kwin/autotests/integration/effects/toplevel_open_close_animation_test.cpp
Vlad Zahorodnii d1b35f306d Introduce started signal in Application
The new signal is emitted when the Application has fully been initialized.

It allows us to change the startup sequence, for example create workspace
before starting the Xwayland server, without making any adjustments in our
test suit.
2020-07-17 09:10:51 +00:00

222 lines
7.9 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2018 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "kwin_wayland_test.h"
#include "abstract_client.h"
#include "composite.h"
#include "deleted.h"
#include "effectloader.h"
#include "effects.h"
#include "platform.h"
#include "scene.h"
#include "wayland_server.h"
#include "workspace.h"
#include "effect_builtins.h"
#include <KWayland/Client/surface.h>
#include <KWayland/Client/xdgshell.h>
using namespace KWin;
static const QString s_socketName = QStringLiteral("wayland_test_effects_toplevel_open_close_animation-0");
class ToplevelOpenCloseAnimationTest : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void cleanup();
void testAnimateToplevels_data();
void testAnimateToplevels();
void testDontAnimatePopups_data();
void testDontAnimatePopups();
};
void ToplevelOpenCloseAnimationTest::initTestCase()
{
qputenv("XDG_DATA_DIRS", QCoreApplication::applicationDirPath().toUtf8());
qRegisterMetaType<KWin::AbstractClient *>();
qRegisterMetaType<KWin::Deleted *>();
QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
QVERIFY(applicationStartedSpy.isValid());
kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
QVERIFY(waylandServer()->init(s_socketName.toLocal8Bit()));
auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
KConfigGroup plugins(config, QStringLiteral("Plugins"));
ScriptedEffectLoader loader;
const auto builtinNames = BuiltInEffects::availableEffectNames() << loader.listOfKnownEffects();
for (const QString &name : builtinNames) {
plugins.writeEntry(name + QStringLiteral("Enabled"), false);
}
config->sync();
kwinApp()->setConfig(config);
qputenv("KWIN_COMPOSE", QByteArrayLiteral("O2"));
qputenv("KWIN_EFFECTS_FORCE_ANIMATIONS", QByteArrayLiteral("1"));
kwinApp()->start();
QVERIFY(applicationStartedSpy.wait());
waylandServer()->initWorkspace();
auto scene = KWin::Compositor::self()->scene();
QVERIFY(scene);
QCOMPARE(scene->compositingType(), KWin::OpenGL2Compositing);
}
void ToplevelOpenCloseAnimationTest::init()
{
QVERIFY(Test::setupWaylandConnection());
}
void ToplevelOpenCloseAnimationTest::cleanup()
{
auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
QVERIFY(effectsImpl);
effectsImpl->unloadAllEffects();
QVERIFY(effectsImpl->loadedEffects().isEmpty());
Test::destroyWaylandConnection();
}
void ToplevelOpenCloseAnimationTest::testAnimateToplevels_data()
{
QTest::addColumn<QString>("effectName");
QTest::newRow("Fade") << QStringLiteral("kwin4_effect_fade");
QTest::newRow("Glide") << QStringLiteral("glide");
QTest::newRow("Scale") << QStringLiteral("kwin4_effect_scale");
}
void ToplevelOpenCloseAnimationTest::testAnimateToplevels()
{
// This test verifies that window open/close animation effects try to
// animate the appearing and the disappearing of toplevel windows.
// Make sure that we have the right effects ptr.
auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
QVERIFY(effectsImpl);
// Load effect that will be tested.
QFETCH(QString, effectName);
QVERIFY(effectsImpl->loadEffect(effectName));
QCOMPARE(effectsImpl->loadedEffects().count(), 1);
QCOMPARE(effectsImpl->loadedEffects().first(), effectName);
Effect *effect = effectsImpl->findEffect(effectName);
QVERIFY(effect);
QVERIFY(!effect->isActive());
// Create the test client.
using namespace KWayland::Client;
QScopedPointer<Surface> surface(Test::createSurface());
QVERIFY(!surface.isNull());
QScopedPointer<XdgShellSurface> shellSurface(Test::createXdgShellStableSurface(surface.data()));
QVERIFY(!shellSurface.isNull());
AbstractClient *client = Test::renderAndWaitForShown(surface.data(), QSize(100, 50), Qt::blue);
QVERIFY(client);
QVERIFY(effect->isActive());
// Eventually, the animation will be complete.
QTRY_VERIFY(!effect->isActive());
// Close the test client, the effect should start animating the disappearing
// of the client.
QSignalSpy windowClosedSpy(client, &AbstractClient::windowClosed);
QVERIFY(windowClosedSpy.isValid());
shellSurface.reset();
surface.reset();
QVERIFY(windowClosedSpy.wait());
QVERIFY(effect->isActive());
// Eventually, the animation will be complete.
QTRY_VERIFY(!effect->isActive());
}
void ToplevelOpenCloseAnimationTest::testDontAnimatePopups_data()
{
QTest::addColumn<QString>("effectName");
QTest::newRow("Fade") << QStringLiteral("kwin4_effect_fade");
QTest::newRow("Glide") << QStringLiteral("glide");
QTest::newRow("Scale") << QStringLiteral("kwin4_effect_scale");
}
void ToplevelOpenCloseAnimationTest::testDontAnimatePopups()
{
// This test verifies that window open/close animation effects don't try
// to animate popups(e.g. popup menus, tooltips, etc).
// Make sure that we have the right effects ptr.
auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
QVERIFY(effectsImpl);
// Create the main window.
using namespace KWayland::Client;
QScopedPointer<Surface> mainWindowSurface(Test::createSurface());
QVERIFY(!mainWindowSurface.isNull());
QScopedPointer<XdgShellSurface> mainWindowShellSurface(Test::createXdgShellStableSurface(mainWindowSurface.data()));
QVERIFY(!mainWindowShellSurface.isNull());
AbstractClient *mainWindow = Test::renderAndWaitForShown(mainWindowSurface.data(), QSize(100, 50), Qt::blue);
QVERIFY(mainWindow);
// Load effect that will be tested.
QFETCH(QString, effectName);
QVERIFY(effectsImpl->loadEffect(effectName));
QCOMPARE(effectsImpl->loadedEffects().count(), 1);
QCOMPARE(effectsImpl->loadedEffects().first(), effectName);
Effect *effect = effectsImpl->findEffect(effectName);
QVERIFY(effect);
QVERIFY(!effect->isActive());
// Create a popup, it should not be animated.
QScopedPointer<Surface> popupSurface(Test::createSurface());
QVERIFY(!popupSurface.isNull());
XdgPositioner positioner(QSize(20, 20), QRect(0, 0, 10, 10));
positioner.setGravity(Qt::BottomEdge | Qt::RightEdge);
positioner.setAnchorEdge(Qt::BottomEdge | Qt::LeftEdge);
QScopedPointer<XdgShellPopup> popupShellSurface(Test::createXdgShellStablePopup(popupSurface.data(), mainWindowShellSurface.data(), positioner));
QVERIFY(!popupShellSurface.isNull());
AbstractClient *popup = Test::renderAndWaitForShown(popupSurface.data(), positioner.initialSize(), Qt::red);
QVERIFY(popup);
QVERIFY(popup->isPopupWindow());
QCOMPARE(popup->transientFor(), mainWindow);
QVERIFY(!effect->isActive());
// Destroy the popup, it should not be animated.
QSignalSpy popupClosedSpy(popup, &AbstractClient::windowClosed);
QVERIFY(popupClosedSpy.isValid());
popupShellSurface.reset();
popupSurface.reset();
QVERIFY(popupClosedSpy.wait());
QVERIFY(!effect->isActive());
// Destroy the main window.
mainWindowSurface.reset();
QVERIFY(Test::waitForWindowDestroyed(mainWindow));
}
WAYLANDTEST_MAIN(ToplevelOpenCloseAnimationTest)
#include "toplevel_open_close_animation_test.moc"