kwin/effects/blur
Fredrik Höglund e71232cb39 Optimize the horizontal pass.
svn path=/trunk/KDE/kdebase/workspace/; revision=1102515
2010-03-12 18:29:16 +00:00
..
blur.cpp Optimize the horizontal pass. 2010-03-12 18:29:16 +00:00
blur.desktop
blur.h Optimize the horizontal pass. 2010-03-12 18:29:16 +00:00
blurshader.cpp Use GL_CONSTANT_ALPHA instead of reducing the opacity in the fragment shader. 2010-03-12 16:10:57 +00:00
blurshader.h Use GL_CONSTANT_ALPHA instead of reducing the opacity in the fragment shader. 2010-03-12 16:10:57 +00:00
CMakeLists.txt