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This can be used to avoid code duplication by installing an effect multiple times and tweaking behavior slightly based on the returned ID. Internally it is called `scriptName` but for consistency with other similar APIs the name `pluginId` is chosen, and returns e.g. `kwin4_effect_maximize` |
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.. | ||
CMakeLists.txt | ||
dbuscall.cpp | ||
dbuscall.h | ||
documentation-effect-global.xml | ||
documentation-global.xml | ||
genericscriptedconfig.cpp | ||
genericscriptedconfig.h | ||
genericscriptedconfig.json | ||
kwinscript.desktop | ||
Messages.sh | ||
meta.cpp | ||
meta.h | ||
screenedgeitem.cpp | ||
screenedgeitem.h | ||
scriptedeffect.cpp | ||
scriptedeffect.h | ||
scripting.cpp | ||
scripting.h | ||
scripting_logging.cpp | ||
scripting_logging.h | ||
scripting_model.cpp | ||
scripting_model.h | ||
scriptingutils.cpp | ||
scriptingutils.h | ||
timer.cpp | ||
workspace_wrapper.cpp | ||
workspace_wrapper.h |