d1b35f306d
The new signal is emitted when the Application has fully been initialized. It allows us to change the startup sequence, for example create workspace before starting the Xwayland server, without making any adjustments in our test suit.
196 lines
6.5 KiB
C++
196 lines
6.5 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2018 Martin Flöser <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "kwin_wayland_test.h"
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#include "x11client.h"
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#include "composite.h"
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#include "cursor.h"
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#include "effects.h"
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#include "effectloader.h"
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#include "platform.h"
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#include "wayland_server.h"
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#include "workspace.h"
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#include "effect_builtins.h"
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#include <KConfigGroup>
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#include <KWayland/Client/connection_thread.h>
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#include <KWayland/Client/registry.h>
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#include <KWayland/Client/surface.h>
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#include <KWayland/Client/slide.h>
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#include <netwm.h>
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#include <xcb/xcb_icccm.h>
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using namespace KWin;
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static const QString s_socketName = QStringLiteral("wayland_test_effects_wobbly_shade-0");
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class WobblyWindowsShadeTest : public QObject
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{
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Q_OBJECT
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private Q_SLOTS:
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void initTestCase();
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void init();
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void cleanup();
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void testShadeMove();
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};
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void WobblyWindowsShadeTest::initTestCase()
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{
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qRegisterMetaType<KWin::AbstractClient*>();
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qRegisterMetaType<KWin::Effect*>();
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QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
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QVERIFY(applicationStartedSpy.isValid());
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kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
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QVERIFY(waylandServer()->init(s_socketName.toLocal8Bit()));
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// disable all effects - we don't want to have it interact with the rendering
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auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
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KConfigGroup plugins(config, QStringLiteral("Plugins"));
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ScriptedEffectLoader loader;
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const auto builtinNames = BuiltInEffects::availableEffectNames() << loader.listOfKnownEffects();
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for (QString name : builtinNames) {
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plugins.writeEntry(name + QStringLiteral("Enabled"), false);
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}
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config->sync();
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kwinApp()->setConfig(config);
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qputenv("KWIN_COMPOSE", QByteArrayLiteral("O2"));
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qputenv("KWIN_EFFECTS_FORCE_ANIMATIONS", "1");
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kwinApp()->start();
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QVERIFY(applicationStartedSpy.wait());
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QVERIFY(Compositor::self());
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auto scene = KWin::Compositor::self()->scene();
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QVERIFY(scene);
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QCOMPARE(scene->compositingType(), KWin::OpenGL2Compositing);
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}
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void WobblyWindowsShadeTest::init()
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{
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QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Decoration));
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}
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void WobblyWindowsShadeTest::cleanup()
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{
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Test::destroyWaylandConnection();
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auto effectsImpl = static_cast<EffectsHandlerImpl *>(effects);
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effectsImpl->unloadAllEffects();
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QVERIFY(effectsImpl->loadedEffects().isEmpty());
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}
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struct XcbConnectionDeleter
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{
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static inline void cleanup(xcb_connection_t *pointer)
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{
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xcb_disconnect(pointer);
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}
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};
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void WobblyWindowsShadeTest::testShadeMove()
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{
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// this test simulates the condition from BUG 390953
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EffectsHandlerImpl *e = static_cast<EffectsHandlerImpl*>(effects);
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QVERIFY(e->loadEffect(BuiltInEffects::nameForEffect(BuiltInEffect::WobblyWindows)));
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QVERIFY(e->isEffectLoaded(BuiltInEffects::nameForEffect(BuiltInEffect::WobblyWindows)));
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QScopedPointer<xcb_connection_t, XcbConnectionDeleter> c(xcb_connect(nullptr, nullptr));
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QVERIFY(!xcb_connection_has_error(c.data()));
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const QRect windowGeometry(0, 0, 100, 200);
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xcb_window_t w = xcb_generate_id(c.data());
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xcb_create_window(c.data(), XCB_COPY_FROM_PARENT, w, rootWindow(),
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windowGeometry.x(),
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windowGeometry.y(),
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windowGeometry.width(),
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windowGeometry.height(),
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0, XCB_WINDOW_CLASS_INPUT_OUTPUT, XCB_COPY_FROM_PARENT, 0, nullptr);
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xcb_size_hints_t hints;
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memset(&hints, 0, sizeof(hints));
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xcb_icccm_size_hints_set_position(&hints, 1, windowGeometry.x(), windowGeometry.y());
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xcb_icccm_size_hints_set_size(&hints, 1, windowGeometry.width(), windowGeometry.height());
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xcb_icccm_set_wm_normal_hints(c.data(), w, &hints);
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xcb_map_window(c.data(), w);
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xcb_flush(c.data());
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// we should get a client for it
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QSignalSpy windowCreatedSpy(workspace(), &Workspace::clientAdded);
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QVERIFY(windowCreatedSpy.isValid());
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QVERIFY(windowCreatedSpy.wait());
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X11Client *client = windowCreatedSpy.first().first().value<X11Client *>();
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QVERIFY(client);
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QCOMPARE(client->window(), w);
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QVERIFY(client->isDecorated());
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QVERIFY(client->isShadeable());
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QVERIFY(!client->isShade());
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QVERIFY(client->isActive());
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QSignalSpy windowShownSpy(client, &AbstractClient::windowShown);
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QVERIFY(windowShownSpy.isValid());
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QVERIFY(windowShownSpy.wait());
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// now shade the window
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workspace()->slotWindowShade();
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QVERIFY(client->isShade());
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QSignalSpy windowStartUserMovedResizedSpy(e, &EffectsHandler::windowStartUserMovedResized);
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QVERIFY(windowStartUserMovedResizedSpy.isValid());
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// begin move
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QVERIFY(workspace()->moveResizeClient() == nullptr);
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QCOMPARE(client->isMove(), false);
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workspace()->slotWindowMove();
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QCOMPARE(workspace()->moveResizeClient(), client);
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QCOMPARE(client->isMove(), true);
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QCOMPARE(windowStartUserMovedResizedSpy.count(), 1);
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// wait for frame rendered
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QTest::qWait(100);
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// send some key events, not going through input redirection
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client->keyPressEvent(Qt::Key_Right);
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client->updateMoveResize(KWin::Cursors::self()->mouse()->pos());
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// wait for frame rendered
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QTest::qWait(100);
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client->keyPressEvent(Qt::Key_Right);
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client->updateMoveResize(KWin::Cursors::self()->mouse()->pos());
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// wait for frame rendered
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QTest::qWait(100);
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client->keyPressEvent(Qt::Key_Down | Qt::ALT);
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client->updateMoveResize(KWin::Cursors::self()->mouse()->pos());
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// wait for frame rendered
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QTest::qWait(100);
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// let's end
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client->keyPressEvent(Qt::Key_Enter);
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// wait for frame rendered
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QTest::qWait(100);
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}
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WAYLANDTEST_MAIN(WobblyWindowsShadeTest)
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#include "wobbly_shade_test.moc"
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