..
colorlut.cpp
colorlut.h
colorpipelinestage.cpp
colorpipelinestage.h
colortransformation.cpp
colortransformation.h
gbmgraphicsbufferallocator.cpp
core: Move dmaBufAttributesForBo() to gbmgraphicsbufferallocator.cpp
2023-08-23 17:13:07 +03:00
gbmgraphicsbufferallocator.h
core: Hide GraphicsBuffer implementations
2023-07-05 11:14:12 +03:00
graphicsbuffer.cpp
Add explicit moc includes to sources for moc-covered headers
2023-07-15 08:40:49 +00:00
graphicsbuffer.h
wayland: Introduce transactions
2023-09-11 15:47:45 +00:00
graphicsbufferallocator.cpp
graphicsbufferallocator.h
core: Add GraphicsBufferOptions::software
2023-06-19 16:47:26 +03:00
graphicsbufferview.cpp
core/graphicsbuffer: correct stride handling with buffer mappings
2023-07-04 17:33:38 +02:00
graphicsbufferview.h
backends/drm: Port to GraphicsBuffer
2023-06-19 22:42:58 +03:00
inputbackend.cpp
Add explicit moc includes to sources for moc-covered headers
2023-07-15 08:40:49 +00:00
inputbackend.h
inputdevice.cpp
Implement axis relative direction
2023-09-29 13:18:30 +03:00
inputdevice.h
Implement axis relative direction
2023-09-29 13:18:30 +03:00
output.cpp
move cursor rendering from the backends to the compositor
2023-08-28 11:10:41 +00:00
output.h
outputconfigurationstore: don't select generated modes as the default
2023-09-27 17:38:25 +02:00
outputbackend.cpp
backends: move dpms input filter handling to Workspace
2023-09-26 16:39:28 +00:00
outputbackend.h
backends: move dpms input filter handling to Workspace
2023-09-26 16:39:28 +00:00
outputconfiguration.cpp
outputconfiguration.h
core: Move Output::Transform enum to KWin namespace
2023-07-25 12:09:01 +03:00
outputlayer.cpp
move cursor rendering from the backends to the compositor
2023-08-28 11:10:41 +00:00
outputlayer.h
move cursor rendering from the backends to the compositor
2023-08-28 11:10:41 +00:00
overlaywindow.cpp
overlaywindow.h
renderbackend.cpp
qpa: Port OpenGL code path to GraphicsBuffer
2023-08-07 13:17:18 +00:00
renderbackend.h
qpa: Port OpenGL code path to GraphicsBuffer
2023-08-07 13:17:18 +00:00
renderjournal.cpp
backends: record GPU render time
2023-08-23 10:51:19 +00:00
renderjournal.h
backends: record GPU render time
2023-08-23 10:51:19 +00:00
renderlayer.cpp
renderlayer: also schedule a repaint when hiding the layer
2023-09-19 11:01:48 +00:00
renderlayer.h
Avoid painting unchanged scene layers
2023-08-28 11:38:18 +00:00
renderlayerdelegate.cpp
Avoid painting unchanged scene layers
2023-08-28 11:38:18 +00:00
renderlayerdelegate.h
Avoid painting unchanged scene layers
2023-08-28 11:38:18 +00:00
renderloop.cpp
wayland: Integrate KWaylandServer classes into KWin namespace
2023-09-15 16:31:15 +03:00
renderloop.h
Avoid painting unchanged scene layers
2023-08-28 11:38:18 +00:00
renderloop_p.h
backends/drm: allow cursor updates to be done independently of the scene
2023-09-05 14:36:55 +00:00
session.cpp
Add explicit moc includes to sources for moc-covered headers
2023-07-15 08:40:49 +00:00
session.h
session_consolekit.cpp
Add explicit moc includes to sources for moc-covered headers
2023-07-15 08:40:49 +00:00
session_consolekit.h
session_logind.cpp
Add explicit moc includes to sources for moc-covered headers
2023-07-15 08:40:49 +00:00
session_logind.h
session_noop.cpp
Add explicit moc includes to sources for moc-covered headers
2023-07-15 08:40:49 +00:00
session_noop.h
shmgraphicsbufferallocator.cpp
plugins/qpa: handle modifiers more correctly
2023-08-18 13:17:38 +00:00
shmgraphicsbufferallocator.h
core: Hide GraphicsBuffer implementations
2023-07-05 11:14:12 +03:00