e3d79cdda6
Summary: For every input event we have similar code. We go through all InputFilters, invoke a method with some arguments and check whether the filter returns true. Instead of duplicating that logic everywhere, there is now one method in InputRedirection which takes a std::function to call on the input filters. The std::function is supposed to be generated with a std::bind on the InputFilter::method with all the required arguments. Reviewers: #kwin, #plasma Subscribers: plasma-devel, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D3806
197 lines
5.5 KiB
C++
197 lines
5.5 KiB
C++
/********************************************************************
|
|
KWin - the KDE window manager
|
|
This file is part of the KDE project.
|
|
|
|
Copyright (C) 2013, 2016 Martin Gräßlin <mgraesslin@kde.org>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*********************************************************************/
|
|
#include "touch_input.h"
|
|
#include "abstract_client.h"
|
|
#include "input.h"
|
|
#include "toplevel.h"
|
|
#include "wayland_server.h"
|
|
#include "workspace.h"
|
|
#include "decorations/decoratedclient.h"
|
|
// KDecoration
|
|
#include <KDecoration2/Decoration>
|
|
// KWayland
|
|
#include <KWayland/Server/seat_interface.h>
|
|
// screenlocker
|
|
#include <KScreenLocker/KsldApp>
|
|
// Qt
|
|
#include <QHoverEvent>
|
|
#include <QWindow>
|
|
|
|
namespace KWin
|
|
{
|
|
|
|
TouchInputRedirection::TouchInputRedirection(InputRedirection *parent)
|
|
: InputDeviceHandler(parent)
|
|
{
|
|
}
|
|
|
|
TouchInputRedirection::~TouchInputRedirection() = default;
|
|
|
|
void TouchInputRedirection::init()
|
|
{
|
|
Q_ASSERT(!m_inited);
|
|
m_inited = true;
|
|
|
|
if (waylandServer()->hasScreenLockerIntegration()) {
|
|
connect(ScreenLocker::KSldApp::self(), &ScreenLocker::KSldApp::lockStateChanged, this,
|
|
[this] {
|
|
cancel();
|
|
// position doesn't matter
|
|
update();
|
|
}
|
|
);
|
|
}
|
|
connect(workspace(), &QObject::destroyed, this, [this] { m_inited = false; });
|
|
connect(waylandServer(), &QObject::destroyed, this, [this] { m_inited = false; });
|
|
}
|
|
|
|
void TouchInputRedirection::update(const QPointF &pos)
|
|
{
|
|
if (!m_inited) {
|
|
return;
|
|
}
|
|
if (m_windowUpdatedInCycle) {
|
|
return;
|
|
}
|
|
m_windowUpdatedInCycle = true;
|
|
// TODO: handle pointer grab aka popups
|
|
Toplevel *t = m_input->findToplevel(pos.toPoint());
|
|
auto oldWindow = m_window;
|
|
updateInternalWindow(pos);
|
|
if (!m_internalWindow) {
|
|
updateDecoration(t, pos);
|
|
} else {
|
|
// TODO: send hover leave to decoration
|
|
if (m_decoration) {
|
|
m_decoration->client()->leaveEvent();
|
|
}
|
|
m_decoration.clear();
|
|
}
|
|
if (m_decoration || m_internalWindow) {
|
|
t = nullptr;
|
|
} else if (!m_decoration) {
|
|
m_decorationId = -1;
|
|
} else if (!m_internalWindow) {
|
|
m_internalId = -1;
|
|
}
|
|
if (!oldWindow.isNull() && t == oldWindow.data()) {
|
|
return;
|
|
}
|
|
auto seat = waylandServer()->seat();
|
|
// disconnect old surface
|
|
if (oldWindow) {
|
|
disconnect(m_windowGeometryConnection);
|
|
m_windowGeometryConnection = QMetaObject::Connection();
|
|
}
|
|
if (t && t->surface()) {
|
|
seat->setFocusedTouchSurface(t->surface(), t->pos());
|
|
m_windowGeometryConnection = connect(t, &Toplevel::geometryChanged, this,
|
|
[this] {
|
|
if (m_window.isNull()) {
|
|
return;
|
|
}
|
|
auto seat = waylandServer()->seat();
|
|
if (m_window.data()->surface() != seat->focusedTouchSurface()) {
|
|
return;
|
|
}
|
|
seat->setFocusedTouchSurfacePosition(m_window.data()->pos());
|
|
}
|
|
);
|
|
} else {
|
|
seat->setFocusedTouchSurface(nullptr);
|
|
t = nullptr;
|
|
}
|
|
if (!t) {
|
|
m_window.clear();
|
|
return;
|
|
}
|
|
m_window = QPointer<Toplevel>(t);
|
|
}
|
|
|
|
void TouchInputRedirection::insertId(quint32 internalId, qint32 kwaylandId)
|
|
{
|
|
m_idMapper.insert(internalId, kwaylandId);
|
|
}
|
|
|
|
qint32 TouchInputRedirection::mappedId(quint32 internalId)
|
|
{
|
|
auto it = m_idMapper.constFind(internalId);
|
|
if (it != m_idMapper.constEnd()) {
|
|
return it.value();
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
void TouchInputRedirection::removeId(quint32 internalId)
|
|
{
|
|
m_idMapper.remove(internalId);
|
|
}
|
|
|
|
void TouchInputRedirection::processDown(qint32 id, const QPointF &pos, quint32 time, LibInput::Device *device)
|
|
{
|
|
Q_UNUSED(device)
|
|
if (!m_inited) {
|
|
return;
|
|
}
|
|
m_windowUpdatedInCycle = false;
|
|
m_input->processFilters(std::bind(&InputEventFilter::touchDown, std::placeholders::_1, id, pos, time));
|
|
m_windowUpdatedInCycle = false;
|
|
}
|
|
|
|
void TouchInputRedirection::processUp(qint32 id, quint32 time, LibInput::Device *device)
|
|
{
|
|
Q_UNUSED(device)
|
|
if (!m_inited) {
|
|
return;
|
|
}
|
|
m_windowUpdatedInCycle = false;
|
|
m_input->processFilters(std::bind(&InputEventFilter::touchUp, std::placeholders::_1, id, time));
|
|
m_windowUpdatedInCycle = false;
|
|
}
|
|
|
|
void TouchInputRedirection::processMotion(qint32 id, const QPointF &pos, quint32 time, LibInput::Device *device)
|
|
{
|
|
Q_UNUSED(device)
|
|
if (!m_inited) {
|
|
return;
|
|
}
|
|
m_windowUpdatedInCycle = false;
|
|
m_input->processFilters(std::bind(&InputEventFilter::touchMotion, std::placeholders::_1, id, pos, time));
|
|
m_windowUpdatedInCycle = false;
|
|
}
|
|
|
|
void TouchInputRedirection::cancel()
|
|
{
|
|
if (!m_inited) {
|
|
return;
|
|
}
|
|
waylandServer()->seat()->cancelTouchSequence();
|
|
m_idMapper.clear();
|
|
}
|
|
|
|
void TouchInputRedirection::frame()
|
|
{
|
|
if (!m_inited) {
|
|
return;
|
|
}
|
|
waylandServer()->seat()->touchFrame();
|
|
}
|
|
|
|
}
|