).light(130);
titleBlocks = new QPixmap( normalTitleHeight*25/18, normalTitleHeight );
drawBlocks( titleBlocks, *titleBlocks, c, c2 );
g2 = options()->palette(ColorTitleBlend, false);
g2.setCurrentColorGroup( QPalette::Active );
c2 = g2.color( QPalette::Background );
g2 = options()->palette(ColorTitleBar, false );
g2.setCurrentColorGroup( QPalette::Active );
c = g2.color(QPalette::Background).light(130);
ititleBlocks = new QPixmap( normalTitleHeight*25/18, normalTitleHeight );
drawBlocks( ititleBlocks, *ititleBlocks, c, c2 );
// Set the on all desktops pin pixmaps;
QPalette g;
QPainter p;
g = options()->palette( onAllDesktopsButtonOnLeft ? ColorTitleBar : ColorTitleBlend, true );
g.setCurrentColorGroup( QPalette::Active );
c = onAllDesktopsButtonOnLeft ? g.color(QPalette::Background).light(130) : g.color(QPalette::Background);
g2 = options()->palette( ColorButtonBg, true );
g2.setCurrentColorGroup( QPalette::Active );
pinUpPix = new QPixmap(16, 16);
p.begin( pinUpPix );
p.fillRect( 0, 0, 16, 16, c);
kColorBitmaps( &p, g2, 0, 1, 16, 16, true, pinup_white_bits,
pinup_gray_bits, NULL, NULL, pinup_dgray_bits, NULL );
p.end();
pinDownPix = new QPixmap(16, 16);
p.begin( pinDownPix );
p.fillRect( 0, 0, 16, 16, c);
kColorBitmaps( &p, g2, 0, 1, 16, 16, true, pindown_white_bits,
pindown_gray_bits, NULL, NULL, pindown_dgray_bits, NULL );
p.end();
// Inactive pins
g = options()->palette( onAllDesktopsButtonOnLeft ? ColorTitleBar : ColorTitleBlend, false );
g.setCurrentColorGroup( QPalette::Active );
c = onAllDesktopsButtonOnLeft ? g.color(QPalette::Background).light(130) : g.color( QPalette::Background );
g2 = options()->palette( ColorButtonBg, false );
g2.setCurrentColorGroup( QPalette::Active );
ipinUpPix = new QPixmap(16, 16);
p.begin( ipinUpPix );
p.fillRect( 0, 0, 16, 16, c);
kColorBitmaps( &p, g2, 0, 1, 16, 16, true, pinup_white_bits,
pinup_gray_bits, NULL, NULL, pinup_dgray_bits, NULL );
p.end();
ipinDownPix = new QPixmap(16, 16);
p.begin( ipinDownPix );
p.fillRect( 0, 0, 16, 16, c);
kColorBitmaps( &p, g2, 0, 1, 16, 16, true, pindown_white_bits,
pindown_gray_bits, NULL, NULL, pindown_dgray_bits, NULL );
p.end();
}
void QuartzHandler::freePixmaps()
{
delete titleBlocks;
delete ititleBlocks;
// On all desktops pin images
delete pinUpPix;
delete ipinUpPix;
delete pinDownPix;
delete ipinDownPix;
}
QList< QuartzHandler::BorderSize > QuartzHandler::borderSizes() const
{ // the list must be sorted
return QList< BorderSize >() << BorderNormal << BorderLarge <<
BorderVeryLarge << BorderHuge << BorderVeryHuge << BorderOversized;
}
QuartzButton::QuartzButton(ButtonType type, QuartzClient *parent, const char *name)
: KCommonDecorationButton(type, parent)
{
setObjectName( name );
// Eliminate any possible background flicker
setAttribute(Qt::WA_NoSystemBackground, false);
deco = 0;
}
QuartzButton::~QuartzButton()
{
delete deco;
}
void QuartzButton::reset(unsigned long changed)
{
if (changed&DecorationReset || changed&ManualReset || changed&SizeChange || changed&StateChange) {
switch (type() ) {
case CloseButton:
setBitmap(close_bits);
break;
case HelpButton:
setBitmap(question_bits);
break;
case MinButton:
setBitmap(iconify_bits);
break;
case MaxButton:
setBitmap( isChecked() ? minmax_bits : maximize_bits );
break;
case OnAllDesktopsButton:
setBitmap(0);
break;
case ShadeButton:
setBitmap( isChecked() ? shade_on_bits : shade_off_bits );
break;
case AboveButton:
setBitmap( isChecked() ? above_on_bits : above_off_bits );
break;
case BelowButton:
setBitmap( isChecked() ? below_on_bits : below_off_bits );
break;
default:
setBitmap(0);
break;
}
this->update();
}
}
void QuartzButton::setBitmap(const unsigned char *bitmap)
{
delete deco;
deco = 0;
if (bitmap) {
deco = new QBitmap(10, 10, bitmap, true);
deco->setMask( *deco );
repaint( );
}
}
void QuartzButton::paintEvent(QPaintEvent *)
{
QPainter p(this);
drawButton(&p);
}
void QuartzButton::drawButton(QPainter *p)
{
// Never paint if the pixmaps have not been created
if (!quartz_initialized)
return;
QColor c;
if (isLeft() )
c = KDecoration::options()->color(KDecoration::ColorTitleBar, decoration()->isActive()).light(130);
else
c = KDecoration::options()->color(KDecoration::ColorTitleBlend, decoration()->isActive());
// Fill the button background with an appropriate color
p->fillRect(0, 0, width(), height(), c );
// If we have a decoration bitmap, then draw that
// otherwise we paint a menu button (with mini icon), or a onAllDesktops button.
if( deco )
{
int xOff = (width()-10)/2;
int yOff = (height()-10)/2;
p->setPen( Qt::black );
p->drawPixmap(isDown() ? xOff+2: xOff+1, isDown() ? yOff+2 : yOff+1, *deco);
p->setPen( KDecoration::options()->color(KDecoration::ColorButtonBg, decoration()->isActive()).light(150) );
p->drawPixmap(isDown() ? xOff+1: xOff, isDown() ? yOff+1 : yOff, *deco);
} else
{
QPixmap btnpix;
int Offset = 0;
if (type() == OnAllDesktopsButton)
{
if (isDown())
Offset = 1;
// Select the right onAllDesktops button to paint
if (decoration()->isActive())
btnpix = isChecked() ? *pinDownPix : *pinUpPix;
else
btnpix = isChecked() ? *ipinDownPix : *ipinUpPix;
} else
btnpix = decoration()->icon().pixmap( QIcon::Small, QIcon::Normal);
// Shrink the miniIcon for tiny titlebars.
if ( height() < 16)
{
// Smooth scale the image
QPixmap tmpPix = btnpix.scaled(height(), height(), Qt::IgnoreAspectRatio,Qt::SmoothTransformation);
p->drawPixmap( 0, 0, tmpPix );
} else {
Offset += (height() - 16)/2;
p->drawPixmap( Offset, Offset, btnpix );
}
}
}
///////////////////////////////////////////////////////////////////////////
QuartzClient::QuartzClient(KDecorationBridge* bridge, KDecorationFactory* factory)
: KCommonDecoration (bridge, factory)
{
}
QString QuartzClient::visibleName() const
{
return i18n("Quartz");
}
QString QuartzClient::defaultButtonsLeft() const
{
return "M";
}
QString QuartzClient::defaultButtonsRight() const
{
return "HIAX";
}
bool QuartzClient::decorationBehaviour(DecorationBehaviour behaviour) const
{
switch (behaviour) {
case DB_MenuClose:
return false;
case DB_WindowMask:
return false;
case DB_ButtonHide:
return true;
default:
return KCommonDecoration::decorationBehaviour(behaviour);
}
}
int QuartzClient::layoutMetric(LayoutMetric lm, bool respectWindowState, const KCommonDecorationButton *btn) const
{
bool maximized = maximizeMode()==MaximizeFull && !options()->moveResizeMaximizedWindows();
switch (lm) {
case LM_BorderLeft:
case LM_BorderRight:
case LM_BorderBottom:
case LM_TitleEdgeLeft:
case LM_TitleEdgeRight:
{
if (respectWindowState && maximized) {
return 0;
} else {
return borderSize;
}
}
case LM_TitleEdgeTop:
return borderSize-1;
case LM_TitleEdgeBottom:
return 1;
case LM_TitleBorderLeft:
case LM_TitleBorderRight:
return 5;
case LM_TitleHeight:
return titleHeight;
case LM_ButtonWidth:
case LM_ButtonHeight:
return titleHeight-2;
case LM_ButtonSpacing:
return 1;
case LM_ExplicitButtonSpacer:
return 3;
default:
return KCommonDecoration::layoutMetric(lm, respectWindowState, btn);
}
}
KCommonDecorationButton *QuartzClient::createButton(ButtonType type)
{
switch (type) {
case MenuButton:
return new QuartzButton(MenuButton, this, "menu");
case OnAllDesktopsButton:
return new QuartzButton(OnAllDesktopsButton, this, "on_all_desktops");
case HelpButton:
return new QuartzButton(HelpButton, this, "help");
case MinButton:
return new QuartzButton(MinButton, this, "minimize");
case MaxButton:
return new QuartzButton(MaxButton, this, "maximize");
case CloseButton:
return new QuartzButton(CloseButton, this, "close");
case AboveButton:
return new QuartzButton(AboveButton, this, "above");
case BelowButton:
return new QuartzButton(BelowButton, this, "below");
case ShadeButton:
return new QuartzButton(ShadeButton, this, "shade");
default:
return 0;
}
}
void QuartzClient::init()
{
// Finally, toolWindows look small
if ( isToolWindow() ) {
titleHeight = toolTitleHeight;
largeButtons = false;
}
else {
titleHeight = normalTitleHeight;
largeButtons = true;
}
borderSize = borderWidth;
KCommonDecoration::init();
}
void QuartzClient::reset( unsigned long changed )
{
if (changed & SettingColors || changed & SettingFont)
{
// repaint the whole thing
widget()->repaint();
}
KCommonDecoration::reset(changed);
}
// Quartz Paint magic goes here.
void QuartzClient::paintEvent( QPaintEvent* )
{
// Never paint if the pixmaps have not been created
if (!quartz_initialized)
return;
const bool maxFull = (maximizeMode()==MaximizeFull) && !options()->moveResizeMaximizedWindows();
QPalette g;
QPainter p(widget());
// Obtain widget bounds.
QRect r(widget()->rect());
int x = r.x();
int y = r.y();
int x2 = r.width() - 1;
int y2 = r.height() - 1;
int w = r.width();
int h = r.height();
// Draw part of the frame that is the title color
if( coloredFrame )
g = options()->palette(ColorTitleBar, isActive());
else
g = options()->palette(ColorFrame, isActive());
g.setCurrentColorGroup( QPalette::Active );
// Draw outer highlights and lowlights
p.setPen( g.color(QPalette::Light).light(120) );
p.drawLine( x, y, x2-1, y );
p.drawLine( x, y+1, x, y2-1 );
p.setPen( g.color(QPalette::Dark).light(120) );
p.drawLine( x2, y, x2, y2 );
p.drawLine( x, y2, x2, y2 );
// Fill out the border edges
QColor frameColor;
if ( coloredFrame)
frameColor = g.color(QPalette::Background).light(130);
else
frameColor = g.color( QPalette::Background );
if (borderSize > 2) {
p.fillRect(x+1, y+1, w-2, borderSize-2, frameColor); // top
if (!maxFull) {
p.fillRect(x+1, y+h-(borderSize-1), w-2, borderSize-2, frameColor); // bottom
p.fillRect(x+1, y+borderSize-1, borderSize-1, h-2*(borderSize-1), frameColor); // left
p.fillRect(x+w-(borderSize), y+borderSize-1, borderSize-1, h-2*(borderSize-1), frameColor); // right
}
}
// Draw a frame around the wrapped widget.
p.setPen( g.color(QPalette::Background) );
if (maxFull) {
p.drawLine(x+1, y+titleHeight+(borderSize-1), w-2, y+titleHeight+(borderSize-1));
} else {
p.drawRect( x+(borderSize-1), y+titleHeight+(borderSize-1), w-2*(borderSize-1), h-titleHeight-2*(borderSize-1) );
}
// Drawing this extra line removes non-drawn areas when shaded
p.drawLine( x+borderSize, y2-borderSize, x2-borderSize, y2-borderSize);
// Highlight top corner
p.setPen( g.color(QPalette::Light).light(160) );
p.drawPoint( x, y );
p.setPen( g.color(QPalette::Light).light(140) );
p.drawPoint( x+1, y );
p.drawPoint( x, y+1 );
// Draw the title bar.
// ===================
int r_x, r_y, r_x2, r_y2;
widget()->rect().getCoords(&r_x, &r_y, &r_x2, &r_y2);
const int titleEdgeLeft = layoutMetric(LM_TitleEdgeLeft);
const int titleEdgeTop = layoutMetric(LM_TitleEdgeTop);
const int titleEdgeRight = layoutMetric(LM_TitleEdgeRight);
const int titleEdgeBottom = layoutMetric(LM_TitleEdgeBottom);
const int ttlHeight = layoutMetric(LM_TitleHeight);
const int titleEdgeBottomBottom = r_y+titleEdgeTop+ttlHeight+titleEdgeBottom-1;
r = QRect(r_x+titleEdgeLeft+buttonsLeftWidth(), r_y+titleEdgeTop,
r_x2-titleEdgeRight-buttonsRightWidth()-(r_x+titleEdgeLeft+buttonsLeftWidth()),
titleEdgeBottomBottom-(r_y+titleEdgeTop) );
// Obtain titlebar blend colours
QColor c1 = options()->color(ColorTitleBar, isActive() ).light(130);
QColor c2 = options()->color(ColorTitleBlend, isActive() );
// Create a disposable pixmap buffer for the titlebar
QPixmap* titleBuffer = new QPixmap( maxFull?w-2:(w-2*(borderSize-1)), titleHeight );
QPainter p2( titleBuffer );
// subtract titleBlocks pixmap width and some
int rightoffset = r.x()+r.width()-titleBlocks->width()-borderSize;
p2.fillRect( 0, 0, w, r.height(), c1 );
p2.fillRect( rightoffset, 0, maxFull?w-rightoffset:w-rightoffset-2*(borderSize-1), r.height(), c2 );
// 8 bit displays will be a bit dithered, but they still look ok.
if ( isActive() )
p2.drawPixmap( rightoffset, 0, *titleBlocks );
else
p2.drawPixmap( rightoffset, 0, *ititleBlocks );
// Draw the title text on the pixmap, and with a smaller font
// for toolwindows than the default.
QFont fnt;
if ( largeButtons ) {
fnt = options()->font(true, false); // font not small
} else {
fnt = options()->font(true, true); // font small
fnt.setWeight( QFont::Normal ); // and disable bold
}
p2.setFont( fnt );
p2.setPen( options()->color(ColorFont, isActive() ));
p2.drawText(r.x()+4-borderSize, 0, r.width()-3, r.height(),
Qt::AlignLeft | Qt::AlignVCenter, caption() );
p2.end();
p.drawPixmap( maxFull?1:borderSize-1, borderSize-1, *titleBuffer );
delete titleBuffer;
}
}
// Extended KWin plugin interface
/////////////////////////////////
extern "C"
{
KDE_EXPORT KDecorationFactory *create_factory()
{
Quartz::clientHandler = new Quartz::QuartzHandler();
return Quartz::clientHandler;
}
}
#include "quartz.moc"
// vim: ts=4
// kate: space-indent off; tab-width 4;