f7891ee252
Summary: Use windowFrameGeometryChanged rather than windowGeometryShapeChanged because we are interested only in frame geometry changes. Reviewers: #kwin, davidedmundson Reviewed By: #kwin, davidedmundson Subscribers: kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D26908
172 lines
5.6 KiB
C++
172 lines
5.6 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2007 Lubos Lunak <l.lunak@kde.org>
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Copyright (C) 2008 Lucas Murray <lmurray@undefinedfire.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_DESKTOPGRID_H
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#define KWIN_DESKTOPGRID_H
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#include <kwineffects.h>
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#include <QObject>
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#include <QTimeLine>
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#include "kwineffectquickview.h"
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namespace KWin
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{
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class PresentWindowsEffectProxy;
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class DesktopGridEffect
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: public Effect
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{
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Q_OBJECT
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Q_PROPERTY(int zoomDuration READ configuredZoomDuration)
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Q_PROPERTY(int border READ configuredBorder)
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Q_PROPERTY(Qt::Alignment desktopNameAlignment READ configuredDesktopNameAlignment)
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Q_PROPERTY(int layoutMode READ configuredLayoutMode)
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Q_PROPERTY(int customLayoutRows READ configuredCustomLayoutRows)
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Q_PROPERTY(bool usePresentWindows READ isUsePresentWindows)
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// TODO: electric borders
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public:
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DesktopGridEffect();
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~DesktopGridEffect() override;
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void reconfigure(ReconfigureFlags) override;
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void prePaintScreen(ScreenPrePaintData& data, int time) override;
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void paintScreen(int mask, const QRegion ®ion, ScreenPaintData& data) override;
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void postPaintScreen() override;
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void prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time) override;
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void paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data) override;
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void windowInputMouseEvent(QEvent* e) override;
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void grabbedKeyboardEvent(QKeyEvent* e) override;
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bool borderActivated(ElectricBorder border) override;
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bool isActive() const override;
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int requestedEffectChainPosition() const override {
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return 50;
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}
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enum { LayoutPager, LayoutAutomatic, LayoutCustom }; // Layout modes
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// for properties
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int configuredZoomDuration() const {
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return zoomDuration;
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}
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int configuredBorder() const {
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return border;
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}
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Qt::Alignment configuredDesktopNameAlignment() const {
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return desktopNameAlignment;
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}
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int configuredLayoutMode() const {
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return layoutMode;
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}
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int configuredCustomLayoutRows() const {
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return customLayoutRows;
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}
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bool isUsePresentWindows() const {
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return m_usePresentWindows;
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}
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private Q_SLOTS:
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void toggle();
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// slots for global shortcut changed
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// needed to toggle the effect
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void globalShortcutChanged(QAction *action, const QKeySequence& seq);
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void slotAddDesktop();
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void slotRemoveDesktop();
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void slotWindowAdded(KWin::EffectWindow* w);
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void slotWindowClosed(KWin::EffectWindow *w);
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void slotWindowDeleted(KWin::EffectWindow *w);
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void slotNumberDesktopsChanged(uint old);
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void slotWindowFrameGeometryChanged(KWin::EffectWindow *w, const QRect &old);
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private:
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QPointF scalePos(const QPoint& pos, int desktop, int screen = -1) const;
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QPoint unscalePos(const QPoint& pos, int* desktop = nullptr) const;
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int posToDesktop(const QPoint& pos) const;
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EffectWindow* windowAt(QPoint pos) const;
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void setCurrentDesktop(int desktop);
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void setHighlightedDesktop(int desktop);
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int desktopToRight(int desktop, bool wrap = true) const;
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int desktopToLeft(int desktop, bool wrap = true) const;
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int desktopUp(int desktop, bool wrap = true) const;
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int desktopDown(int desktop, bool wrap = true) const;
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void setActive(bool active);
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void setup();
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void setupGrid();
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void finish();
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bool isMotionManagerMovingWindows() const;
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bool isRelevantWithPresentWindows(EffectWindow *w) const;
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bool isUsingPresentWindows() const;
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QRectF moveGeometryToDesktop(int desktop) const;
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void desktopsAdded(int old);
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void desktopsRemoved(int old);
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QVector<int> desktopList(const EffectWindow *w) const;
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QList<ElectricBorder> borderActivate;
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int zoomDuration;
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int border;
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Qt::Alignment desktopNameAlignment;
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int layoutMode;
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int customLayoutRows;
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bool activated;
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QTimeLine timeline;
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int paintingDesktop;
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int highlightedDesktop;
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int sourceDesktop;
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int m_originalMovingDesktop;
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bool keyboardGrab;
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bool wasWindowMove, wasWindowCopy, wasDesktopMove, isValidMove;
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EffectWindow* windowMove;
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QPoint windowMoveDiff;
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QPoint dragStartPos;
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// Soft highlighting
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QList<QTimeLine*> hoverTimeline;
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QList< EffectFrame* > desktopNames;
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QSize gridSize;
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Qt::Orientation orientation;
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QPoint activeCell;
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// Per screen variables
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QList<double> scale; // Because the border isn't a ratio each screen is different
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QList<double> unscaledBorder;
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QList<QSizeF> scaledSize;
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QList<QPointF> scaledOffset;
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// Shortcut - needed to toggle the effect
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QList<QKeySequence> shortcut;
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PresentWindowsEffectProxy* m_proxy;
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QList<WindowMotionManager> m_managers;
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bool m_usePresentWindows;
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QRect m_windowMoveGeometry;
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QPoint m_windowMoveStartPoint;
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QVector<EffectQuickScene*> m_desktopButtons;
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QAction *m_activateAction;
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};
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} // namespace
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#endif
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