e03748fba7
Plasma frame object. There are two ways to use this class: The first is in "static" mode which gives the frame a set geometry and will not change, the second is an automatic mode that creates the smallest possible frame around the specified contents. Contents can either be normal text and/or a QPixmap, useful for displaying the caption and icon of the currently highlighed window. Known bugs: - Does not detect Plasma theme changes, known to be in the Plasma library. - Slight graphical glitches, known to be in Qt 4.5.0 RC1. Untested: - What happens when there is no Plasma theme installed. svn path=/trunk/KDE/kdebase/workspace/; revision=929324
135 lines
4.2 KiB
C++
135 lines
4.2 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2008 Martin Gräßlin <ubuntu@martin-graesslin.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_COVERSWITCH_H
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#define KWIN_COVERSWITCH_H
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#include <QHash>
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#include <QPixmap>
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#include <QRect>
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#include <QRegion>
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#include <QSize>
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#include <QQueue>
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#include <kwineffects.h>
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#include <kwinglutils.h>
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namespace KWin
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{
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class CoverSwitchEffect
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: public Effect
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{
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public:
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CoverSwitchEffect();
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~CoverSwitchEffect();
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virtual void reconfigure( ReconfigureFlags );
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virtual void prePaintScreen( ScreenPrePaintData& data, int time );
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virtual void paintScreen( int mask, QRegion region, ScreenPaintData& data );
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virtual void postPaintScreen();
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virtual void paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data );
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virtual void tabBoxAdded( int mode );
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virtual void tabBoxClosed();
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virtual void tabBoxUpdated();
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virtual void windowInputMouseEvent( Window w, QEvent* e );
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static bool supported();
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private:
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void paintScene( EffectWindow* frontWindow, QList< EffectWindow* >* leftWindows, QList< EffectWindow* >* rightWindows,
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bool reflectedWindows = false );
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void paintWindowCover( EffectWindow* w, bool reflectedWindow, WindowPaintData& data );
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void paintFrontWindow( EffectWindow* frontWindow, int width, int leftWindows, int rightWindows, bool reflectedWindow );
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void paintWindows( QList< EffectWindow* >* windows, bool left, bool reflectedWindows, EffectWindow* additionalWindow = NULL );
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void abort();
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// thumbnail bar
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class ItemInfo;
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void calculateFrameSize();
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void calculateItemSizes();
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void paintFrame();
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void paintHighlight( QRect area );
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void paintWindowThumbnail( EffectWindow* w );
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void paintWindowIcon( EffectWindow* w );
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bool mActivated;
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float angle;
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bool animateSwitch;
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bool animateStart;
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bool animateStop;
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bool animation;
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bool start;
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bool stop;
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bool reflection;
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int animationDuration;
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bool stopRequested;
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bool startRequested;
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TimeLine timeLine;
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QRect area;
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Window input;
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float zPosition;
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float scaleFactor;
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enum Direction
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{
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Left,
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Right
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};
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Direction direction;
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QQueue<Direction> scheduled_directions;
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EffectWindow* selected_window;
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int activeScreen;
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QList< EffectWindow* > leftWindows;
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QList< EffectWindow* > rightWindows;
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EffectFrame captionFrame;
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QFont captionFont;
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// thumbnail bar
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EffectFrame thumbnailFrame;
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bool thumbnails;
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bool dynamicThumbnails;
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int thumbnailWindows;
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QHash< EffectWindow*, ItemInfo* > windows;
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QRect frame_area;
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int frame_margin;
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int highlight_margin;
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QSize item_max_size; // maximum item display size (including highlight)
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QColor color_frame;
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QColor color_highlight;
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QColor color_text;
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EffectWindow* edge_window;
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EffectWindow* right_window;
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QRect highlight_area;
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bool highlight_is_set;
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};
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class CoverSwitchEffect::ItemInfo
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{
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public:
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QRect area; // maximal painting area, including any frames/highlights/etc.
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QRegion clickable;
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QRect thumbnail;
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QPixmap icon;
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GLTexture iconTexture;
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};
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} // namespace
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#endif
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