kwin/autotests/integration/scene_qpainter_test.cpp
David Edmundson e492f9e298 XdgV6 - Kwin side
Summary:
Adds XDGV6 support for the kwin side.

Popup placement support is limited to the stuff v5 had,
a simple offset, rather than the awesome new positioner.

But Qt doesn't make use of it yet either.
Also ideally we should do all the positioning before sending the first
configure, but again Qt doesn't actually do anything with that anyway.

Also integrate pinging clients

Test Plan: gtk3-demo  works nicely.

Reviewers: #plasma, graesslin, mart

Reviewed By: #plasma, graesslin

Subscribers: mart, graesslin, kwin, plasma-devel, #kwin

Tags: #plasma

Differential Revision: https://phabricator.kde.org/D6591
2017-09-25 16:47:30 +01:00

396 lines
15 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2016 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "kwin_wayland_test.h"
#include "composite.h"
#include "effectloader.h"
#include "client.h"
#include "cursor.h"
#include "effects.h"
#include "platform.h"
#include "shell_client.h"
#include "wayland_server.h"
#include "effect_builtins.h"
#include "workspace.h"
#include <KConfigGroup>
#include <KWayland/Client/seat.h>
#include <KWayland/Client/shell.h>
#include <KWayland/Client/surface.h>
#include <KWayland/Client/pointer.h>
#include <KWayland/Server/buffer_interface.h>
#include <KWayland/Server/surface_interface.h>
#include <QPainter>
#include <netwm.h>
#include <xcb/xcb_icccm.h>
using namespace KWin;
static const QString s_socketName = QStringLiteral("wayland_test_kwin_scene_qpainter-0");
class SceneQPainterTest : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void cleanup();
void testStartFrame();
void testCursorMoving();
void testWindow_data();
void testWindow();
void testWindowScaled();
void testCompositorRestart_data();
void testCompositorRestart();
void testX11Window();
};
void SceneQPainterTest::cleanup()
{
Test::destroyWaylandConnection();
}
void SceneQPainterTest::initTestCase()
{
qRegisterMetaType<KWin::ShellClient*>();
qRegisterMetaType<KWin::AbstractClient*>();
QSignalSpy workspaceCreatedSpy(kwinApp(), &Application::workspaceCreated);
QVERIFY(workspaceCreatedSpy.isValid());
kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
QVERIFY(waylandServer()->init(s_socketName.toLocal8Bit()));
// disable all effects - we don't want to have it interact with the rendering
auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
KConfigGroup plugins(config, QStringLiteral("Plugins"));
ScriptedEffectLoader loader;
const auto builtinNames = BuiltInEffects::availableEffectNames() << loader.listOfKnownEffects();
for (QString name : builtinNames) {
plugins.writeEntry(name + QStringLiteral("Enabled"), false);
}
config->sync();
kwinApp()->setConfig(config);
if (!QStandardPaths::locateAll(QStandardPaths::GenericDataLocation, QStringLiteral("icons/DMZ-White/index.theme")).isEmpty()) {
qputenv("XCURSOR_THEME", QByteArrayLiteral("DMZ-White"));
} else {
// might be vanilla-dmz (e.g. Arch, FreeBSD)
qputenv("XCURSOR_THEME", QByteArrayLiteral("Vanilla-DMZ"));
}
qputenv("XCURSOR_SIZE", QByteArrayLiteral("24"));
qputenv("KWIN_COMPOSE", QByteArrayLiteral("Q"));
kwinApp()->start();
QVERIFY(workspaceCreatedSpy.wait());
QVERIFY(Compositor::self());
}
void SceneQPainterTest::testStartFrame()
{
// this test verifies that the initial rendering is correct
Compositor::self()->addRepaintFull();
auto scene = Compositor::self()->scene();
QVERIFY(scene);
QSignalSpy frameRenderedSpy(scene, &Scene::frameRendered);
QVERIFY(frameRenderedSpy.isValid());
QVERIFY(frameRenderedSpy.wait());
// now let's render a reference image for comparison
QImage referenceImage(QSize(1280, 1024), QImage::Format_RGB32);
referenceImage.fill(Qt::black);
QPainter p(&referenceImage);
const QImage cursorImage = kwinApp()->platform()->softwareCursor();
QVERIFY(!cursorImage.isNull());
p.drawImage(KWin::Cursor::pos() - kwinApp()->platform()->softwareCursorHotspot(), cursorImage);
QCOMPARE(referenceImage, *scene->qpainterRenderBuffer());
}
void SceneQPainterTest::testCursorMoving()
{
// this test verifies that rendering is correct also after moving the cursor a few times
auto scene = Compositor::self()->scene();
QVERIFY(scene);
QSignalSpy frameRenderedSpy(scene, &Scene::frameRendered);
QVERIFY(frameRenderedSpy.isValid());
KWin::Cursor::setPos(0, 0);
QVERIFY(frameRenderedSpy.wait());
KWin::Cursor::setPos(10, 0);
QVERIFY(frameRenderedSpy.wait());
KWin::Cursor::setPos(10, 12);
QVERIFY(frameRenderedSpy.wait());
KWin::Cursor::setPos(12, 14);
QVERIFY(frameRenderedSpy.wait());
KWin::Cursor::setPos(50, 60);
QVERIFY(frameRenderedSpy.wait());
KWin::Cursor::setPos(45, 45);
QVERIFY(frameRenderedSpy.wait());
// now let's render a reference image for comparison
QImage referenceImage(QSize(1280, 1024), QImage::Format_RGB32);
referenceImage.fill(Qt::black);
QPainter p(&referenceImage);
const QImage cursorImage = kwinApp()->platform()->softwareCursor();
QVERIFY(!cursorImage.isNull());
p.drawImage(QPoint(45, 45) - kwinApp()->platform()->softwareCursorHotspot(), cursorImage);
QCOMPARE(referenceImage, *scene->qpainterRenderBuffer());
}
void SceneQPainterTest::testWindow_data()
{
QTest::addColumn<Test::ShellSurfaceType>("type");
QTest::newRow("wlShell") << Test::ShellSurfaceType::WlShell;
QTest::newRow("xdgShellV5") << Test::ShellSurfaceType::XdgShellV5;
QTest::newRow("xdgShellV6") << Test::ShellSurfaceType::XdgShellV6;
}
void SceneQPainterTest::testWindow()
{
KWin::Cursor::setPos(45, 45);
// this test verifies that a window is rendered correctly
using namespace KWayland::Client;
QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Seat));
QVERIFY(Test::waitForWaylandPointer());
QScopedPointer<Surface> s(Test::createSurface());
QFETCH(Test::ShellSurfaceType, type);
QScopedPointer<QObject> ss(Test::createShellSurface(type, s.data()));
QScopedPointer<Pointer> p(Test::waylandSeat()->createPointer());
auto scene = KWin::Compositor::self()->scene();
QVERIFY(scene);
QSignalSpy frameRenderedSpy(scene, &Scene::frameRendered);
QVERIFY(frameRenderedSpy.isValid());
// now let's map the window
QVERIFY(Test::renderAndWaitForShown(s.data(), QSize(200, 300), Qt::blue));
// which should trigger a frame
if (frameRenderedSpy.isEmpty()) {
QVERIFY(frameRenderedSpy.wait());
}
// we didn't set a cursor image on the surface yet, so it should be just black + window
QImage referenceImage(QSize(1280, 1024), QImage::Format_RGB32);
referenceImage.fill(Qt::black);
QPainter painter(&referenceImage);
painter.fillRect(0, 0, 200, 300, Qt::blue);
QCOMPARE(referenceImage, *scene->qpainterRenderBuffer());
// now let's set a cursor image
QScopedPointer<Surface> cs(Test::createSurface());
QVERIFY(!cs.isNull());
Test::render(cs.data(), QSize(10, 10), Qt::red);
p->setCursor(cs.data(), QPoint(5, 5));
QVERIFY(frameRenderedSpy.wait());
painter.fillRect(KWin::Cursor::pos().x() - 5, KWin::Cursor::pos().y() - 5, 10, 10, Qt::red);
QCOMPARE(referenceImage, *scene->qpainterRenderBuffer());
// let's move the cursor again
KWin::Cursor::setPos(10, 10);
QVERIFY(frameRenderedSpy.wait());
painter.fillRect(0, 0, 200, 300, Qt::blue);
painter.fillRect(5, 5, 10, 10, Qt::red);
QCOMPARE(referenceImage, *scene->qpainterRenderBuffer());
}
void SceneQPainterTest::testWindowScaled()
{
KWin::Cursor::setPos(10, 10);
// this test verifies that a window is rendered correctly
using namespace KWayland::Client;
QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Seat));
QVERIFY(Test::waitForWaylandPointer());
QScopedPointer<Surface> s(Test::createSurface());
QScopedPointer<ShellSurface> ss(Test::createShellSurface(s.data()));
QScopedPointer<Pointer> p(Test::waylandSeat()->createPointer());
auto scene = KWin::Compositor::self()->scene();
QVERIFY(scene);
QSignalSpy frameRenderedSpy(scene, &Scene::frameRendered);
QVERIFY(frameRenderedSpy.isValid());
// now let's set a cursor image
QScopedPointer<Surface> cs(Test::createSurface());
QVERIFY(!cs.isNull());
Test::render(cs.data(), QSize(10, 10), Qt::red);
p->setCursor(cs.data(), QPoint(5, 5));
// now let's map the window
s->setScale(2);
//draw a blue square@400x600 with red rectangle@200x200 in the middle
const QSize size(400,600);
QImage img(size, QImage::Format_ARGB32_Premultiplied);
img.fill(Qt::blue);
QPainter surfacePainter(&img);
surfacePainter.fillRect(200,300,200,200, Qt::red);
//add buffer
Test::render(s.data(), img);
Test::waitForWaylandWindowShown();
// which should trigger a frame
if (frameRenderedSpy.isEmpty()) {
QVERIFY(frameRenderedSpy.wait());
}
QImage referenceImage(QSize(1280, 1024), QImage::Format_RGB32);
referenceImage.fill(Qt::black);
QPainter painter(&referenceImage);
painter.fillRect(0, 0, 200, 300, Qt::blue);
painter.fillRect(100, 150, 100, 100, Qt::red);
painter.fillRect(5, 5, 10, 10, Qt::red); //cursor
QCOMPARE(referenceImage, *scene->qpainterRenderBuffer());
}
void SceneQPainterTest::testCompositorRestart_data()
{
QTest::addColumn<Test::ShellSurfaceType>("type");
QTest::newRow("wlShell") << Test::ShellSurfaceType::WlShell;
QTest::newRow("xdgShellV5") << Test::ShellSurfaceType::XdgShellV5;
QTest::newRow("xdgShellV6") << Test::ShellSurfaceType::XdgShellV6;
}
void SceneQPainterTest::testCompositorRestart()
{
// this test verifies that the compositor/SceneQPainter survive a restart of the compositor and still render correctly
KWin::Cursor::setPos(400, 400);
// first create a window
using namespace KWayland::Client;
QVERIFY(Test::setupWaylandConnection());
QScopedPointer<Surface> s(Test::createSurface());
QFETCH(Test::ShellSurfaceType, type);
QScopedPointer<QObject> ss(Test::createShellSurface(type, s.data()));
QVERIFY(Test::renderAndWaitForShown(s.data(), QSize(200, 300), Qt::blue));
// now let's try to reinitialize the compositing scene
auto oldScene = KWin::Compositor::self()->scene();
QVERIFY(oldScene);
QSignalSpy sceneCreatedSpy(KWin::Compositor::self(), &KWin::Compositor::sceneCreated);
QVERIFY(sceneCreatedSpy.isValid());
KWin::Compositor::self()->slotReinitialize();
if (sceneCreatedSpy.isEmpty()) {
QVERIFY(sceneCreatedSpy.wait());
}
QCOMPARE(sceneCreatedSpy.count(), 1);
auto scene = KWin::Compositor::self()->scene();
QVERIFY(scene);
// this should directly trigger a frame
KWin::Compositor::self()->addRepaintFull();
QSignalSpy frameRenderedSpy(scene, &Scene::frameRendered);
QVERIFY(frameRenderedSpy.isValid());
QVERIFY(frameRenderedSpy.wait());
// render reference image
QImage referenceImage(QSize(1280, 1024), QImage::Format_RGB32);
referenceImage.fill(Qt::black);
QPainter painter(&referenceImage);
painter.fillRect(0, 0, 200, 300, Qt::blue);
const QImage cursorImage = kwinApp()->platform()->softwareCursor();
QVERIFY(!cursorImage.isNull());
painter.drawImage(QPoint(400, 400) - kwinApp()->platform()->softwareCursorHotspot(), cursorImage);
QCOMPARE(referenceImage, *scene->qpainterRenderBuffer());
}
struct XcbConnectionDeleter
{
static inline void cleanup(xcb_connection_t *pointer)
{
xcb_disconnect(pointer);
}
};
void SceneQPainterTest::testX11Window()
{
// this test verifies the condition of BUG: 382748
// create X11 window
QSignalSpy windowAddedSpy(effects, &EffectsHandler::windowAdded);
QVERIFY(windowAddedSpy.isValid());
// create an xcb window
QScopedPointer<xcb_connection_t, XcbConnectionDeleter> c(xcb_connect(nullptr, nullptr));
QVERIFY(!xcb_connection_has_error(c.data()));
const QRect windowGeometry(0, 0, 100, 200);
xcb_window_t w = xcb_generate_id(c.data());
uint32_t value = defaultScreen()->white_pixel;
xcb_create_window(c.data(), XCB_COPY_FROM_PARENT, w, rootWindow(),
windowGeometry.x(),
windowGeometry.y(),
windowGeometry.width(),
windowGeometry.height(),
0, XCB_WINDOW_CLASS_INPUT_OUTPUT, XCB_COPY_FROM_PARENT, XCB_CW_BACK_PIXEL, &value);
xcb_size_hints_t hints;
memset(&hints, 0, sizeof(hints));
xcb_icccm_size_hints_set_position(&hints, 1, windowGeometry.x(), windowGeometry.y());
xcb_icccm_size_hints_set_size(&hints, 1, windowGeometry.width(), windowGeometry.height());
xcb_icccm_set_wm_normal_hints(c.data(), w, &hints);
xcb_map_window(c.data(), w);
xcb_flush(c.data());
// we should get a client for it
QSignalSpy windowCreatedSpy(workspace(), &Workspace::clientAdded);
QVERIFY(windowCreatedSpy.isValid());
QVERIFY(windowCreatedSpy.wait());
Client *client = windowCreatedSpy.first().first().value<Client*>();
QVERIFY(client);
QCOMPARE(client->window(), w);
QCOMPARE(client->clientSize(), QSize(100, 200));
if (!client->surface()) {
// wait for surface
QSignalSpy surfaceChangedSpy(client, &Toplevel::surfaceChanged);
QVERIFY(surfaceChangedSpy.isValid());
QVERIFY(surfaceChangedSpy.wait());
}
QVERIFY(client->surface());
QTRY_VERIFY(client->surface()->buffer());
QTRY_COMPARE(client->surface()->buffer()->data().size(), client->geometry().size());
QImage compareImage(client->clientSize(), QImage::Format_RGB32);
compareImage.fill(Qt::white);
QCOMPARE(client->surface()->buffer()->data().copy(QRect(client->clientPos(), client->clientSize())), compareImage);
// enough time for rendering the window
QTest::qWait(100);
auto scene = KWin::Compositor::self()->scene();
QVERIFY(scene);
// this should directly trigger a frame
KWin::Compositor::self()->addRepaintFull();
QSignalSpy frameRenderedSpy(scene, &Scene::frameRendered);
QVERIFY(frameRenderedSpy.isValid());
QVERIFY(frameRenderedSpy.wait());
const QPoint startPos = client->pos() + client->clientPos();
auto image = scene->qpainterRenderBuffer();
QCOMPARE(image->copy(QRect(startPos, client->clientSize())), compareImage);
// and destroy the window again
xcb_unmap_window(c.data(), w);
xcb_flush(c.data());
QSignalSpy windowClosedSpy(client, &Client::windowClosed);
QVERIFY(windowClosedSpy.isValid());
QVERIFY(windowClosedSpy.wait());
xcb_destroy_window(c.data(), w);
c.reset();
}
WAYLANDTEST_MAIN(SceneQPainterTest)
#include "scene_qpainter_test.moc"