e144748c7a
Summary: Won't make things go much faster since everything that was being passed by value is refcounted but still const & is a bit faster than refcounting For shared pointers instead of adding const & we move them into the destination variable saving some cpu usage but at the same time making clear the pointer is being stored by not being const & Reviewers: zzag Reviewed By: zzag Subscribers: zzag, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D25022
87 lines
2.6 KiB
C++
87 lines
2.6 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
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Copyright (C) 2010 Jorge Mata <matamax123@gmail.com>
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Copyright (C) 2018 Vlad Zahorodnii <vladzzag@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_TRACKMOUSE_H
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#define KWIN_TRACKMOUSE_H
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#include <kwineffects.h>
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class QAction;
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namespace KWin
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{
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class GLTexture;
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class TrackMouseEffect
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: public Effect
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{
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Q_OBJECT
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Q_PROPERTY(Qt::KeyboardModifiers modifiers READ modifiers)
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Q_PROPERTY(bool mousePolling READ isMousePolling)
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public:
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TrackMouseEffect();
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~TrackMouseEffect() override;
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void prePaintScreen(ScreenPrePaintData& data, int time) override;
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void paintScreen(int mask, const QRegion ®ion, ScreenPaintData& data) override;
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void postPaintScreen() override;
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void reconfigure(ReconfigureFlags) override;
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bool isActive() const override;
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// for properties
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Qt::KeyboardModifiers modifiers() const {
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return m_modifiers;
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}
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bool isMousePolling() const {
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return m_mousePolling;
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}
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private Q_SLOTS:
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void toggle();
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void slotMouseChanged(const QPoint& pos, const QPoint& old,
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Qt::MouseButtons buttons, Qt::MouseButtons oldbuttons,
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Qt::KeyboardModifiers modifiers, Qt::KeyboardModifiers oldmodifiers);
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private:
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bool init();
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void loadTexture();
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QRect m_lastRect[2];
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bool m_mousePolling;
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float m_angle;
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float m_angleBase;
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GLTexture* m_texture[2];
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#ifdef KWIN_HAVE_XRENDER_COMPOSITING
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QSize m_size[2];
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XRenderPicture *m_picture[2];
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#endif
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QAction* m_action;
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QImage m_image[2];
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Qt::KeyboardModifiers m_modifiers;
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enum class State {
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ActivatedByModifiers,
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ActivatedByShortcut,
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Inactive
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};
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State m_state = State::Inactive;
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};
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} // namespace
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#endif
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