9f85f7f597
Use xcb to create and manage the X11 backend of Outline. In addition the used background pixmaps are rendered with XRender instead of using a QPainter on a QPixmap. This is done because QPixmap is no longer bound to an X Pixmap. To create the XRender Picture the available functionality from kwinxrenderutils is used. To be able to use it in KWin core the compile option to build without XRender is removed for kwinxrenderutils, but still supported for effects. Obviously the port to XCB is not complete as xremderutils itself is still on XLib. REVIEW: 108642
199 lines
7.4 KiB
C++
199 lines
7.4 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2011 Arthur Arlt <a.arlt@stud.uni-heidelberg.de>
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Copyright (C) 2013 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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// own
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#include "outline.h"
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// KWin
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#include "effects.h"
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// KWin libs
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#include <kwinxrenderutils.h>
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// xcb
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#include <xcb/render.h>
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namespace KWin {
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Outline::Outline()
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: m_initialized(false)
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, m_active(false)
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{
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}
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Outline::~Outline()
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{
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}
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void Outline::show()
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{
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m_active = true;
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if (effects && static_cast<EffectsHandlerImpl*>(effects)->provides(Effect::Outline)) {
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static_cast<EffectsHandlerImpl*>(effects)->slotShowOutline(m_outlineGeometry);
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return; // done by effect
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}
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showWithX();
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}
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void Outline::hide()
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{
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if (!m_active) {
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return;
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}
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m_active = false;
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if (effects && static_cast<EffectsHandlerImpl*>(effects)->provides(Effect::Outline)) {
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static_cast<EffectsHandlerImpl*>(effects)->slotHideOutline();
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return; // done by effect
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}
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forEachWindow(&Xcb::Window::unmap);
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}
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void Outline::show(const QRect& outlineGeometry)
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{
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setGeometry(outlineGeometry);
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show();
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}
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void Outline::setGeometry(const QRect& outlineGeometry)
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{
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m_outlineGeometry = outlineGeometry;
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}
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QVector< xcb_window_t > Outline::windowIds() const
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{
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QVector<xcb_window_t> windows;
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if (m_initialized) {
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windows.reserve(4);
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windows << m_leftOutline << m_topOutline << m_rightOutline << m_bottomOutline;
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}
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return windows;
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}
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void Outline::showWithX()
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{
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if (!m_initialized) {
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const QRect geo(0, 0, 1, 1);
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const uint32_t values[] = {true};
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// TODO: use template variant
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m_leftOutline.create(geo, XCB_CW_OVERRIDE_REDIRECT, values);
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m_rightOutline.create(geo, XCB_CW_OVERRIDE_REDIRECT, values);
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m_topOutline.create(geo, XCB_CW_OVERRIDE_REDIRECT, values);
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m_bottomOutline.create(geo, XCB_CW_OVERRIDE_REDIRECT, values);
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m_initialized = true;
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}
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int screen = QX11Info::appScreen();
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int defaultDepth = 0;
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// TODO: move into xcbutils or maybe kwinglobals
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for (xcb_screen_iterator_t it = xcb_setup_roots_iterator(xcb_get_setup(connection()));
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it.rem;
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--screen, xcb_screen_next(&it)) {
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if (screen == 0) {
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defaultDepth = it.data->root_depth;
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break;
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}
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}
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// left/right parts are between top/bottom, they don't reach as far as the corners
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const uint16_t verticalWidth = 5;
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const uint16_t verticalHeight = m_outlineGeometry.height() - 10;
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const uint16_t horizontalWidth = m_outlineGeometry.width();
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const uint horizontalHeight = 5;
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m_leftOutline.setGeometry(m_outlineGeometry.x(), m_outlineGeometry.y() + 5, verticalWidth, verticalHeight);
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m_rightOutline.setGeometry(m_outlineGeometry.x() + m_outlineGeometry.width() - 5, m_outlineGeometry.y() + 5, verticalWidth, verticalHeight);
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m_topOutline.setGeometry(m_outlineGeometry.x(), m_outlineGeometry.y(), horizontalWidth, horizontalHeight);
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m_bottomOutline.setGeometry(m_outlineGeometry.x(), m_outlineGeometry.y() + m_outlineGeometry.height() - 5, horizontalWidth, horizontalHeight);
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const xcb_render_color_t white = {0xffff, 0xffff, 0xffff, 0xffff};
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QColor qGray(Qt::gray);
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const xcb_render_color_t gray = {
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uint16_t(0xffff * qGray.redF()),
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uint16_t(0xffff * qGray.greenF()),
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uint16_t(0xffff * qGray.blueF()),
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0xffff
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};
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const xcb_render_color_t black = {0, 0, 0, 0xffff};
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{
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xcb_pixmap_t xpix = xcb_generate_id(connection());
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xcb_create_pixmap(connection(), defaultDepth, xpix, rootWindow(), verticalWidth, verticalHeight);
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XRenderPicture pic(xpix, defaultDepth);
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xcb_rectangle_t rect = {0, 0, 5, verticalHeight};
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xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, white, 1, &rect);
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rect.x = 1;
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rect.width = 3;
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xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, gray, 1, &rect);
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rect.x = 2;
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rect.width = 1;
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xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, black, 1, &rect);
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m_leftOutline.setBackgroundPixmap(xpix);
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m_rightOutline.setBackgroundPixmap(xpix);
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// According to the XSetWindowBackgroundPixmap documentation the pixmap can be freed.
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xcb_free_pixmap(connection(), xpix);
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}
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{
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xcb_pixmap_t xpix = xcb_generate_id(connection());
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xcb_create_pixmap(connection(), defaultDepth, xpix, rootWindow(), horizontalWidth, horizontalHeight);
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XRenderPicture pic(xpix, defaultDepth);
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xcb_rectangle_t rect = {0, 0, horizontalWidth, horizontalHeight};
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xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, white, 1, &rect);
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xcb_rectangle_t grayRects[] = {
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{1, 1, uint16_t(horizontalWidth -2), 3},
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{1, 4, 3, 1},
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{int16_t(horizontalWidth - 4), 4, 3, 1}
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};
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xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, gray, 3, grayRects);
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xcb_rectangle_t blackRects[] = {
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{2, 2, uint16_t(horizontalWidth -4), 1},
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{2, 3, 1, 2},
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{int16_t(horizontalWidth - 3), 3, 1, 2}
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};
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xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, black, 3, blackRects);
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m_topOutline.setBackgroundPixmap(xpix);
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// According to the XSetWindowBackgroundPixmap documentation the pixmap can be freed.
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xcb_free_pixmap(connection(), xpix);
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}
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{
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xcb_pixmap_t xpix = xcb_generate_id(connection());
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xcb_create_pixmap(connection(), defaultDepth, xpix, rootWindow(), m_outlineGeometry.width(), 5);
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XRenderPicture pic(xpix, defaultDepth);
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xcb_rectangle_t rect = {0, 0, horizontalWidth, horizontalHeight};
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xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, white, 1, &rect);
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xcb_rectangle_t grayRects[] = {
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{1, 1, uint16_t(horizontalWidth -2), 3},
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{1, 0, 3, 1},
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{int16_t(horizontalWidth - 4), 0, 3, 1}
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};
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xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, gray, 3, grayRects);
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xcb_rectangle_t blackRects[] = {
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{2, 2, uint16_t(horizontalWidth -4), 1},
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{2, 0, 1, 2},
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{int16_t(horizontalWidth - 3), 0, 1, 2}
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};
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xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, black, 3, blackRects);
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m_bottomOutline.setBackgroundPixmap(xpix);
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// According to the XSetWindowBackgroundPixmap documentation the pixmap can be freed.
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xcb_free_pixmap(connection(), xpix);
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}
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forEachWindow(&Xcb::Window::clear);
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forEachWindow(&Xcb::Window::map);
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}
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} // namespace
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