..
shaders
scene: Add pixel grid snapping debug pass
2023-04-18 08:16:11 +00:00
cursordelegate_opengl.cpp
scene: Fix animated software cursor not updating
2024-09-07 08:11:25 +00:00
cursordelegate_opengl.h
scene: Fix animated software cursor not updating
2024-09-07 08:11:25 +00:00
cursordelegate_qpainter.cpp
scene: Fix animated software cursor not updating
2024-09-07 08:11:25 +00:00
cursordelegate_qpainter.h
scene: Fix animated software cursor not updating
2024-09-07 08:11:25 +00:00
cursoritem.cpp
scene: Inherit scene from the parent item
2024-03-09 11:18:21 +00:00
cursoritem.h
scene: Inherit scene from the parent item
2024-03-09 11:18:21 +00:00
cursorscene.cpp
scene: Fix animated software cursor not updating
2024-09-07 08:11:25 +00:00
cursorscene.h
scene: Inherit scene from the parent item
2024-03-09 11:18:21 +00:00
decorationitem.cpp
scene: Inherit scene from the parent item
2024-03-09 11:18:21 +00:00
decorationitem.h
scene: Inherit scene from the parent item
2024-03-09 11:18:21 +00:00
dndiconitem.cpp
scene: Inherit scene from the parent item
2024-03-09 11:18:21 +00:00
dndiconitem.h
scene: Inherit scene from the parent item
2024-03-09 11:18:21 +00:00
imageitem.cpp
scene: Make ImageItem provide device texture coordinates
2024-08-20 13:26:37 +00:00
imageitem.h
scene: Inherit scene from the parent item
2024-03-09 11:18:21 +00:00
item.cpp
scene/item: add ItemEffect
2024-08-12 12:13:31 +00:00
item.h
scene/item: add ItemEffect
2024-08-12 12:13:31 +00:00
itemgeometry.cpp
Move WindowVertex,WindowQuad,RenderGeometry out of effects.h
2023-11-20 14:05:52 +02:00
itemgeometry.h
Move WindowVertex,WindowQuad,RenderGeometry out of effects.h
2023-11-20 14:05:52 +02:00
itemrenderer.cpp
effects: introduce RenderTarget and RenderViewport
2023-03-09 13:22:53 +00:00
itemrenderer.h
scene: Inherit scene from the parent item
2024-03-09 11:18:21 +00:00
itemrenderer_opengl.cpp
scene: Drop ItemRendererOpenGL::RenderNode::coordinateType
2024-08-20 13:26:37 +00:00
itemrenderer_opengl.h
scene: Drop ItemRendererOpenGL::RenderNode::coordinateType
2024-08-20 13:26:37 +00:00
itemrenderer_qpainter.cpp
scene: Update surface texture in preprocess()
2024-04-03 11:45:28 +00:00
itemrenderer_qpainter.h
scene: Inherit scene from the parent item
2024-03-09 11:18:21 +00:00
rootitem.cpp
scene: Inherit scene from the parent item
2024-03-09 11:18:21 +00:00
rootitem.h
scene: Inherit scene from the parent item
2024-03-09 11:18:21 +00:00
scene.cpp
scene/workspacescene: extend direct scanout candidate search to include multiple subsurfaces
2024-08-02 15:56:47 +02:00
scene.h
scene/workspacescene: extend direct scanout candidate search to include multiple subsurfaces
2024-08-02 15:56:47 +02:00
shadowitem.cpp
scene: Inherit scene from the parent item
2024-03-09 11:18:21 +00:00
shadowitem.h
scene: Inherit scene from the parent item
2024-03-09 11:18:21 +00:00
surfaceitem.cpp
scene: Make SurfaceItem provide device texture coordinates
2024-08-20 13:26:37 +00:00
surfaceitem.h
backends: refactor direct scanout and dmabuf feedback
2024-04-27 18:39:23 +00:00
surfaceitem_internal.cpp
scene: Inherit scene from the parent item
2024-03-09 11:18:21 +00:00
surfaceitem_internal.h
scene: Inherit scene from the parent item
2024-03-09 11:18:21 +00:00
surfaceitem_wayland.cpp
scene: Ignore xwayland window shape
2024-08-21 07:10:42 +00:00
surfaceitem_wayland.h
scene: Ignore xwayland window shape
2024-08-21 07:10:42 +00:00
surfaceitem_x11.cpp
Properly intersect the shape with clipRect
2024-03-11 11:56:21 +00:00
surfaceitem_x11.h
scene: Inherit scene from the parent item
2024-03-09 11:18:21 +00:00
windowitem.cpp
Unset suspended state of windows that are marked for offscreen rendering
2024-05-29 12:02:01 +00:00
windowitem.h
scene: Inherit scene from the parent item
2024-03-09 11:18:21 +00:00
workspacescene.cpp
scene: Fix attempting to scanout empty surfaces
2024-09-03 12:44:25 +00:00
workspacescene.h
scene: Add an assert to debug crash in BlurEffect::prePaintWindow()
2024-08-30 18:54:11 +00:00
workspacescene_opengl.cpp
opengl: Drop GLTexture::clear()
2024-08-20 22:38:13 +00:00
workspacescene_opengl.h
opengl/glframebuffer: move static variables to OpenGlContext
2024-03-08 17:26:54 +00:00
workspacescene_qpainter.cpp
scene: port away from manual memory management
2023-08-11 15:47:36 +02:00
workspacescene_qpainter.h
scene: port away from manual memory management
2023-08-11 15:47:36 +02:00