kwin/abstract_client.h
Martin Flöser 64da6c8d1e Replace Workspace::slotWindowQuickTileFoo by a quickTileWindow with argument
Summary:
Thanks to std::bind we don't need that many different slots to setup the
global shortcut connections. Instead we can have one shared
implementation which takes the argument and passes it to the window.

To support std::bind arguments in kwinbindings the initShortcut method
and dependencies are adjusted as well as a new macro is added.

As I don't want to include abstract_client.h in workspace.h a new enum
is created for the quick tiling flags used in Workspace. This caused a
larger refactoring as the change to an enum class also caused quite some
changes.

Test Plan: Affected test cases still pass

Reviewers: #kwin, #plasma

Subscribers: plasma-devel, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D6783
2017-07-29 17:40:03 +02:00

1134 lines
40 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_ABSTRACT_CLIENT_H
#define KWIN_ABSTRACT_CLIENT_H
#include "toplevel.h"
#include "options.h"
#include "rules.h"
#include "tabgroup.h"
#include <memory>
#include <QElapsedTimer>
#include <QPointer>
namespace KWayland
{
namespace Server
{
class PlasmaWindowInterface;
}
}
namespace KDecoration2
{
class Decoration;
}
namespace KWin
{
namespace TabBox
{
class TabBoxClientImpl;
}
namespace Decoration
{
class DecoratedClientImpl;
class DecorationPalette;
}
class KWIN_EXPORT AbstractClient : public Toplevel
{
Q_OBJECT
/**
* Whether this Client is fullScreen. A Client might either be fullScreen due to the _NET_WM property
* or through a legacy support hack. The fullScreen state can only be changed if the Client does not
* use the legacy hack. To be sure whether the state changed, connect to the notify signal.
**/
Q_PROPERTY(bool fullScreen READ isFullScreen WRITE setFullScreen NOTIFY fullScreenChanged)
/**
* Whether the Client can be set to fullScreen. The property is evaluated each time it is invoked.
* Because of that there is no notify signal.
**/
Q_PROPERTY(bool fullScreenable READ isFullScreenable)
/**
* Whether this Client is the currently visible Client in its Client Group (Window Tabs).
* For change connect to the visibleChanged signal on the Client's Group.
**/
Q_PROPERTY(bool isCurrentTab READ isCurrentTab)
/**
* Whether this Client is active or not. Use Workspace::activateClient() to activate a Client.
* @see Workspace::activateClient
**/
Q_PROPERTY(bool active READ isActive NOTIFY activeChanged)
/**
* The desktop this Client is on. If the Client is on all desktops the property has value -1.
**/
Q_PROPERTY(int desktop READ desktop WRITE setDesktop NOTIFY desktopChanged)
/**
* Whether the Client is on all desktops. That is desktop is -1.
**/
Q_PROPERTY(bool onAllDesktops READ isOnAllDesktops WRITE setOnAllDesktops NOTIFY desktopChanged)
/**
* Indicates that the window should not be included on a taskbar.
**/
Q_PROPERTY(bool skipTaskbar READ skipTaskbar WRITE setSkipTaskbar NOTIFY skipTaskbarChanged)
/**
* Indicates that the window should not be included on a Pager.
**/
Q_PROPERTY(bool skipPager READ skipPager WRITE setSkipPager NOTIFY skipPagerChanged)
/**
* Whether the Client should be excluded from window switching effects.
**/
Q_PROPERTY(bool skipSwitcher READ skipSwitcher WRITE setSkipSwitcher NOTIFY skipSwitcherChanged)
/**
* Whether the window can be closed by the user. The value is evaluated each time the getter is called.
* Because of that no changed signal is provided.
**/
Q_PROPERTY(bool closeable READ isCloseable)
Q_PROPERTY(QIcon icon READ icon NOTIFY iconChanged)
/**
* Whether the Client is set to be kept above other windows.
**/
Q_PROPERTY(bool keepAbove READ keepAbove WRITE setKeepAbove NOTIFY keepAboveChanged)
/**
* Whether the Client is set to be kept below other windows.
**/
Q_PROPERTY(bool keepBelow READ keepBelow WRITE setKeepBelow NOTIFY keepBelowChanged)
/**
* Whether the Client can be shaded. The property is evaluated each time it is invoked.
* Because of that there is no notify signal.
**/
Q_PROPERTY(bool shadeable READ isShadeable)
/**
* Whether the Client is shaded.
**/
Q_PROPERTY(bool shade READ isShade WRITE setShade NOTIFY shadeChanged)
/**
* Whether the Client can be minimized. The property is evaluated each time it is invoked.
* Because of that there is no notify signal.
**/
Q_PROPERTY(bool minimizable READ isMinimizable)
/**
* Whether the Client is minimized.
**/
Q_PROPERTY(bool minimized READ isMinimized WRITE setMinimized NOTIFY minimizedChanged)
/**
* The optional geometry representing the minimized Client in e.g a taskbar.
* See _NET_WM_ICON_GEOMETRY at http://standards.freedesktop.org/wm-spec/wm-spec-latest.html .
* The value is evaluated each time the getter is called.
* Because of that no changed signal is provided.
**/
Q_PROPERTY(QRect iconGeometry READ iconGeometry)
/**
* Returns whether the window is any of special windows types (desktop, dock, splash, ...),
* i.e. window types that usually don't have a window frame and the user does not use window
* management (moving, raising,...) on them.
* The value is evaluated each time the getter is called.
* Because of that no changed signal is provided.
**/
Q_PROPERTY(bool specialWindow READ isSpecialWindow)
/**
* Whether window state _NET_WM_STATE_DEMANDS_ATTENTION is set. This state indicates that some
* action in or with the window happened. For example, it may be set by the Window Manager if
* the window requested activation but the Window Manager refused it, or the application may set
* it if it finished some work. This state may be set by both the Client and the Window Manager.
* It should be unset by the Window Manager when it decides the window got the required attention
* (usually, that it got activated).
**/
Q_PROPERTY(bool demandsAttention READ isDemandingAttention WRITE demandAttention NOTIFY demandsAttentionChanged)
/**
* The Caption of the Client. Read from WM_NAME property together with a suffix for hostname and shortcut.
* To read only the caption as provided by WM_NAME, use the getter with an additional @c false value.
**/
Q_PROPERTY(QString caption READ caption NOTIFY captionChanged)
/**
* Minimum size as specified in WM_NORMAL_HINTS
**/
Q_PROPERTY(QSize minSize READ minSize)
/**
* Maximum size as specified in WM_NORMAL_HINTS
**/
Q_PROPERTY(QSize maxSize READ maxSize)
/**
* Whether the Client can accept keyboard focus.
* The value is evaluated each time the getter is called.
* Because of that no changed signal is provided.
**/
Q_PROPERTY(bool wantsInput READ wantsInput)
/**
* Whether the Client is a transient Window to another Window.
* @see transientFor
**/
Q_PROPERTY(bool transient READ isTransient NOTIFY transientChanged)
/**
* The Client to which this Client is a transient if any.
**/
Q_PROPERTY(KWin::AbstractClient *transientFor READ transientFor NOTIFY transientChanged)
/**
* Whether the Client represents a modal window.
**/
Q_PROPERTY(bool modal READ isModal NOTIFY modalChanged)
/**
* The geometry of this Client. Be aware that depending on resize mode the geometryChanged signal
* might be emitted at each resize step or only at the end of the resize operation.
**/
Q_PROPERTY(QRect geometry READ geometry WRITE setGeometry)
/**
* Whether the Client is currently being moved by the user.
* Notify signal is emitted when the Client starts or ends move/resize mode.
**/
Q_PROPERTY(bool move READ isMove NOTIFY moveResizedChanged)
/**
* Whether the Client is currently being resized by the user.
* Notify signal is emitted when the Client starts or ends move/resize mode.
**/
Q_PROPERTY(bool resize READ isResize NOTIFY moveResizedChanged)
/**
* Whether the decoration is currently using an alpha channel.
**/
Q_PROPERTY(bool decorationHasAlpha READ decorationHasAlpha)
/**
* Whether the window has a decoration or not.
* This property is not allowed to be set by applications themselves.
* The decision whether a window has a border or not belongs to the window manager.
* If this property gets abused by application developers, it will be removed again.
**/
Q_PROPERTY(bool noBorder READ noBorder WRITE setNoBorder)
/**
* Whether the Client provides context help. Mostly needed by decorations to decide whether to
* show the help button or not.
**/
Q_PROPERTY(bool providesContextHelp READ providesContextHelp CONSTANT)
/**
* Whether the Client can be maximized both horizontally and vertically.
* The property is evaluated each time it is invoked.
* Because of that there is no notify signal.
**/
Q_PROPERTY(bool maximizable READ isMaximizable)
/**
* Whether the Client is moveable. Even if it is not moveable, it might be possible to move
* it to another screen. The property is evaluated each time it is invoked.
* Because of that there is no notify signal.
* @see moveableAcrossScreens
**/
Q_PROPERTY(bool moveable READ isMovable)
/**
* Whether the Client can be moved to another screen. The property is evaluated each time it is invoked.
* Because of that there is no notify signal.
* @see moveable
**/
Q_PROPERTY(bool moveableAcrossScreens READ isMovableAcrossScreens)
/**
* Whether the Client can be resized. The property is evaluated each time it is invoked.
* Because of that there is no notify signal.
**/
Q_PROPERTY(bool resizeable READ isResizable)
/**
* The desktop file name of the application this AbstractClient belongs to.
*
* This is either the base name without full path and without file extension of the
* desktop file for the window's application (e.g. "org.kde.foo").
*
* The application's desktop file name can also be the full path to the desktop file
* (e.g. "/opt/kde/share/org.kde.foo.desktop") in case it's not in a standard location.
**/
Q_PROPERTY(QByteArray desktopFileName READ desktopFileName NOTIFY desktopFileNameChanged)
/**
* Whether an application menu is available for this Client
*/
Q_PROPERTY(bool hasApplicationMenu READ hasApplicationMenu NOTIFY hasApplicationMenuChanged)
/**
* Whether the application menu for this Client is currently opened
*/
Q_PROPERTY(bool applicationMenuActive READ applicationMenuActive NOTIFY applicationMenuActiveChanged)
/**
* Whether this client is unresponsive.
*
* When an application failed to react on a ping request in time, it is
* considered unresponsive. This usually indicates that the application froze or crashed.
*/
Q_PROPERTY(bool unresponsive READ unresponsive NOTIFY unresponsiveChanged)
public:
virtual ~AbstractClient();
QWeakPointer<TabBox::TabBoxClientImpl> tabBoxClient() const {
return m_tabBoxClient.toWeakRef();
}
bool isFirstInTabBox() const {
return m_firstInTabBox;
}
bool skipSwitcher() const {
return m_skipSwitcher;
}
void setSkipSwitcher(bool set);
bool skipTaskbar() const {
return m_skipTaskbar;
}
void setSkipTaskbar(bool set);
void setOriginalSkipTaskbar(bool set);
bool originalSkipTaskbar() const {
return m_originalSkipTaskbar;
}
bool skipPager() const {
return m_skipPager;
}
void setSkipPager(bool set);
const QIcon &icon() const {
return m_icon;
}
bool isActive() const {
return m_active;
}
/**
* Sets the client's active state to \a act.
*
* This function does only change the visual appearance of the client,
* it does not change the focus setting. Use
* Workspace::activateClient() or Workspace::requestFocus() instead.
*
* If a client receives or looses the focus, it calls setActive() on
* its own.
**/
void setActive(bool);
bool keepAbove() const {
return m_keepAbove;
}
void setKeepAbove(bool);
bool keepBelow() const {
return m_keepBelow;
}
void setKeepBelow(bool);
void demandAttention(bool set = true);
bool isDemandingAttention() const {
return m_demandsAttention;
}
void cancelAutoRaise();
bool wantsTabFocus() const;
QPoint clientPos() const override {
return QPoint(borderLeft(), borderTop());
}
virtual void updateMouseGrab();
virtual QString caption(bool full = true, bool stripped = false) const = 0;
virtual bool isCloseable() const = 0;
// TODO: remove boolean trap
virtual bool isShown(bool shaded_is_shown) const = 0;
virtual bool isHiddenInternal() const = 0;
// TODO: remove boolean trap
virtual void hideClient(bool hide) = 0;
virtual bool isFullScreenable() const = 0;
virtual bool isFullScreen() const = 0;
// TODO: remove boolean trap
virtual AbstractClient *findModal(bool allow_itself = false) = 0;
virtual bool isTransient() const;
/**
* @returns Whether there is a hint available to place the AbstractClient on it's parent, default @c false.
* @see transientPlacementHint
**/
virtual bool hasTransientPlacementHint() const;
/**
* @returns The recommended position of the transient in parent coordinates
**/
virtual QPoint transientPlacementHint() const;
const AbstractClient* transientFor() const;
AbstractClient* transientFor();
/**
* @returns @c true if c is the transient_for window for this client,
* or recursively the transient_for window
* @todo: remove boolean trap
**/
virtual bool hasTransient(const AbstractClient* c, bool indirect) const;
const QList<AbstractClient*>& transients() const; // Is not indirect
virtual void removeTransient(AbstractClient* cl);
virtual QList<AbstractClient*> mainClients() const; // Call once before loop , is not indirect
QList<AbstractClient*> allMainClients() const; // Call once before loop , is indirect
/**
* Returns true for "special" windows and false for windows which are "normal"
* (normal=window which has a border, can be moved by the user, can be closed, etc.)
* true for Desktop, Dock, Splash, Override and TopMenu (and Toolbar??? - for now)
* false for Normal, Dialog, Utility and Menu (and Toolbar??? - not yet) TODO
*/
bool isSpecialWindow() const;
void sendToScreen(int screen);
const QKeySequence &shortcut() const {
return _shortcut;
}
void setShortcut(const QString &cut);
virtual bool performMouseCommand(Options::MouseCommand, const QPoint &globalPos);
void setOnAllDesktops(bool set);
void setDesktop(int);
int desktop() const override {
return m_desktop;
}
void setMinimized(bool set);
/**
* Minimizes this client plus its transients
*/
void minimize(bool avoid_animation = false);
void unminimize(bool avoid_animation = false);
bool isMinimized() const {
return m_minimized;
}
virtual void setFullScreen(bool set, bool user = true) = 0;
virtual TabGroup *tabGroup() const;
Q_INVOKABLE virtual bool untab(const QRect &toGeometry = QRect(), bool clientRemoved = false);
virtual bool isCurrentTab() const;
virtual QRect geometryRestore() const = 0;
virtual MaximizeMode maximizeMode() const = 0;
void maximize(MaximizeMode);
void setMaximize(bool vertically, bool horizontally);
virtual bool noBorder() const = 0;
virtual void setNoBorder(bool set) = 0;
virtual void blockActivityUpdates(bool b = true) = 0;
QPalette palette() const;
const Decoration::DecorationPalette *decorationPalette() const;
virtual bool isResizable() const = 0;
virtual bool isMovable() const = 0;
virtual bool isMovableAcrossScreens() const = 0;
/**
* @c true only for @c ShadeNormal
**/
bool isShade() const {
return shadeMode() == ShadeNormal;
}
/**
* Default implementation returns @c ShadeNone
**/
virtual ShadeMode shadeMode() const; // Prefer isShade()
void setShade(bool set);
/**
* Default implementation does nothing
**/
virtual void setShade(ShadeMode mode);
/**
* Whether the Client can be shaded. Default implementation returns @c false.
**/
virtual bool isShadeable() const;
virtual bool isMaximizable() const = 0;
virtual bool isMinimizable() const = 0;
virtual QRect iconGeometry() const;
virtual bool userCanSetFullScreen() const = 0;
virtual bool userCanSetNoBorder() const = 0;
virtual void setOnAllActivities(bool set) = 0;
virtual const WindowRules* rules() const = 0;
virtual void takeFocus() = 0;
virtual bool wantsInput() const = 0;
/**
* Whether a dock window wants input.
*
* By default KWin doesn't pass focus to a dock window unless a force activate
* request is provided.
*
* This method allows to have dock windows take focus also through flags set on
* the window.
*
* The default implementation returns @c false.
**/
virtual bool dockWantsInput() const;
void checkWorkspacePosition(QRect oldGeometry = QRect(), int oldDesktop = -2, QRect oldClientGeometry = QRect());
virtual xcb_timestamp_t userTime() const;
virtual void updateWindowRules(Rules::Types selection) = 0;
void growHorizontal();
void shrinkHorizontal();
void growVertical();
void shrinkVertical();
void updateMoveResize(const QPointF &currentGlobalCursor);
/**
* Ends move resize when all pointer buttons are up again.
**/
void endMoveResize();
void keyPressEvent(uint key_code);
void enterEvent(const QPoint &globalPos);
void leaveEvent();
/**
* These values represent positions inside an area
*/
enum Position {
// without prefix, they'd conflict with Qt::TopLeftCorner etc. :(
PositionCenter = 0x00,
PositionLeft = 0x01,
PositionRight = 0x02,
PositionTop = 0x04,
PositionBottom = 0x08,
PositionTopLeft = PositionLeft | PositionTop,
PositionTopRight = PositionRight | PositionTop,
PositionBottomLeft = PositionLeft | PositionBottom,
PositionBottomRight = PositionRight | PositionBottom
};
Position titlebarPosition() const;
bool titlebarPositionUnderMouse() const;
// a helper for the workspace window packing. tests for screen validity and updates since in maximization case as with normal moving
void packTo(int left, int top);
/** Set the quick tile mode ("snap") of this window.
* This will also handle preserving and restoring of window geometry as necessary.
* @param mode The tile mode (left/right) to give this window.
*/
void setQuickTileMode(QuickTileMode mode, bool keyboard = false);
QuickTileMode quickTileMode() const {
return QuickTileMode(m_quickTileMode);
}
Layer layer() const override;
void updateLayer();
enum ForceGeometry_t { NormalGeometrySet, ForceGeometrySet };
void move(int x, int y, ForceGeometry_t force = NormalGeometrySet);
void move(const QPoint &p, ForceGeometry_t force = NormalGeometrySet);
virtual void resizeWithChecks(int w, int h, ForceGeometry_t force = NormalGeometrySet) = 0;
void resizeWithChecks(const QSize& s, ForceGeometry_t force = NormalGeometrySet);
void keepInArea(QRect area, bool partial = false);
virtual QSize minSize() const;
virtual QSize maxSize() const;
virtual void setGeometry(int x, int y, int w, int h, ForceGeometry_t force = NormalGeometrySet) = 0;
void setGeometry(const QRect& r, ForceGeometry_t force = NormalGeometrySet);
/// How to resize the window in order to obey constains (mainly aspect ratios)
enum Sizemode {
SizemodeAny,
SizemodeFixedW, ///< Try not to affect width
SizemodeFixedH, ///< Try not to affect height
SizemodeMax ///< Try not to make it larger in either direction
};
/**
*Calculate the appropriate frame size for the given client size @p wsize.
*
* @p wsize is adapted according to the window's size hints (minimum, maximum and incremental size changes).
*
* Default implementation returns the passed in @p wsize.
*/
virtual QSize sizeForClientSize(const QSize &wsize, Sizemode mode = SizemodeAny, bool noframe = false) const;
QSize adjustedSize(const QSize&, Sizemode mode = SizemodeAny) const;
QSize adjustedSize() const;
bool isMove() const {
return isMoveResize() && moveResizePointerMode() == PositionCenter;
}
bool isResize() const {
return isMoveResize() && moveResizePointerMode() != PositionCenter;
}
/**
* Cursor shape for move/resize mode.
**/
Qt::CursorShape cursor() const {
return m_moveResize.cursor;
}
virtual bool hasStrut() const;
void setModal(bool modal);
bool isModal() const;
/**
* Determines the mouse command for the given @p button in the current state.
*
* The @p handled argument specifies whether the button was handled or not.
* This value should be used to determine whether the mouse button should be
* passed to the AbstractClient or being filtered out.
**/
Options::MouseCommand getMouseCommand(Qt::MouseButton button, bool *handled) const;
Options::MouseCommand getWheelCommand(Qt::Orientation orientation, bool *handled) const;
// decoration related
KDecoration2::Decoration *decoration() {
return m_decoration.decoration;
}
const KDecoration2::Decoration *decoration() const {
return m_decoration.decoration;
}
bool isDecorated() const {
return m_decoration.decoration != nullptr;
}
QPointer<Decoration::DecoratedClientImpl> decoratedClient() const;
void setDecoratedClient(QPointer<Decoration::DecoratedClientImpl> client);
bool decorationHasAlpha() const;
void triggerDecorationRepaint();
virtual void layoutDecorationRects(QRect &left, QRect &top, QRect &right, QRect &bottom) const;
void processDecorationMove(const QPoint &localPos, const QPoint &globalPos);
bool processDecorationButtonPress(QMouseEvent *event, bool ignoreMenu = false);
void processDecorationButtonRelease(QMouseEvent *event);
/**
* TODO: fix boolean traps
**/
virtual void updateDecoration(bool check_workspace_pos, bool force = false) = 0;
/**
* Returns whether the window provides context help or not. If it does,
* you should show a help menu item or a help button like '?' and call
* contextHelp() if this is invoked.
*
* Default implementation returns @c false.
* @see showContextHelp;
*/
virtual bool providesContextHelp() const;
/**
* Invokes context help on the window. Only works if the window
* actually provides context help.
*
* Default implementation does nothing.
*
* @see providesContextHelp()
*/
virtual void showContextHelp();
QRect inputGeometry() const override;
/**
* Restores the AbstractClient after it had been hidden due to show on screen edge functionality.
* The AbstractClient also gets raised (e.g. Panel mode windows can cover) and the AbstractClient
* gets informed in a window specific way that it is shown and raised again.
**/
virtual void showOnScreenEdge() = 0;
QByteArray desktopFileName() const {
return m_desktopFileName;
}
/**
* Tries to terminate the process of this AbstractClient.
*
* Implementing subclasses can perform a windowing system solution for terminating.
**/
virtual void killWindow() = 0;
// TODO: remove boolean trap
static bool belongToSameApplication(const AbstractClient* c1, const AbstractClient* c2, bool active_hack = false);
bool hasApplicationMenu() const;
bool applicationMenuActive() const {
return m_applicationMenuActive;
}
void setApplicationMenuActive(bool applicationMenuActive);
QString applicationMenuServiceName() const {
return m_applicationMenuServiceName;
}
QString applicationMenuObjectPath() const {
return m_applicationMenuObjectPath;
}
/**
* Request showing the application menu bar
* @param actionId The DBus menu ID of the action that should be highlighted, 0 for the root menu
*/
void showApplicationMenu(int actionId);
bool unresponsive() const;
public Q_SLOTS:
virtual void closeWindow() = 0;
Q_SIGNALS:
void fullScreenChanged();
void skipTaskbarChanged();
void skipPagerChanged();
void skipSwitcherChanged();
void iconChanged();
void activeChanged();
void keepAboveChanged(bool);
void keepBelowChanged(bool);
/**
* Emitted whenever the demands attention state changes.
**/
void demandsAttentionChanged();
void desktopPresenceChanged(KWin::AbstractClient*, int); // to be forwarded by Workspace
void desktopChanged();
void shadeChanged();
void minimizedChanged();
void clientMinimized(KWin::AbstractClient* client, bool animate);
void clientUnminimized(KWin::AbstractClient* client, bool animate);
void paletteChanged(const QPalette &p);
void captionChanged();
void clientMaximizedStateChanged(KWin::AbstractClient*, MaximizeMode);
void clientMaximizedStateChanged(KWin::AbstractClient* c, bool h, bool v);
void transientChanged();
void modalChanged();
void quickTileModeChanged();
void moveResizedChanged();
void moveResizeCursorChanged(Qt::CursorShape);
void clientStartUserMovedResized(KWin::AbstractClient*);
void clientStepUserMovedResized(KWin::AbstractClient *, const QRect&);
void clientFinishUserMovedResized(KWin::AbstractClient*);
void closeableChanged(bool);
void minimizeableChanged(bool);
void shadeableChanged(bool);
void maximizeableChanged(bool);
void desktopFileNameChanged();
void hasApplicationMenuChanged(bool);
void applicationMenuActiveChanged(bool);
void unresponsiveChanged(bool);
protected:
AbstractClient();
void setFirstInTabBox(bool enable) {
m_firstInTabBox = enable;
}
void setIcon(const QIcon &icon);
void startAutoRaise();
void autoRaise();
/**
* Whether the window accepts focus.
* The difference to wantsInput is that the implementation should not check rules and return
* what the window effectively supports.
**/
virtual bool acceptsFocus() const = 0;
/**
* Called from ::setActive once the active value got updated, but before the changed signal
* is emitted.
*
* Default implementation does nothing.
**/
virtual void doSetActive();
/**
* Called from ::setKeepAbove once the keepBelow value got updated, but before the changed signal
* is emitted.
*
* Default implementation does nothing.
**/
virtual void doSetKeepAbove();
/**
* Called from ::setKeepBelow once the keepBelow value got updated, but before the changed signal
* is emitted.
*
* Default implementation does nothing.
**/
virtual void doSetKeepBelow();
/**
* Called from ::setDeskop once the desktop value got updated, but before the changed signal
* is emitted.
*
* Default implementation does nothing.
* @param desktop The new desktop the Client is on
* @param was_desk The desktop the Client was on before
**/
virtual void doSetDesktop(int desktop, int was_desk);
/**
* Called from ::minimize and ::unminimize once the minimized value got updated, but before the
* changed signal is emitted.
*
* Default implementation does nothig.
**/
virtual void doMinimize();
// TODO: remove boolean trap
virtual bool belongsToSameApplication(const AbstractClient *other, bool active_hack) const = 0;
virtual void doSetSkipTaskbar();
virtual void doSetSkipPager();
void setupWindowManagementInterface();
void destroyWindowManagementInterface();
void updateColorScheme(QString path);
void setTransientFor(AbstractClient *transientFor);
virtual void addTransient(AbstractClient* cl);
/**
* Just removes the @p cl from the transients without any further checks.
**/
void removeTransientFromList(AbstractClient* cl);
Layer belongsToLayer() const;
virtual bool belongsToDesktop() const;
void invalidateLayer();
virtual bool isActiveFullScreen() const;
virtual Layer layerForDock() const;
// electric border / quick tiling
void setElectricBorderMode(QuickTileMode mode);
QuickTileMode electricBorderMode() const {
return m_electricMode;
}
void setElectricBorderMaximizing(bool maximizing);
bool isElectricBorderMaximizing() const {
return m_electricMaximizing;
}
QRect electricBorderMaximizeGeometry(QPoint pos, int desktop);
void updateQuickTileMode(QuickTileMode newMode) {
m_quickTileMode = newMode;
}
KWayland::Server::PlasmaWindowInterface *windowManagementInterface() const {
return m_windowManagementInterface;
}
// geometry handling
void checkOffscreenPosition(QRect *geom, const QRect &screenArea);
int borderLeft() const;
int borderRight() const;
int borderTop() const;
int borderBottom() const;
virtual void changeMaximize(bool horizontal, bool vertical, bool adjust) = 0;
virtual void setGeometryRestore(const QRect &geo) = 0;
/**
* Called from move after updating the geometry. Can be reimplemented to perform specific tasks.
* The base implementation does nothing.
**/
virtual void doMove(int x, int y);
void blockGeometryUpdates(bool block);
void blockGeometryUpdates();
void unblockGeometryUpdates();
bool areGeometryUpdatesBlocked() const;
enum PendingGeometry_t {
PendingGeometryNone,
PendingGeometryNormal,
PendingGeometryForced
};
PendingGeometry_t pendingGeometryUpdate() const;
void setPendingGeometryUpdate(PendingGeometry_t update);
QRect geometryBeforeUpdateBlocking() const {
return m_geometryBeforeUpdateBlocking;
}
void updateGeometryBeforeUpdateBlocking();
/**
* Schedules a repaint for the visibleRect before and after a
* geometry update. The current visibleRect is stored for the
* next time this method is called as the before geometry.
**/
void addRepaintDuringGeometryUpdates();
/**
* Convenient method to update the TabGroup states if there is one present.
* Marked as virtual as TabGroup does not yet handle AbstractClient, but only
* subclasses of AbstractClient. Given that the default implementation does nothing.
**/
virtual void updateTabGroupStates(TabGroup::States states);
/**
* @returns whether the Client is currently in move resize mode
**/
bool isMoveResize() const {
return m_moveResize.enabled;
}
/**
* Sets whether the Client is in move resize mode to @p enabled.
**/
void setMoveResize(bool enabled) {
m_moveResize.enabled = enabled;
}
/**
* @returns whether the move resize mode is unrestricted.
**/
bool isUnrestrictedMoveResize() const {
return m_moveResize.unrestricted;
}
/**
* Sets whether move resize mode is unrestricted to @p set.
**/
void setUnrestrictedMoveResize(bool set) {
m_moveResize.unrestricted = set;
}
QPoint moveOffset() const {
return m_moveResize.offset;
}
void setMoveOffset(const QPoint &offset) {
m_moveResize.offset = offset;
}
QPoint invertedMoveOffset() const {
return m_moveResize.invertedOffset;
}
void setInvertedMoveOffset(const QPoint &offset) {
m_moveResize.invertedOffset = offset;
}
QRect initialMoveResizeGeometry() const {
return m_moveResize.initialGeometry;
}
/**
* Sets the initial move resize geometry to the current geometry.
**/
void updateInitialMoveResizeGeometry();
QRect moveResizeGeometry() const {
return m_moveResize.geometry;
}
void setMoveResizeGeometry(const QRect &geo) {
m_moveResize.geometry = geo;
}
Position moveResizePointerMode() const {
return m_moveResize.pointer;
}
void setMoveResizePointerMode(Position mode) {
m_moveResize.pointer = mode;
}
bool isMoveResizePointerButtonDown() const {
return m_moveResize.buttonDown;
}
void setMoveResizePointerButtonDown(bool down) {
m_moveResize.buttonDown = down;
}
int moveResizeStartScreen() const {
return m_moveResize.startScreen;
}
void checkUnrestrictedMoveResize();
/**
* Sets an appropriate cursor shape for the logical mouse position.
*/
void updateCursor();
void startDelayedMoveResize();
void stopDelayedMoveResize();
bool startMoveResize();
/**
* Called from @link startMoveResize.
*
* Implementing classes should return @c false if starting move resize should
* get aborted. In that case @link startMoveResize will also return @c false.
*
* Base implementation returns @c true.
**/
virtual bool doStartMoveResize();
void finishMoveResize(bool cancel);
/**
* Leaves the move resize mode.
*
* Inheriting classes must invoke the base implementation which
* ensures that the internal mode is properly ended.
**/
virtual void leaveMoveResize();
virtual void positionGeometryTip();
void performMoveResize();
/**
* Called from performMoveResize() after actually performing the change of geometry.
* Implementing subclasses can perform windowing system specific handling here.
*
* Default implementation does nothing.
**/
virtual void doPerformMoveResize();
/*
* Checks if the mouse cursor is near the edge of the screen and if so
* activates quick tiling or maximization
*/
void checkQuickTilingMaximizationZones(int xroot, int yroot);
/**
* Whether a sync request is still pending.
* Default implementation returns @c false.
**/
virtual bool isWaitingForMoveResizeSync() const;
/**
* Called during handling a resize. Implementing subclasses can use this
* method to perform windowing system specific syncing.
*
* Default implementation does nothing.
**/
virtual void doResizeSync();
void handleMoveResize(int x, int y, int x_root, int y_root);
void handleMoveResize(const QPoint &local, const QPoint &global);
void dontMoveResize();
virtual QSize resizeIncrements() const;
/**
* Returns the position depending on the Decoration's section under mouse.
* If no decoration it returns PositionCenter.
**/
Position mousePosition() const;
static bool haveResizeEffect() {
return s_haveResizeEffect;
}
static void updateHaveResizeEffect();
static void resetHaveResizeEffect() {
s_haveResizeEffect = false;
}
void setDecoration(KDecoration2::Decoration *decoration) {
m_decoration.decoration = decoration;
}
virtual void destroyDecoration();
void startDecorationDoubleClickTimer();
void invalidateDecorationDoubleClickTimer();
void setDesktopFileName(const QByteArray &name);
QString iconFromDesktopFile() const;
void updateApplicationMenuServiceName(const QString &serviceName);
void updateApplicationMenuObjectPath(const QString &objectPath);
void setUnresponsive(bool unresponsive);
virtual void setShortcutInternal();
private:
void handlePaletteChange();
QSharedPointer<TabBox::TabBoxClientImpl> m_tabBoxClient;
bool m_firstInTabBox = false;
bool m_skipTaskbar = false;
/**
* Unaffected by KWin
**/
bool m_originalSkipTaskbar = false;
bool m_skipPager = false;
bool m_skipSwitcher = false;
QIcon m_icon;
bool m_active = false;
bool m_keepAbove = false;
bool m_keepBelow = false;
bool m_demandsAttention = false;
bool m_minimized = false;
QTimer *m_autoRaiseTimer = nullptr;
int m_desktop = 0; // 0 means not on any desktop yet
QString m_colorScheme;
std::shared_ptr<Decoration::DecorationPalette> m_palette;
static QHash<QString, std::weak_ptr<Decoration::DecorationPalette>> s_palettes;
static std::shared_ptr<Decoration::DecorationPalette> s_defaultPalette;
KWayland::Server::PlasmaWindowInterface *m_windowManagementInterface = nullptr;
AbstractClient *m_transientFor = nullptr;
QList<AbstractClient*> m_transients;
bool m_modal = false;
Layer m_layer = UnknownLayer;
// electric border/quick tiling
QuickTileMode m_electricMode = QuickTileFlag::None;
bool m_electricMaximizing = false;
/** The quick tile mode of this window.
*/
int m_quickTileMode = int(QuickTileFlag::None);
QTimer *m_electricMaximizingDelay = nullptr;
// geometry
int m_blockGeometryUpdates = 0; // > 0 = New geometry is remembered, but not actually set
PendingGeometry_t m_pendingGeometryUpdate = PendingGeometryNone;
friend class GeometryUpdatesBlocker;
QRect m_visibleRectBeforeGeometryUpdate;
QRect m_geometryBeforeUpdateBlocking;
struct {
bool enabled = false;
bool unrestricted = false;
QPoint offset;
QPoint invertedOffset;
QRect initialGeometry;
QRect geometry;
Position pointer = PositionCenter;
bool buttonDown = false;
Qt::CursorShape cursor = Qt::ArrowCursor;
int startScreen = 0;
QTimer *delayedTimer = nullptr;
} m_moveResize;
struct {
KDecoration2::Decoration *decoration = nullptr;
QPointer<Decoration::DecoratedClientImpl> client;
QElapsedTimer doubleClickTimer;
} m_decoration;
QByteArray m_desktopFileName;
bool m_applicationMenuActive = false;
QString m_applicationMenuServiceName;
QString m_applicationMenuObjectPath;
bool m_unresponsive = false;
QKeySequence _shortcut;
static bool s_haveResizeEffect;
};
/**
* Helper for AbstractClient::blockGeometryUpdates() being called in pairs (true/false)
*/
class GeometryUpdatesBlocker
{
public:
explicit GeometryUpdatesBlocker(AbstractClient* c)
: cl(c) {
cl->blockGeometryUpdates(true);
}
~GeometryUpdatesBlocker() {
cl->blockGeometryUpdates(false);
}
private:
AbstractClient* cl;
};
inline void AbstractClient::move(const QPoint& p, ForceGeometry_t force)
{
move(p.x(), p.y(), force);
}
inline void AbstractClient::resizeWithChecks(const QSize& s, AbstractClient::ForceGeometry_t force)
{
resizeWithChecks(s.width(), s.height(), force);
}
inline void AbstractClient::setGeometry(const QRect& r, ForceGeometry_t force)
{
setGeometry(r.x(), r.y(), r.width(), r.height(), force);
}
inline const QList<AbstractClient*>& AbstractClient::transients() const
{
return m_transients;
}
inline bool AbstractClient::areGeometryUpdatesBlocked() const
{
return m_blockGeometryUpdates != 0;
}
inline void AbstractClient::blockGeometryUpdates()
{
m_blockGeometryUpdates++;
}
inline void AbstractClient::unblockGeometryUpdates()
{
m_blockGeometryUpdates--;
}
inline AbstractClient::PendingGeometry_t AbstractClient::pendingGeometryUpdate() const
{
return m_pendingGeometryUpdate;
}
inline void AbstractClient::setPendingGeometryUpdate(PendingGeometry_t update)
{
m_pendingGeometryUpdate = update;
}
}
Q_DECLARE_METATYPE(KWin::AbstractClient*)
Q_DECLARE_METATYPE(QList<KWin::AbstractClient*>)
#endif